The second situation is to hold a giant ax with both hands in the red dragon form.
At this time, if you are using a magic axe, its size will automatically increase by one level, the basic damage die will become 2d12, and the attack radius will increase to 15 feet!
Obviously, launching "Whirlwind" in this situation can cause the greatest range of damage!
After reaching the plot milestone, Jiang Feng's monk also upgraded to a level, with hp 8 and perception attribute increased to 22 points.
The level 10 Sun Flame Monk's fighting spirit attack has a new "Adamantine" feature, which can be used to penetrate the damage-reducing armor of advanced constructs such as "Iron Golem".
The "Vajra Body" has also been upgraded to a high level. In addition to being immune to diseases, it is also immune to all toxins, making it truly invulnerable to all poisons.
Eve is promoted to level 9 Earth Druid, with hp 8 and proficiency modifier 1.
Newly acquired professional abilities include "Immunity to Poison" and "Wild Transformation" have also been enhanced.
Now she can transform into large water and fire elementals, medium air elementals, and extra large earth elementals.
As the level increases, the spiritual link between Eve and her natural companions also strengthens.
From now on, Eve and Munin can serve as each other's spell initiation points.
For example, Muning's talent spells "Any Door" and "Flash" could only be applied to himself, but now they can also be used to bless the mistress - as long as the distance between him and Eve does not exceed the "Partner Link"
"The upper limit is 9 miles.
On the contrary, the spells that Eve is good at can also be cast through Munin.
When a druid reaches level 9, he can comprehend the first level 4 natural magic.
Eve chose the "Stoneskin Technique", which she applied to herself or her companions to temporarily gain 10/adamantine damage-reducing armor.
Adamantine is the hardest and most precious metal in the game, and the number of adamantine weapons is much smaller than that of magic weapons.
So far, Goofy has only seen one adamantine weapon in the game, which is Olaf's Holy Axe. Its rarity is evident.
Because of this, the damage-reducing armor provided by "Stoneskin" is very practical.
As long as the opponent is not a high-level monk like Jiang Feng who is good at fighting spirit attacks (adamant gold) and does not have an adamantine weapon, 10 points of damage will be automatically deducted every time he hits a character blessed with "Stoneskin".
Munin's hit dice increased to 7, hp 6.
Al and Ush were also promoted to level 8 bear warriors, with a health value of 10 and a strength attribute of 1. They also realized "wild intuition", further enhancing their survivability.
This time I passed the level perfectly and got two bonus professions.
One is General Schroeder's "Frost Fury", and the other is Joseph Cooper's "Archanter".
If you look at the strength and rarity of the profession, "Frost Fury" is better.
But Goofy already has "Berserker" and "Dragon Warrior", and adding "Frost Fury" is a bit repetitive.
Moreover, he could not let go of Uncle Joseph's sacrifice. Under the influence of emotional factors, he finally chose the Artifact Master.
As a permanent ally of the module, Jiang Feng received the "Frost Fury", a bonus profession that has the characteristics of both a monk and a berserker, which is considered a worthwhile trip.
Finally, there are reward feats, choose one of the four "Strong", "Endurance", "Tenacious" and "Rage".
Seeing "Rampage" appear in the candidate column, Gao Fei's depressed mood finally cheered up.
"I'll wipe it! This perverted thing is actually a bonus expertise?!"
…
Rampage (prerequisite: master any "rage" ability): When you are berserk, you can increase your agility attribute instead of your strength attribute.
…
Gao Fei had personally experienced the magic of "Rampage" when he fought against King Olaf's resurrected corpse, leaving him with painful memories.
Being in a duel with a berserker who can switch between "berserk" and "rage" modes at will. Sometimes you have to fight against the opponent's tyrannical power, and sometimes you have to guard against the opponent's super agility. It is simply torture!
Now, Goofy himself can learn to "go berserk", and it will be his enemies' turn to experience the torture.
After getting this bonus feat, Gao Fei eagerly turned on "Rage" and chose "Rampage" mode.
When I opened the status bar, I saw that, as expected, the strength attribute was still 22, and the agility attribute increased from 15 to 19!
Great!
Gao Fei felt excited, and then thought of another possibility.
The prerequisite for "Rage" is to "master any kind of berserk ability", and it is not limited to the classic "Rage" mode of the berserker.
Based on this logic, if the "Bear Warrior" turns into a bear after going berserk, and the "Dragon Warrior" improves its strength attribute after turning into a dragon, can the "Rampage" mode be used to switch to an agility bonus?
This conjecture is so exciting!
Gao Fei couldn't wait a second, and immediately activated the magic power of "Dragon Warrior Heart" and transformed into a red dragon form.
Under normal circumstances, after transforming into a dragon, the strength attribute is 10, the constitution attribute is 6, and the agility attribute remains unchanged.
Gao Fei, full of excitement, opened the status bar again...
Wow! It’s time to witness the miracle!
You guessed it right, the "Rampage" mode is also applicable to Dragon Warrior: the strength remains unchanged at 22, and the agility increases to 25!
This is so cool!
There are three bonus specialties left. Among them, "Endurance" Jiang Feng has already learned in his Berserker module, and he will definitely learn "Tenacity" in the future, so he selected "Strong" here first, and it immediately increased by 20 points.
hp, quite comfortable.
After a series of bloody battles, Gao Fei and Jiang Feng's magic weapons also improved their synchronization progress.
Jiang Feng's monk has reached level 10, and the "agile gloves" have completed the final synchronization, adding 6 points of agility attributes.
The frost giant warriors Jiang Feng killed in the royal tomb were all creatures that were good at using shields and met the synchronization requirements of the "shield ring".
Complete the level 3 synchronization "Shield Ring" with defense 4. You can also spend bonus or reaction actions to perform "full cover" to block the attack effect line of the enemy on the opposite side. You have an advantage in reflex saves against range attacks and are counted as double proficiency.
Correction.
Jiang Feng also has a "cold resistance ring" and has also completed level 1 synchronization by hunting frost giants, increasing his cold resistance to 20.
The "Dawning Horn Helmet" that Goofy received from the dwarf uncle completed the first level of synchronization, and the "Dark Vision" evolved into "Penetrating Darkness". His sight can penetrate all dark areas generated by nature or magic.
Finally, Goofy can finally calm down and identify Olaf's Holy Axe.
This artifact can indeed be synchronized.
The synchronization requirement is to hunt giants or evil creatures. If the opponent happens to be a giant from the evil camp, the most typical one is a frost giant, then you can accumulate double the synchronization bonus.
No wonder this artifact giant ax has been known as the "nemesis of evil giants" since ancient times!