After briefly introducing the background of the battle, Gao Fei planned to switch the game perspective to first-person.
At this time, both he and Jiang Feng received a system prompt:
"The game is about to enter the 'campaign mode', please read the novice guide carefully!"
"Isn't it? There are only 15 chapters in this module. We have reached Chapter 12, and suddenly a novice navigation appears?"
Jiang Feng was greatly surprised.
"That's right. As a proven veteran, is there any new way to play in the game that I don't even know about?"
Gao Fei was also a little confused, so he checked the novice navigation out of curiosity.
The mechanism of this so-called "Strategy Mode" is completely different from the usual role-playing and monster-fighting adventures. Gao Fei not only has to control his own character on the battlefield, but also has to take care of commanding his lieutenants and all the soldiers, and the troops under the command of the enemy general.
Conduct an offensive and defensive battle similar to a "war game".
The game designer considered that the player is not the reincarnation of Chang Gong Kaishen after all. As the commander, it is impossible and unnecessary to personally command every soldier on the battlefield, so he provided a series of simplified operation instructions.
Troops on the battlefield are organized according to arms type and size, and are divided into several units. Each unit contains one hundred soldiers, equivalent to a company.
The player issues orders such as "move", "attack", "defense", "ambush", "raid", "capture", "espionage", "assassination", etc. to the combat units under his command, and all the soldiers under the unit will
Will act in an orderly manner.
If the morale of the troops is low, the general's instructions may be resisted by some soldiers, and they may stop moving forward, or even abandon their armor and become deserters.
Attack and defense on the battlefield use "turn (round)" as the time unit.
In the current round, the action sequence of the enemy and ourselves depends on the "initiative check", which is similar to regular adventures.
Usually, whichever side's general has a higher agility attribute, or has acquired specialties such as "Alertness" and "Proficient Initiative" that strengthen initiative checks, will be more likely to act first.
When it is one's turn to act, the player can control the main general to issue a combat order to each unit under his command.
In addition, the general and deputy generals also have their own skills to use. Some are passive abilities that improve the morale of the troops, and some are tactical skills that need to be actively released.
The enemy army on the opposite side also follows the same mechanism.
Seeing this, Gao Fei understood.
The so-called "strategy mode" actually means changing the game mode from role-playing (RPG) to strategy simulation (SLG)!
This game mechanism is not new, and can be seen in many classic old games, such as "Invincible Heroes" and "Total War".
Gao Fei happened to have played these two old games, and after a brief look at the novice navigation, he had an idea.
In comparison, Jiang Feng, who has never been exposed to SLG games, found it a bit difficult to get started.
Fortunately, the monk she plays is just a deputy hero (deputy general) in this battle. She does not need to make decisions on her own and can only follow the command of the general Gao Fei.
Next, Gao Fei checks his own lineup.
The main force responsible for attacking Holy Ax Town includes four major arms.
The first is Basaka's personal guard, a total of 300 "berserkers" with an average level of 5. They are elite soldiers selected from the people of the Olaf tribe who came to seek refuge with His Highness the Prince.
Berserkers all wear breastplates and are equipped with battle axes, shields and javelins. Their special abilities include: "fury", "taunt", "slash", "earth shock" and "offensive wave".
The second unit is the Bear Warrior Regiment that Basaka borrowed from his father-in-law. It has five companies and a total of 500 Bear Warriors. The average level is also level 5. It is led by Al and Ush.
The equipment and abilities of the Bear Warrior are similar to those of the Berserker. The only difference is that after the "bery", it turns into a black bear and uses its claws instead of weapons to attack the enemy.
The third force consists of 100 "Elemental Druids" and is commanded by Eve.
In this druid army, water, fire, wind, and earth each account for one-quarter, and their professional levels are all level 5.
Druids are good at "elemental rays" with different attributes depending on the type of element they choose. They can also perform "fire burning", "grease", "stone shaping", "water making" and "wind making".
"Magic", "Rolling Stone", "Fire Sphere", "Healing" and "Resist Energy Barrier" and other 0~2 ring natural magic spells.
Some of these spells can output ranged damage, while others have higher tactical value.
For example, "Grease Technique" can create traps, "Stone Shaping Technique" can quickly create fortifications, "Create Water Technique" can extinguish fires, "Create Wind Technique" can deflect arrows and have a bulletproof effect, "Resist Energy Barrier" and
Not to mention the value of "healing".
Elemental druids come with their own "natural partners", which are medium-sized wind, fire, water, and earth elements corresponding to their attributes.
In addition, druids can also transform into medium-sized animals or plants, which can be said to be the most valuable unit for one's own tactics.
Finally, there is another troop, which is the group of white dragons hovering over our own position.
There are a total of 30 young white dragons, all from the Great Glacier in the North. They were commissioned by the "White Dragon Queen" Sonia Shuangming to assist the Asa allies.
In fact, most Asa people, including Basaka, do not like white dragons, such evil and cruel creatures.
White Dragon also makes no secret of his arrogant attitude towards human allies.
Only in order to fight against the common enemy Gelmir, the two sides had to temporarily form an alliance.
Bailong is a bitch who bullies the weak and fears the strong.
In human form, Basaka can barely command this white dragon army, but the morale of the opponent is low, and he may be acting in secret and taking advantage of the situation on the battlefield.
And when Basaka turned into the red dragon form, the group of white dragons were intimidated by his power, and their morale immediately became high, as if they had been given a shot of blood.
So obviously, Gao Fei will of course choose to turn into a red dragon and command the White Dragon Corps in battle.
After looking at the types of troops, Gao Fei then checked his own generals.
Generals, or "heroes", are special units on the battlefield. They usually cannot charge into battle like soldiers and have their own set of action rules.
To put it simply, during our action turn, both the general and the deputy will automatically activate their passive abilities and then execute a series of active abilities.
For the general Basaka, his passive ability is to "increase the morale of our berserkers and dragons", giving them an advantage in attack rolls and Will saving throws.
Basaka has two "strategic actions" per round, and the active abilities available for execution include: "Earth Shock", "Bloody Battle Cry", "Overlord Battle Cry", "Dragon Power", "Dragon Breath" and spell casting.
Basaka himself does not have the ability to cast spells, but he can cast "scorching rays", "pyrotechnics" and "fireballs" with the help of the "fire giant gauntlet".