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Chapter 18: Offensive and Defensive Game

The first round of long-range shooting between the two sides was basically a draw.

However, Gao Fei's side has already established complete air defense fortifications. If the two sides continue to shoot at each other, August's side will definitely suffer greater casualties.

Lao Bailong realized that the situation was becoming unfavorable to his side, and he quickly spent two strategic actions in this round, using "Wind Creation Technique" and "Cloud Mist Technique" one after another.

The strong wind created by magic deflected the javelin flying in the air.

A large cloud of thick fog shrouded the heads of the Orc Infantry Regiment, obstructing the high-flying party's sight. If they continued to throw javelins, there was a high probability that they would miss.

Gao Fei looked at the clouds hovering on the opposite position, frowned, and raised his hand to signal his soldiers to suspend the attack. It was not worth wasting the javelin.

Is there any way to disperse the clouds and fog?

Sky Druid's "Wind Creation" is a good choice.

However, Gao Fei has already issued combat instructions to the sky druids this round. If he wants this unit to cast spells, he has to wait until the next round to convey the order to the front line.

Apart from this, is there any other way?

Goofy still has two "strategic moves" that have not been used this round.

Looking at his active ability list, a sly smile appeared on his lips.

Gao Fei spent his first strategic move and fired a "fireball" at the orc army shrouded in clouds and mist.

The long-range group attack magic is different from the javelin and crossbow. It does not need to hit the target accurately, it only needs to be in the same general direction.

The fireball hit the orc position, exploded, and the flames flew up, instantly killing all the orc infantry within 20 feet!

The high temperature and high pressure released by the fireball explosion formed a shock wave, blowing away all the surrounding fog, exposing the miserable scene of blood and flesh on the battlefield, filled with gunpowder smoke.

Gao Fei's offensive is not over yet.

Using the second strategic move of this round, Gao Fei used the "Fireball Technique" to ignite the wooden horse on the enemy's position as a catalyst, detonating the "Pyrotechnic Technique" and instantly releasing a strong flash of light!

The strong light radiated in a wide range. In addition to the orc infantry company, other adjacent troops, as well as some frost giants in the rear, were also stabbed in the eyes by the strong light and were temporarily blinded.

The blinded frost giant will be unable to throw stones in the next round.

So far, Gao Fei, as the general, has used up all the instructions and strategic actions in this round.

Then it was the turn of his lieutenants to take action.

Eve was the first to take action, opening a wall of fire about 20 feet high and 200 feet long towards the enemy's position, like a bright red curtain, separating the orcs from the frost giants.

The side of the fire wall facing the frost giant will automatically erupt a wave of flames every round, with a basic damage of 6d6, including double damage to cold subtype creatures. As long as the nearby frost giant is sprayed by the fire wall, it will receive an average of 42 points of burning damage.

!

The frost giant didn't want to stand there stupidly and be roasted into a suckling pig, so he retreated hastily toward an area far away from the control of the fire wall.

At the same time, Jiang Feng took advantage of the chaos in the enemy's position and quietly activated "Void Escape". His figure disappeared into the portal, passed through a silver halo in the blink of an eye, and appeared in the area where the frost giants gathered. He raised his hand and said "

Sunfire Palm"!

boom!

The Yang Yan Qi gathered into a torrential golden torrent and swept through the enemy's position.

The palm force covered a 60-foot cone-shaped area in front. At least 10 frost giants were hit. Most of them failed to pass the reflex save and suffered an average of 53 points of damage. They were blinded by the flash and became useless in subsequent battles.

play a role in.

Jiang Feng has used up two strategic moves in this round and cannot activate "Void Escape" again to teleport back.

If you stay on the enemy's position for one round, you will inevitably be surrounded. It will be difficult to withdraw during the next round of action.

Fortunately, she had used the "Volley Step" in advance. After the surprise attack, she immediately escaped from the ground encirclement and flew to the sky above her own position.

On the way, we passed the patrol area of ​​the enemy's White Dragon Guards, so we would be attacked by the White Dragons of opportunity.

However, Jiang Feng was well prepared and activated his "dexterous movements" at the right time to perform a "retreat" to avoid attacks of opportunity and withdrew without any danger.

After the first round of the battle between the enemy and ourselves, each of us counts the battle losses.

On Gaofei's side, only a handful of soldiers were injured by flying rocks and lost the ability to continue fighting. They were carried on stretchers back to the field hospital in the rear to recuperate.

After being treated with Druid magic, the lightly wounded soldiers basically recovered and were able to continue fighting.

On August's side, the number of casualties was much heavier.

One orc infantry company was completely wiped out, and the remaining nineteen orc infantry companies also suffered varying degrees of attrition.

There were also more than a dozen frost giants who were attacked by Eve and Jiang Feng. They were seriously injured and had to withdraw from the battlefield.

As for the orcs and frost giants who were slightly injured, there were countless others.

If the fight continues at this pace, August's army will collapse sooner or later.

At the beginning of the second round, it was Lao Bailong who took the lead again.

August had realized that he could not defend passively, so he gathered his orc infantry regiment, ordered them to move away from their horses, and charge towards Gao Fei's position!

The frost giant troops were still sitting in the rear, throwing stones to cover the orc troops' advance.

After the last round of running-in, Gao Fei has adapted to the "strategic mode" gameplay and can calmly issue a series of combat instructions.

First, he ordered all the wind druids to continue air defense and control the wind element that transformed into a whirlwind to deflect the flying rocks.

Then, Gao Fei ordered all the water druids to move forward and cast the "Grease" spell on the charging route of the orc regiment, forming a slippery trap.

The water druid who finished casting the spell retreated, and the Berserker Soldiers and Bear Soldiers armed with battle axes and large shields moved forward, guarding the edge of the greasy trap, and throwing taunts at the orcs on the opposite side.

Although the orc infantry are not very intelligent, they have rich combat experience. If they see a large puddle of black sludge emerging from the ground from a distance, they will certainly not step on it stupidly.

But just when they were about to bypass the trap, the barbarians on the opposite side began to taunt and curse. They were so angry that they threw all their sense behind them and rushed forward with howls.

As a result, he stepped on the grease trap one after another and fell to the ground.

At the same time, the fire druid and the earth druid also received Gao Fei's order and moved to the front line of the battlefield, each casting the 2nd level "Fire Spell" and the 2nd level "Rolling Stone".

The big fireball created by the fire druid will not explode directly like the "fireball spell", but will be controlled by the caster and roll forward against the ground.

The orcs who fell into the greasy trap were crushed by the "flaming ball" before they could get up, and suffered 2d6 fire damage. They were ignited and turned into a group of human-shaped torches.

What rolled over next was a huge stone ball created by the Earth Druid's spell.

Orcs crushed by the "Rolling Stone" received an average of 10d6 bludgeoning damage, and were basically crushed into pieces on the spot.

The stone ball rolls forward for one round (6 seconds), then exhausts its magic power and turns into rubble.

The damage of "Fire Sphere" is not as high as that of "Rolling Stone", but it lasts longer. In the next 4 rounds, it can still be controlled by the Druid and continuously hit the enemy.


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