In order to give full play to the power of the "Dragon Hunting Bow", Gao Fei maintains the red dragon form, activates "righteousness like a rainbow", increases his size by one level, and the "Dragon Hunting Bow" in his hand also becomes one size larger. Basically
Damage die increased from 3d8 to 4d8.
The super large red dragon in "Rampage" mode, including the 8 points of strength increased by the Holy Ax and "Righteousness Like a Rainbow", the strength and agility attributes are both 30.
30 points of strength are enough to fly high and fully draw the "Dragon Hunting Bow", and higher agility attributes can directly increase the hit and damage of bow and arrow weapons.
A simple calculation shows that in the hands of Gao Fei, the attack roll of the Dragon Hunting Bow is 15.
August's defense level is as high as 44. At first glance, it seems difficult for a dragon-hunting bow to penetrate this old white dragon's defense.
However, the dragon-hunting bow has its own "space" enchantment effect, and the arrows it shoots are equivalent to force field rays, automatically ignoring natural defense and physical armor.
Once the natural defense is stripped away, August's defense level drops sharply to 18.
What's more, Gao Fei also has a "pursuit of victory" buff, which gives him an advantage in attack rolls. After comprehensive calculation, the hit rate of August when shooting with a bow is no less than 90%!
Gao Fei slowly raised the dragon-hunting bow, and at the same time activated the berserker's professional ability "Burning with Fury".
The basic critical hit rate of "Dragon Hunting Bow" is 10%. After triggering a critical hit, it will cause 3 times the damage. "Burning in Fury" will increase the critical hit rate to 20%.
Be fully prepared, fly high, bend your bow and arrow, aim at the white dragon hovering above your head, and shoot a huge arrow!
Whoosh!
The arrow flew into the sky and immediately turned into a shining meteor.
Gao Fei didn't even care whether he hit or not, he decisively activated the "offensive wave", grabbed an extra attack opportunity, and shot a second arrow into the sky.
Then came the third and fourth arrows!
Counting the enchantment level of 1 and the agility modifier of 10, each arrow shot by the dragon hunting bow will cause 4d811 points of force damage after hitting the target.
Gao Fei shot four arrows in two rounds, three of which hit August, causing a total of 77 damage points.
The dragon's cry echoed over the battlefield, and blood fell like raindrops.
Gao Fei's expression did not change, he flapped his wings and flew into the air, tracking the old white dragon August who was injured by an arrow until he entered the shooting range.
Gao Fei fully drew the bow string, and in conjunction with the "offensive wave", fired another round of two consecutive shots.
The golden arrows were like meteors chasing the moon, suddenly crossing the sky, one after another hitting the wounded old Bailong who was running away, and bursting out two shocking masses of blood on his body.
Both arrows hit!
The second arrow caused a critical hit, tripling the damage!
hp-123!
After three rounds of shooting, Goofy caused a total of 200 points of damage to August.
There were five arrows that were as big as spears stuck in the old white dragon's body. Blood spurted out all over his body. The pain and exhaustion exhausted his physical strength. He was unable to maintain his huge body and continued to fly. He fell wailing and plummeted thousands of feet.
, and finally hit the ground head first, breaking his neck on the spot.
Gao Fei landed calmly, put away his dragon-hunting bow, held the sacred ax in his hand, strode to the dying August, held the ax in both hands, raised it high, and struck with all his strength!
Whoosh!
There was a flash of cold light, and the dragon's head fell to the ground.
Gao Fei picked up the blood-stained giant ax with his backhand, raised the head of the old white dragon August high, and roared loudly.
The domineering dragon's roar echoed on the battlefield, and the enemy's soldiers were heartbroken. Gao Fei's soldiers were deeply inspired. They raised their weapons and shouted in unison, offering the highest sacrifice to their commander--the king to be precise.
Respect!
As night falls, the fighting also tends to subside.
In this battle, Basaka Olaf led his army to recapture the town of Holy Axe, won a complete victory, and liberated the enslaved tribesmen.
From this day on, the young barbarian prince officially became the chief of the Olaf tribe, and was also regarded as the leader of the alliance by all the Aesir people in Jotunheim!
…
System prompt: Congratulations on reaching the plot milestone of this chapter, Astrology Energy 1!
Gao Fei opened the astrolabe to check the upgraded status.
His Berserker has been upgraded to level 13, and the proficiency modifier has been increased from 4 to 5. Including the gain from the "Strong" feat, the upgraded hp is 13.
Level 13 Berserker, acquires a powerful combat ability "Lion's Charge".
…
Lion's Charge: After the character charges in a straight line for at least 10 feet, he has advantage on the attack roll this round, whichever is better, and the number of damage dice is doubled.
…
"Lion's Charge" is actually the natural ability "pounce" of tigers, leopards, lions and other cats. The buffs provided include two parts.
Needless to say, attack advantage, but what does "double the number of damage dice" mean?
Take Goofy as an example. In human form, the basic damage die of a two-handed ax is 1d12.
If he activates "Lion's Charge" and uses the inertia of the charge to slash the enemy with the ax, then the damage die of the great ax will become 2d12. As for other damage-increasing data, such as enchantment bonuses and strength modifications, they will not be affected.
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It can be seen that the higher the damage limit of the weapon itself, the greater the benefits obtained through "Lion's Charge".
There is another situation.
Weapons have multiple damage dice. The upper limit of one die alone is not high, but the sum of multiple dice will make the difference.
For example, Goofy transforms into a large red dragon form and uses his natural weapon "Dragon Claw" to fight.
The claws of a large red dragon have a base damage die of 2d6.
If "Lion's Charge" is activated, the number of damage dice is doubled to 4d6.
It is conceivable that weapons with multiple damage dice can also gain huge benefits from "Lion's Charge".
Still in the red dragon form, when activating "Dive Crush", an additional damage die will be added to 3d6.
Please note that "dive" is also a kind of charge, and can also be counted into the gain of "Lion's Charge"!
"Dive Crush" is superimposed with "Lion's Charge", and the final damage die becomes 6d6!
Continuing to explore along this line of thinking, are there any other ways to increase weapon damage dice?
Of course!
The most common method is to get bigger!
Each time the character's size increases by one level, the damage dice of weapons and natural weapons are all 1.
For example, when Goofy activates "righteousness like a rainbow" in the red dragon form and becomes super large, the damage die of natural weapons will also become 3d6, and the "dive and crush" will be 4d6.
At this time, if you activate "Lion's Charge" again, the damage die of "Dive" and "Lion Charge" will increase to a terrifying 8d6!
Soma's Sun Flame Monk has been upgraded to level 12, which includes "strongness" and 10 hp. It also gains 1 attribute point, which is still added to perception.
There are two newly realized professional abilities.
"Vajra Soul", to put it bluntly, is spell resistance. When resisting magic and supernatural attacks, the better of the two dice will be used to save.
"Still Water Mind Technique (Advanced)" is immune to "fear", "charm" and "coercion" effects - basically, it is equivalent to being immune to all negative psychic effects.