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Chapter 51: Sharpening Mark Missile

The Paladin's "Holy Slash" also requires spending magic points to increase the lethality. For every 1 magic point spent, there is an additional 1d6 radiant damage.

As we all know, many undead creatures have the weakness of "photophobia", the most typical one is ""vampire"", and the radiant attack can cause double damage to them!

Goofy's "Warlock Mask" perfectly inherits the spells imitated in the game, including 0-level "Flash" and "Whip of Thorns", 1-level "Entangle" and "Colorful Jet", plus the imitator

The built-in "disguise skills" can be directly used in reality.

For example, for "Entangle" and "Whip of Thorns", 85 magic points are enough.

In comparison, the "Mage Mask" is much more troublesome. The only "Shield Technique" is still being learned. As long as it has a little bit of use... it doesn't mean it has no use at all.

In addition to "Copycat" and "Dragon Warrior", Goofy also has a third sub-class that needs to be upgraded, which is "Astrologer".

"Astrologer" is a typical "premature ejaculation" profession that is strong in the early stage but weak in the later stage. Is it worth wasting experience points for this?

It depends on how you define "pre-stage" and "post-stage".

Level 1 is definitely the early stage, so does level 3 still count as the early stage?

What about level 5?

In fact, astrologers are worth training up to level 5.

At level 1, the astrologer can release 1 "magic missile" for free. For every additional magic point spent, 1 additional missile will be added, up to a maximum of 5 missiles.

At level 3, one cast will release 3 free missiles, 1 additional magic point, and 1 missile. The upper limit is still 5.

At level 5, you can cast 5 free missiles in one spell, and you can no longer spend additional magic points to increase the amount.

If you play "Astrologer" just for free missiles, upgrading to level 5 is enough.

Goofy spent 900 experience points to upgrade "Astrologer" to level 3.

In his opinion, this is the most cost-effective upgrade solution.

When "Astrologer" reaches level 3, he will automatically acquire a very powerful professional ability, which is "Spell Sharpening"!

"Spell Sharpening" can calculate the charm modification of "Astrologer" into spell damage. For Goofy, it is 3.

Level 3 "Astrologers" can also automatically learn the 1st level "Appraisal Technique" and the 2nd level "Divination Technique", showing their true qualities as fortune telling masters.

"Identification Technique" is a useless skill for Gao Fei.

If you want to identify magic items, it is more convenient to use the astrolabe directly.

"Divination" can predict whether something will go well or badly in the next half hour, and whether someone's situation will be bad or good.

Half an hour is too short, and it is difficult to be useful.

In addition to these built-in junk spells, the level 3 "astrologer" can also choose a 0-level spell and a 1-level spell.

Most of the bloodline spells available to astrologers come from fields such as "prophecy", "fate", "curse", "emblem", "terror", and "stars", and are generally not very powerful.

Fortunately, gold can occasionally be found in the gravel.

Goofy's chosen level 0 spell is "Dancing Lights", and his chosen level 1 spell is... "Mark of Fragility"!

Didn't you expect that?

The list of bloodline spells that astrologers can awaken includes "Mark of Fragility"!

The reason why Gao Fei did not hesitate to spend precious experience points to upgrade the astrologer to level 3 was that in addition to getting the "magic missile" for free, another important purpose was to get the "mark of vulnerability"!

To put it bluntly, I made this dumpling just for the vinegar!

Now that the high-flying astrologer has gathered the three magic weapons of "Magic Missile", "Fragile Mark" and "Spell Sharpening", what needs to be said about what he will do next?

That's right, Goofy wants to copy the little hag Istna's special skill-"Sharpening Mark Missile" in real life!



Sharpened Mark Missile = Fragile Mark Spell Sharpened Magic Missile



First put a "mark of vulnerability" on the target, causing it to suffer 1d6 damage when attacked, and then release 3 magic missiles. Finally, including the damage-increasing special effect of "spell sharpening", the final expected damage is as high as 30 points (6d69)!

Bo is not only powerful, but also cheap.

Magic missiles are free, and Goofy only needs to spend 3 magic points to cast "Mark of Fragility".

"Fragile Mark" lasts for up to one hour, during which the marked target can be switched at any time. Under normal circumstances, one "Fragile Mark" is enough for a battle.

Goofy's level 3 astrologer has 51 magic points. If he just uses it to cast "Fragile Mark", he won't be able to spend all of it.

Therefore, when facing an enemy with thick health and high defense, you might as well spend an extra 2 points of magic power to increase the number of magic missiles to 5.

After the enhanced "Sharpening Mark Missile", the expected damage has been increased to 50 points (10d615)!

If you take into account the missile's automatic tracking, perfect accuracy and force field attributes, this is definitely Goofy's most lethal tactical combination at this stage!

Even a boss-level character in the game only has a health value of two to three hundred. If he does not have a special buff such as "Shield" to resist magic missiles, he can withstand several waves of "Sharp Mark Missiles".

Indiscriminate bombing?

Tiangong SWAT recognizes that "Astrologer" is strong at the beginning, but its evaluation is only A-level at best.

Before today, Gao Fei thought so too.

Now he has refreshed his view.

If the "Sharp Mark Missile" can be combined at level 3, the performance of "Astrologer" is not only A level, it can definitely be called an S level profession - a powerful blast!

The high-flying "astrologer" also has a magic pet, the Winged Cat and the Tiger.

As the warlock level increases, Huzi's life dice also increase to 3hd, agility attribute 1, natural defense 1, and health value increases to 18 points.

With the addition of one more hit die, Hu Zi can undergo a completely reborn evolution, with attributes and natural defense greatly improved, and the body size may also increase by one level.

However, if the astrologer is upgraded just for the evolution of the familiar, Gao Fei feels that it is a bit uneconomical.

After a second thought, Gao Fei came up with an almost "opportunistic" idea.

In order to facilitate his business trip, Gao Fei has taken Hu Zi into the "pet space" that comes with the astrolabe, recited a spell to release it, stroked the furry cat head, and cast a spell to cancel the magic pet contract with Hu Zi.

Hypocritically said:

"Huzi, for some unspeakable reasons, I have to give up my family relationship as a father. I will temporarily sever the father-son relationship with you. I hope you don't blame me."

"Meow?!"

The smart Huzi has 12 points of intelligence attribute and can telepathically communicate with Gao Fei. When he learned that he didn't want to kill him anymore, he immediately raised his cat's paw in anger.

Before Huzi went crazy, Gao Fei quickly switched his secondary profession to "Imitator", put on the "Warlock Mask", and re-entered the contract with Huzi.

This chapter has been completed!
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