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Chapter 127: Adult Red Dragon Form

Withdrawing his thoughts, Gao Fei looked at the various benefits after the upgrade.

When a Berserker reaches level 16, his experience points are capped.

After clearing "Prince's Revenge", if Gao Fei still wants to continue to upgrade, he can only serve as a "permanent ally", like Jiang Feng's monk, as a foreign aid to other people's modules.

Ordinary modules are not enough.

It must be a super long module with a level cap higher than 16.

This is so rare that we don't need to consider it for now.

Including the extra health provided by the "Strong" feat, a berserker who has been upgraded to level 16 has 229 HP, which is comparable to the boss level.

This is just the health value in the human form. In the red dragon form, the health volume is much higher.

For the newly added attribute of 1 point, Gao Fei added it to strength in order to make the strength attribute into an even number.

The newly learned professional ability is called "Powerful Fury".

After activating "Powerful Rage", the strength and constitution attributes are 8 points each, and other aspects are exactly the same as "Great Rage".

Jiang Feng's monk has reached level 15, has 10 HP, and has also mastered the ultimate medical skill "Rejuvenation Technique".



Rejuvenation Technique: Spend 15 points of infuriating energy, apply it to a creature, and instantly remove all the following negative conditions: blindness, deafness, dizziness, disease, poisoning, exhaustion, necrosis, nausea, slowness, paralysis, sleep, charm,

Coercion, trance, shock, petrification, curse, confusion, mental retardation, insanity and attribute damage.



The monk's "Rejuvenation Technique" has a function similar to the 7-ring magic "Advanced Restoration Technique".

Except for a few particularly rare negative states, such as "Confinement" and "Eternal Stasis", they can be removed instantly.

Eve was promoted to level 14 Earth Druid, with hp 8. The new attribute was added to perception, which finally reached 24 points.

Starting at 14th level, druids are immune to all diseases.

Eve can also choose another 6-level natural magic spell.

After careful comparison, the final choice was "Petrification Technique".



Petrification: Range 100 feet 10 feet/level, subject must succeed on a Fortitude save or turn into stone after 1 round.



Eve's natural companion, Munin, has increased her life dice to 12, hp8, and has added 1 point of agility and 1 point of natural defense.

The reward professions in this chapter are not available yet, and will not be distributed until the final boss is defeated.

The bonus feats can be obtained in advance. The three candidates are "Weapon Specialization", "Weapon Proficiency" and "Proficient Dodge".

"Weapon Specialization" is one of the very few feats that can be reselected.

Gao Fei has learned "Weapon Specialization (Slashing)" before, and can also choose "Weapon Specialization (Piercing)" or "Weapon Specialization (Bludgeoning)".

After thinking about it, he felt that it was not necessary for the time being, so he gave this expertise to Jiang Feng.

Jiang Feng's monks, fists, feet, and clubs are all bludgeoning weapons. If you learn "Weapon Specialization (Bludgeoning)", you can gain an advantage in attack rolls, which is a huge improvement.

The function of "Mastery of Dodge" is to add dodge bonus to defense, the specific value is equal to the proficiency modifier.

Gao Fei felt that his defense was sufficient and he did not need this specialty for the time being, so he finally chose "Weapon Proficiency".

The benefit of "Weapon Proficiency" is that it gives an advantage on attack rolls with Dexterity weapons, and the damage is calculated into the proficiency modifier.

The giant ax used by the high-flying berserker is a power weapon and does not seem to require "weapon proficiency".

But don't forget, in addition to the Holy Axe, he also has a "Dragon Hunting Bow", which is a standard agility weapon. Both hit and damage can be enhanced by "Weapon Proficiency"!

What's more important is that in reality, Goofy has other professions that are suitable for "weapon proficiency".

For example, the "Mask of the Warlock" corresponding to the "Imitator" chooses the rapier as the "Contract Weapon", plus "Weapon Proficiency", Goofy's "Agility Modifier", "Charm Modifier" and "Proficiency Modifier",

All will be included in the damage caused by the rapier, and the damage data will explode directly!

The biggest benefit of a Berserker reaching level 16 is that he meets the final synchronization condition of "Heart of the Dragon Warrior".

Now, Goofy can give full play to the power of this legendary magic weapon, and after going berserk, he transforms into an adult red dragon!

Compared with young red dragons, the most intuitive evolution of adult red dragons is reflected in their body shape.

From a large size to a very large size, the base damage die of natural weapons also increases from 2d6 to 3d6.

After transforming into an adult red dragon, Goofy's natural defense is 20, his strength attribute is 20, and his constitution attribute is 14.

Dragon Power's radiation radius increases to 180 feet.

The killing range of dragon's breath has also evolved into a 180-foot linear spray or a 90-foot cone spread, causing 20d6 fire damage to all creatures in the area.

After transforming into a dragon and then activating "Righteousness Like a Rainbow", Gao Fei's data panel at his peak state is as follows:

·Basaka Olaf (adult red dragon/berserker level 16)

Chaotic Neutral, Giant Red Dragon (Fire)

Life:384(16d16208,32/strong)

Speed: Walk 90 feet/Fly 180 feet

Defense: 40/48 (natural defense 22/righteousness 2, Order 2 breastplate 8, agility 4/12 (rage), size -4)

Attributes (Rage/Belt 2): Strength 60 (Holy Ax & Righteousness 14), Agility 18, Constitution 36 (Uprightness 2), Intelligence 10, Perception 16, Charisma 22 (Breastplate 4)

Attributes (rage/belt 2): Strength 40 (holy axe & righteousness 14), agility 38, constitution 36 (righteousness 2), intelligence 10, perception 16, charm 22 (breastplate 4)

Saving Throw (Strength of Mind and Body): Fortitude 23, Reflex 13/24 (rage), Will (Advantage/Iron Will/Psychic Immunity) 13

Skills: Athletics 30, Taming 8, Survival 8, Intimidation (Advantage/Breastplate) 16

Senses: Keen vision (darkvision 120 feet/blindsense/quadruple vision), passive perception 13

Special abilities: Fire subtype, immune to sleep/paralysis, 15/Adamantine Legend (Holy Ax), absorb cold (Holy Ax), spell resistance; fighting style (giant weapon), first aid (8 times/day),

Wild Intuition (Uncanny Dodge/Reflex Dodge), Psychic Immunity (Rage); Iron Will, Robustness, Mental Strength, Endurance, Tenacity, Standing Still, Mastery Collision, Terrifying Impact, Combat Reflexes (5 times or 15 times/rage)

), mastered critical strike, mastered grapple; righteousness like a rainbow (3 times/day); energy replacement (mythical)

Special Attacks: Multiattack (battle-axe bite or tail sweep), cleave, weapon proficiency, power attack, whirlwind, 60-foot dive and crush (lion charge/terrifying impact), 180-foot line/90-foot cone

Flame dragon's breath (2 rounds cooldown, 20d6), 180 feet ferocious momentum (dc21); rage/rage (16 minutes), taunt (dc21), earth shock (16 times/day, dc45), offensive wave (8 times)

/day), bloody battle cry/overlord's battle cry (dc 21, 9 times/day), burning with rage (8 times/day), lion's charge (terrifying impact/dive crushing), blade storm (8 times/day)

, a knowing blow (8 times/day)

This chapter has been completed!
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