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Chapter 17: Dueling Agents

"Grease" is more practical than "Invisible Mist", and is undoubtedly the best 1-ring field control spell.

Goofy didn't steal the "Grease Spell" because Warlock Erd brought a "Grease Wand" with him.

The wand is charged for 10 rounds and automatically recharges every day.

Goofy captured the "Greasy Wand" and it was enough.

Warlock Erd also wears a platinum ring on his hand.

The ring itself has no magical effect, but it is of good workmanship. You can sell it to the system store or a jewelry store in the city for 50 gold coins.



The next day was the weekend, and classmate Ma Yun, an "internet addicted girl", called early in the morning and asked Jiang Feng to go online to form a team to play the Berserker module "Prince's Revenge".

Gao Fei remembered that he had received the official version of "Duel Agent" from the design department yesterday, so he did not accept the invitation from Xiao Ma to watch the game and entered Chapter 5 of the Imitator module on his own.

From this chapter on, the story theme of "Duel Agent" really comes to the fore.

The world of Vales where the game is set has long been in the era of swords and magic. Blood and violence are the basic tones of this era.

Even in a very solemn occasion like the court, the prosecution and the defense are not just content with exchanging words, but will initiate a duel and fight for their lives if they disagree.

What's even more outrageous is that governments of various countries actually recognize the legitimacy of "judicial duels" and regard them as a method of closing cases that have to be accepted when conventional judicial methods fail to mediate prosecution and defense disputes, or it is called the "final debate."

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It was not until the beginning of the 17th century that the major powers in the world of Varese started the Magical Industrial Revolution, and the rising bourgeoisie was showing its power over the feudal aristocracy.

With the transformation of society, legal theory has also kept pace with the times. It is urgent to eliminate the feudal elements in traditional legal regulations and replace the past too bloody and explicit private revenge and the so-called demonstration of noble courage with new legal regulations that appear to be more civilized and progressive.

"Judicial duel".

However, any kind of social movement cannot be a monotonic function without twists and turns.

It is a common phenomenon for old and new forces to fight against each other in order to defend their respective interests. In this process, at a certain period of time, traditional forces may overwhelm emerging forces and gain the upper hand.

The stage where the story of "Dueling Agents" takes place, the Kingdom of Feizhen in the 1620s, is such a "stitch monster" where old and new forces are both antagonistic and interdependent.

The Kingdom of Feizhen was the first country in the Vales world to initiate the Magical Industrial Revolution, and it was also the first country to implement constitutional monarchy and party politics. It had implemented national elections as early as the beginning of this century - although only those who met certain property requirements could

Only adult male citizens are eligible to cast a ballot.

It is such a country that represents the direction of civilization and progress in the world, but the traditional feudal forces are extremely deep-rooted.

The country's cultural elite are all proud of receiving a knighthood, and they preach that "all men are created equal". In private, they still live, or aspire to live, a feudal aristocratic life with hordes of slaves.

The congressmen in major constituencies in the country are basically lords and lords from old aristocratic families. They are nothing more than the supporters behind them, who have transformed from farmers and clergy into emerging factory owners, bankers and colonial planters.

The same conservative ethos is also reflected in the judiciary.

On the one hand, jurists and university professors criticize "barbaric and vulgar acts of dueling" in newspapers every day, criticizing private revenge as worthless from all angles, including legal and human rights.

However, leaving behind these unresponsive newspapers and ivory towers, in real life, everyone from princes and nobles to traffickers and pawns generally believes that "judicial duel" is still a reasonable way to reflect legal fairness.

"When the law cannot bring justice to the parties concerned, private revenge is legitimate and even noble from this moment on."

Such a creed seems to be more in line with the people's simple concept of justice.

It is also driven by this trend that there is still an ancient industry in the Feizhen Kingdom called "Duel Agent".

These agents who provide judicial duels for a fee are also known as "judicial knights" and "lawyers with swords" and are highly respected both at the bottom of society and among the aristocracy.

The only people who dislike or even hate this group of people seem to be the jurists.

What about lawyers?

It stands to reason that lawyers should also hate "dueling agents" who compete with them for business.

However, the truth is exactly the opposite. Instead of turning against each other, lawyers and duelists became close partners.

When a lawyer cannot achieve his goal through argument, he will resort to the next best thing and try to gain an opportunity for the client to engage in a "judicial duel."

If a judicial duel is approved by the court, the lawyer will use his or her own connections to hire a dueling agent registered with the Lawyers Association for the client and charge an intermediary fee.

If the duel is won, the lawyer can also receive an additional bonus from the judicial knight.

Which lawyer wouldn’t like this kind of business that guarantees profits without losing money and doesn’t require you to fight for your life?

So a funny scene occurred.

Lawyers engaged in litigation practice are the group most opposed to the abolition of the judicial duel system, although a large part of them actually have the title of "jurists."

To this day, all judicial knights who are allowed to operate legally must register with the Lawyers Guild, or simply associate with a law firm. In fact, they are still operating in the same old feudal guild manner.

How do you evaluate the partnership between lawyers and judicial knights? Is this a strong alliance or a conspiracy?

It depends on where you stand.

Usually, in this cooperation model, the smooth-talking lawyer is in the dominant position and gets more money.

As for the judicial knights, they received less money and had to risk their lives in duels, so their status was relatively low.

There is no way, those who work hard will govern others, and those who work hard will govern others.

Who is willing to be a "lawyer with a sword" if he really has the ability to obtain a lawyer's license?

However, there are no absolutes in the world, and there really is such a weird thing!

For example, Musk Justice.

He was qualified to practice law at a young age, and worked with Judge Colt to accumulate qualifications and connections. He clearly had a bright future, but somehow he got mad and insisted on changing his career to become a professional duel agent!

Since two months ago, Musk appeared in a duel on behalf of Judge Colt, defeated Levant Sandwich Montagu, and became famous in one battle, it seemed that he had suddenly awakened and truly found the industry he wanted to work in most in his life.

For this young man with a circus background and a gang background, dealing with legal provisions all day is too boring.

Holding the code in his left hand and the sword in his left hand - only defending justice in this posture is in line with his ideals.


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