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Chapter 43: Istna's Spellbook

"Yeah! Little hag, let me come to Kang Yikang. Is there any good stuff in your book?"

Ma Yun opened the spell book excitedly and browsed through it.

Gao Fei also came over to read a book.

Istna was both confused and displeased with his actions. She curled her lips and sneered: "Why are you joining in the fun, little thief! You are not a mage. Even if I show it to you, you won't understand!"

Gao Fei smiled, ignored her sarcasm, and continued to read shamelessly.

His "spell thief" really couldn't understand Istna's spell book.

But it doesn't matter, just write down the spell catalog first, and then you can copy and study it next time you switch to the imitator profession.

In Istna's book, there are about thirty spells from level 0 to level 4 recorded.

Most of the spells are also recorded in the spell book of her mother Evanora, the Witch of the East, and Ma Yun and Gao Fei have already copied them.

In addition, the hag's daughter also collected twelve new spells on her own.

Including 1st level "Fragile Mark", 2nd level "Flash Dust" and "Wind Creation", 3rd level "Lightning Beam", "Frost Nova", "SMS" and "Stinky Cloud", and 4th level "

Any Door", "Dimensional Anchor", "Blight", "Wall of Fire" and "Remove Curse".

While Ma Yun was immersed in copying books, Gao Fei and Jiang Feng continued to search the lockers.

On the second floor, there are two spell scrolls.

Jiang Feng picked it up and appraised it, and found that what was written on both scrolls was "Water Making Technique".

Generally speaking, casting 0-level magic does not require spending magic power, nor does it need to be copied down on a scroll seriously.

These two "Water Making Technique" scrolls were solemnly locked in the cabinet guarded by the Moxiang guards. They seemed to be making a fuss, but in fact they had a profound meaning.

"These two scrolls should be reminders deliberately left by the game designers to the players." Jiang Feng whispered to her boyfriend, "At this stage of the game, the heroine Dorothy may not have learned the 'Water Making Technique' yet. If

Teammates don’t know this spell, so it will be very difficult to deal with the sand golem.”

"Put two scrolls of 'Water Making Technique' in the cabinet. Firstly, it implies that the sand golem is afraid of water. Secondly, it reminds the heroine to copy it to avoid getting stuck."

Gao Fei completely agreed with her analysis.

The document placed at the bottom of the locker further confirmed Jiang Feng's guess.

This document lists the detailed data of the Sand Golem.

The sand golem is indeed much stronger than the flesh golem. Its HP alone is as high as 174 points, its natural armor is 10, and it also has 10/magic bludgeoning damage reduction armor, which is a huge bonus!

The attributes of the sand golem are Strength 26, Agility 13, Constitution -, Intelligence 3, Perception 15, and Charisma 15.

In terms of attack, the Sand Golem has three specialties: "Powerful Attack", "Dexterous Actions" and "Multiple Attacks". It can also spit quicksand to attack distant enemies.

Quicksand has two spitting modes, 120 feet linear or 60 feet cone spread. The quicksand containing magic is like shotgun, causing 10d6 dehydration damage to creatures within the range, double the damage to plants and water creatures, and adds a "blinding" status

.

The target succeeds on a Reflex saving throw, taking half damage, and is protected from being blinded by the sand.

The biggest feature of the sand golem is that it can turn into a pile of "activated quicksand", crawling against the ground and trapping prey.

If a creature trapped in quicksand cannot break free in time, it will be buried alive until it dies of suffocation.

When the master is around, the sand golem can also use its quicksand form in another way.

Attached to the surface of the owner or the organism designated to protect it, forming a layer of armor.

In this state, the Sand Golem is actually equivalent to a mecha, and the protected person is the pilot in the cabin, who can command the yellow sand mecha to fight through telepathy.

In this human-machine integration mode, if the protected person lacks confidence in his or her driving skills, he or she can also hand over control to the sand golem and let it move and fight on its own, while you can just hide inside the golem and release spells.

Already.

Normally, until the armor constructed by the sand golem is destroyed, the pilot inside the body will not be harmed by the outside world.

Similar to the Flesh Golem, the Sand Golem is immune to most magical effects. Only water magic can put it into a "slow" state.

When the sand golem's body is wetted by liquid, it will not be able to transform into quicksand, and the quicksand it spits from its mouth will also degenerate into a bunch of mortar, significantly narrowing its killing range.

At this time, Gao Fei, Jiang Feng and Ma Yun all received notifications of changes to the main mission.

The system requires them to return to the fifth floor, destroy the sand golem, and obtain the treasure guarded by the sand golem.

Gao Fei recalled the layout of the fifth floor.

The "treasure" mentioned in the mission description should refer to the scrolls and books placed on the desk in the archives.

If nothing else, the information and spells recorded in these scrolls will play a key role in the subsequent main plot.

Before challenging the Sand Golem, everyone agreed that he should take a long rest to recover his physical strength and magic power.

The two mages in the adventure team, Ma Yun and Istna, also need time to prepare spells suitable for dealing with the sand golem.

None of the attack spells that Ma Yun is good at can directly kill the sand golem.

After much thought, she replaced "Fireball" in the spell list with "Lightning Beam".

"Lightning Beam" is also ineffective against sand golems, but it can provide "electrotherapy" to flesh golems and speed up blood recovery.

There were two scrolls of "Water Making". Ma Yun copied one by herself and gave the other to Istna.

The two mage ladies sharpened their guns together before the battle and took the time to learn the "Water Making Technique".

While Ma Yun was copying the book, she couldn't help but sigh.

"If I had chosen the alchemist type at the beginning of the game, I wouldn't have to go through so much trouble now."

"Directly control the numerous steam magic bats in the laboratory, spray steam around the sand golem, and make it moist. It is easy to do. There is no need to artificially sprinkle water!"

In addition to Ma Yun and Istna, Jiang Feng's "Raiders of the Temple" can also "create water".

In fact, Goofy's "Spell Thief" can also steal his girlfriend's "Water Making Technique" and then take a long rest to reset it, but it is not necessary.

There are three "humanoid water trucks" in the four-person adventure team, which is enough for the sand golem to drink a pot.

The weapons displayed in the lobby on the first floor are also resources available to players.

Gao Fei thought that the sand golem had damage-reducing armor of "10/magic bludgeoning" and that the constructed creature was immune to sneak attacks. It was difficult for him and Jiang Feng's usual weapons, including pistols and rapiers, to penetrate the sand golem's defense.

He picked out two refined iron rods from the weapon rack and asked Ma Yun to cast enchantments on them.

Ma Yun has prepared the level 1 spell "Evilized Equipment", which is enchanted on the iron rod. The temporary enchantment level is 2, which is suitable for dealing with sand golems.


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