typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 12: Upgrading

Gao Fei himself still has 7,400 experience points that he has not yet used. Not to mention upgrading the SWAT level, even upgrading the "Imitator" to level 7 is still 1,600 points short, and can only be used to upgrade the "Magic Thief" level.

It costs a total of 6,500 experience points to upgrade "Spell Thief" from level 1 to level 5.

The data of "Proficiency Modification" has nothing to do with the secondary occupation, and only depends on the main occupation "Tiangong Special Police".

Goofy is a level 15 SWAT officer with a proficiency modifier of 5, so the additional spellcasting level provided by the "skilled caster" is level 5.

In the free specialty configuration of "Skilled Spellcaster", Goofy's level 5 "Spell Thief" has 10 spellcasting levels, which can steal 0~3 ring magic and keep up to 5 of them.

While his teammates were all around him, Gao Fei asked everyone for help and used the unique ability of the "law thief" to learn from everyone's strengths.

I used five magic spells that I thought were the most practical in one go, namely the 2-level "Scorching Ray", "Silence" and "Invisibility", and the 3-level "Dispersion" and "Acceleration".

In addition, there is a "Mage's Hand" that comes with the "Magic Stealer" profession.

Gao Fei also rearranged the spell list of "Imitator".

Among them, the "Mage Mask" is prepared with: 0-level "Dancing Lights" and "Magic Tricks", 1-level "Magic Tooth" and "Shield", and 2-level "Attribute Enhancement".

Compared with the data in the game, the only change is the "Magic Tooth Technique".

This spell that temporarily enchants natural weapons can improve Goofy's combat effectiveness in beast or elemental form.

Goofy's "Warlock Mask" has a spell list with level 0 "Whip of Thorns" and "Blade Protection", level 1 "Entangle" and "Colorful Jet", and level 2 "Scorching Ray".

The "Explosive Spirit Seal" blessed by Ms. Metatron on him can release 10 "Psychic Blasts". This psychic power is equivalent to a super-enhanced version of "Colorful Jet".

With the "Psychic Explosion", Gao Fei no longer needed to keep the "Colorful Jet", so he asked Xiao Ma for help and imitated her "Thunder Wave" on the spot, replacing the "Colorful Jet".

The lethality of "Thunder Wave" is very weak. The advantage is that it only requires a bonus action to activate, instantly knocking away all enemies within 15 feet (5 meters). When you are surrounded, use it to save the day.

miraculous effect.

Jiang Feng's situation is similar to Gao Fei's.

The main profession "Tiangong Special Police" is level 13, and the main sub-vocation "Yangyan Monk" is level 6. She couldn't afford to upgrade to either of these, so she spent all the stored experience points to upgrade "Temple of the Temple" to level 5.

Level 5 "Temple" can elect two 0-level spells, two 1-level spells and one 2-level divine spell.

Jiang Feng basically retained the configuration in the game, only replacing the level 1 "reduction technique" with a more practical "demonized weapon".

In terms of weapons, she replaced an electric baton with a pistol, and borrowed a pair of refined rapiers from the Tiangong Armory - with the "Demonized Weaponry", she could temporarily upgrade them to a pair of rapiers.

Double guns and double swords are weapons prepared for "Temple".

As for the other sub-professional "Yangyan Monk", he still uses a stick and fists and kicks.

Level 13 Tiangong SWAT has 7 free specialties. Corresponding to the two sub-occupations with different styles, "Yangyan Monk" and "Temple Cavalry", Jiang Feng has prepared two sets of speciality configuration plans.

The first is the "Monk Style". The selected specialties include "Dexterous Actions", "Mastery Dodge", "Intuitive Dodge", "Mastery Trip", "Tit for Tat", "Combat Reflexes" and "Offense instead of Defense", which is perfect.

Construct a tactical style of "dodge" and "counterattack".

Next is the "Dual Wielding" stream of "Temple", with specialties including "Skilled Spellcaster", "Combat Casting", "Weapon Proficiency", "Dual Wielding", "Rapid Fire", "Close Shot" and

"Mastery in dodge".

This configuration also takes into account the "dexterous movements" and "intuitive dodge" that the "Templar Cavalry" comes with, taking into account "dual-wielding", "casting" and "dodge".

"Temple Cavalry" lacks the group attack method of "Sun Flame Palm", and its defense is not as good as that of a monk with its own "Body Protection Qi". The advantage is that its damage output is higher, and it is more suitable for sneak attacks and backstabs, which can be fatal in one hit.

.

Ma Tao has stored 21,000 experience points, enough to upgrade his main profession to level 12.

However, after careful consideration, he gave up on upgrading the SWAT level and spent 11,000 experience points to upgrade his main sub-professional "Dimos Priest" from level 7 to level 8, thereby gaining stronger immediate combat effectiveness.

Level 8 priests learn "Dispel Undead" and spend one time channeling positive energy to exert mental pressure on undead creatures within 30 feet, causing them to flee out of fear.

The focus is on the two newly acquired 3-ring divine spells after upgrading.

Ma Tao chose "Level 3 Monster Summoning Technique" and "Spirit Body Guard" without hesitation.

Needless to say, "Spirit Guard" is one of the rare methods of field control for divine spellcasters, so it is definitely not a bad choice.

Ma Tao had already learned the "Level 1 Monster Summoning Technique", and now he had learned the "Level 3 Monster Summoning Technique". His usual "Wolf Pack Tactics" had also been upgraded to the "Lions Pack Tactics".

"Level 3 Monster Summoning" can summon a creature with a challenge level of no more than level 2, common ones such as gorilla, bison, lion, python, shark, crocodile, dire bat and hippogriff.

There are also less common summoned creatures, such as the "Holy Light Angel" from heaven, the "little devil" from hell, and the "little devil" from the bottomless abyss.

Among these three types of alien summoned beasts, the most powerful one is undoubtedly the "Holy Light Envoy".

This low-level angel looks like a ball of light floating in the air. It exudes holy light and can emit golden light to strike hostile targets within 30 feet.

If you only look at health, attributes, and attack and defense data, "Holy Light Envoy" is a weak scumbag, not worthy of being a level 3 summoned creature.

However, don't underestimate this ball of light. It's not meant for fighting. It's better at buffing allies. It can be called the ultimate cheerleader!

The "Holy Light Envoy" comes with the "Spell of Speech" and the "Eternal Flame". Taking her with you is equivalent to carrying a "universal translator" and "nuclear flashlight" with you.

In addition, no matter how weak the "Holy Light Archangel" is, he is still an upright angel. He is naturally immune to electric shock, poison and petrification, has a damage reduction armor of 10/magic, and can continue to emit "Threat Aura" and "Anti-Evil Magic Circle"

”.



Threat Aura: Spreads 20 feet, and hostile creatures within the radiation radius suffer a -2 penalty on attack rolls, Armor Class, and saving throw resistances unless they succeed on a Will save.

Anti-evil magic circle: 10-foot spread, allies within the radiation range have defense and saving throw 2 against evil creatures; immune to possession; have advantage on saving throws against "confusion" effects; and hostile summoned creatures cannot enter the area.

This chapter has been completed!
Previous Bookshelf directory Bookmark Next