Chapter 158 Alpha0.8 version announcement! Brand new stronghold system and SLG gameplay?
Although Fengfeng acted very low-key under the advice of Brother Fang, an arm made of pure steel was too eye-catching.
As soon as the two returned to the operation camp, they were immediately surrounded by players.
Especially the intelligence players were so excited that they almost cried. They gathered around to shake hands with Guangfeng, almost removing the paint from his unicorn arms.
"Gan! Why haven't I encountered such a good thing!"
"I don't care, unless you fix it for me, it's a shady thing!"
"Woohoo, please, please plan my elder brother to give me a unicorn arm, I promise to give you the incense every day!"
"Brother Guang laughed and said nothing after hearing this, and adjusted your luck to 0. You will be the next person assassinated by the plot."
"Giao! I was wrong, Brother Guang! I would rather lie down!"
In short, Guangfeng, who had replaced the mechanical arm, was very active for a few days. He had trouble with javelins, throwing knives and even bricks.
There are also reports on the forums such as "One version after another, one god after another, the weakest sequence intelligence system is about to rise!", "The era of implanted prosthetics is coming, and the power system will finally become the younger brother!" These are extremely misleading and irresponsible reports for newcomers.
In addition, it’s not just the little players who are happy.
Since the prosthetic leg was installed, Boss Xia has become cheerful and walks around the base every day.
This is a good thing.
Exercise is good for your health.
However, the way Boss Xia looked at him recently always made Chu Guang feel a little uncomfortable.
What to say?
This feeling was as if I owed myself tens of thousands of dollars, and I couldn't tell whether I felt guilty or embarrassed. Before Chu Guang traveled through life, he had been forced to work in sales for several years, and he had never seen this kind of thing in the eyes of a few customers.
expression.
Sales.
Isn’t it normal to be taken advantage of if you are too handsome?
Chu Guang himself didn't mind, but this guy did.
"If you feel uncomfortable using it, you can have surgery to remove it."
Xia Yan immediately hid aside.
"No way! Do you know how painful that operation is?"
"I don't know. The doctor didn't give you an anesthetic?"
"I had it, but I was not used to it in the first two days after the operation. It was like the leg was clearly my own but not my own." Xia Yan suddenly muttered in a low voice, "Speaking of which, this prosthetic body is not cheap, right?
"
Chu Guang chuckled and did not answer.
joke.
Are there any bargains on Class E trading items?
Even if it doesn't involve banning technology, the design and craftsmanship are definitely top-notch.
However, Boss Xia was lucky. The Pioneer did not have the ability to produce bionic prosthetics, and there were exactly two right legs left in the reserve.
Chu Guang and Li De bargained for a long time before they got it.
Seeing that Chu Guang didn't answer, Xia Yan asked again in a low voice.
"……How much."
"One million silver coins."
Xia Yan glared at him angrily.
"...I'm asking you seriously."
"Ten million silver coins."
"!!!"
Boss Xia didn't hold back on teasing this time. He just reported two numbers casually, and she gritted her teeth and almost jumped on him to bite him.
But it's a little bit close, but it's a bit close after all.
Seeing Xia Yan stamping her feet angrily and going back to work in the weapon shop, Chu Guang finally found no reason to deduct her salary.
He glanced left and right at the sparsely populated outpost.
Chu Guang sighed quietly in his heart.
"Hurry up and open the B3 floor..."
I really miss the lively days before.
The gameplay of the expansion pack was changed. After the transportation lines were opened, the players all went to the action camp to open up wasteland. Only a few professional players who enjoyed themselves were left in the industrial area to figure out those "little tricks" that were not used in life.
"It was too deserted in the outpost.
In this way, time passed day by day.
On the seventh day of withdrawal, the players finally waited for the announcement from the official website of "Wasteland OL".
The look of anticipation and excitement is heartbreaking.
It can be seen that every day when I can't go online is like suffering.
However, after reading the contents of the announcement, the mood of the young players quickly fell into an even deeper abyss.
The content of the announcement was not the bug fix they expected.
But a brand new version!
Good guy.
This dog-like official is acting like a human being again!
…
Official website:
[Wasteland OL closed beta test server alpha0.8 version update announcement.]
【Major update:
1. The number of closed beta players has been increased to 500.
2. Added "stronghold system" and gameplay!
】
【optimization:
1. Optimize the quartermaster AI of the outpost and add personality attributes to NPCs. The seemingly gentle Luo Hua is actually a drunkard, while the talkative Ace likes furry things and is even willing to spend money for them.
2. Boss Xia added a new prosthetic leg and deleted the crutch from the illustration. If she gets angry in the future, she may be chased and beaten.
3. A richer variety of food, today’s recommended recipes are sesame soy milk and glutinous rice dumplings.
4. Fixed a few bugs. (The bug that cannot be revived has not been fixed yet)
5.……
】
[With the further increase in the number of players, the Player Manual and User Agreement have been updated to the... version. New contact treaties for legions, companies, academies and other forces in the entire map have been added. Players who have qualified for closed beta testing should check it in time to avoid bringing any trouble to you and others.
A bad gaming experience.]
[Current number of reservations: 11111 people]
…
"alpha0.8 version developer log"
Guang: "Hello everyone, I am your dearest planner A Guang! In last night's Death Lotto draw, after drowning a product koi, the programmer and the siege lion finally got what they wanted.
Bananas, and we got a new version - the revolutionary Alpha0.8! Although I say this every time, I mean it this time just like the last time!"
"We often think about how to build a virtual community that is friendly to human-computer interaction for "Wasteland OL", which focuses on sandbox gameplay, instead of an out-of-control and disorderly fast food world."
"So in the Alpha0.8 version, we made a decision that went against our ancestors and added a special gameplay to Wasteland OL that traditional MMORPGs do not have - that is, the stronghold system!"
"We mentioned in the pie we drew before that the player's stronghold in the game will gradually develop and grow with the player's behavior. With the help of our allies, the action camp is developing rapidly and will soon become our
The second stronghold connects Yumu District to the abandoned towns in the north, and attracts caravans passing through the northern suburbs of Qingquan City."
"Now that we have quantified this process, the prosperity of the player's stronghold will be updated in the VM map in the form of a data card. Every task you complete will accumulate a progress bar for the growth of the stronghold! You will witness with your own eyes the survival of a stronghold.
The player's stronghold has gone from depression to prosperity, and it is not only reflected on the shelves of the NPC store, but also on the faces of every resident!"
"For players, we have added a new attribute of 'regional reputation' and integrated it into the VM map interface. You can view it by selecting the corresponding survivor stronghold."
"Friendly behavior, generous donations, and development-related tasks can all increase your reputation in the survivor stronghold. On the contrary, unfriendly behavior will be punished and your reputation in the area will be deducted."
"When the reputation value is between -100 and 1000, the reputation level is cold. You can freely accept regular tasks and trade goods. But to the people living there, you are just an insignificant traveler."
“When the reputation reaches 1000, the reputation level will be upgraded to friendly, and people will start to value your opinions and regard you as a close friend. When shopping in the area, you will receive discounts, unlock more tasks, and be allowed to operate local industries.
When the reputation reaches 10,000, the reputation level will be upgraded to respect. People will recognize your existence and think that you have brought prosperity to them. In addition to more and more exciting tasks, you can also hold some special public positions to show your ability.
Your personal worth.”
"When the reputation reaches 100,000 or more, the reputation level will be upgraded to worship, and NPC will regard you as a benefactor, a hero or even a great man! They will carve your name on the square and even build a statue for you. Not only will you unlock new achievements
, you will have the opportunity to enter the city hall and hold important positions, and you can also make suggestions for the future development of the survivor stronghold... The RPG game unlocks the SLG gameplay, doesn’t it sound great?”
"When the reputation is lower than -100, the relationship level will drop to hostility, and the player will be prohibited from entering the survivor stronghold and unable to receive tasks in the area. It can only be repaired slowly over time, about 1 o'clock a day. When the reputation is lower than
-1000, the relationship level will drop to hatred, and you will be actively attacked, and even become a bounty mission for other players... Of course, don't worry too much about this, after all, it is basically impossible for you to be targeted by the guards and sent back underground.
Sex deducts so much.”
"It is worth noting that regional reputation is different from contribution points. Contribution is the contribution to the camp, which is related to your identity and privileges. Reputation is the reputation of each region in the camp, which is related to people's evaluation of you. The current reputation system is only within the camp.
, there is no such concept for survivor strongholds in non-player camps.”
"The above is the 'stronghold system' and related gameplay of this update. Players are welcome to explore more content in the game on their own. We are currently developing the 'career system', but we are not sure whether it will be released in the next version."
The update announcement and developer log of the Alpha0.8 version were posted on the official website's bulletin board and forum respectively. After doing these things, Chu Guang left at the speed of light.
Not surprisingly.
The forum was instantly flooded by 117+1+6 young players suffering from withdrawal symptoms.
Quit smoking: "Wait, what about the bug that can't be revived? It took a week to fix it! Just pretend that nothing happened?? QAQ"
Elf King Fugui: “Damn it, the new version is here and the BUG hasn’t been fixed yet?!”
There are really mosquitoes in WC: "Where is your company?! (╯°Д°)╯"
Irena: "What do you want to do? I advise you to be kind. (Funny)"
Since the forum was full of cries of wolves and ghosts, players who were discussing the new version did not dare to say anything and all went to small groups to discuss it.
Only cloud players were laughing and teasing these Europeans who were sent to prison in Australia.
Isn’t it a big deal to miss a version?
I missed a few versions and expansion packs and didn’t say anything. I saw that the number of reservations exceeded 10,000, and I haven’t even touched a helmet yet!
Come down you!
…
at the same time.
Cow and Horse Club Group.
Fang Chang, who was online and had seen the updated content, typed out the information card newly added to the VM map page and sent it to the group.
【
Base name: Outpost
Stronghold Level: Village (LV1)
Prosperity:100
Industrial Index:150
Business Index:150
Requirements: food, weapons, building materials
Tendency: Exploration (revenue from scavenging tasks +10%), industrialization (revenue from factory orders and production tasks +10%)
】
[Regional reputation: 0 (neutral)]
Prosperity is mainly affected by NPC population, living conditions, and the number of public facilities. The higher the prosperity, the higher the number of tasks and the upper limit of task income.
The industrial index is related to productivity. Strongholds with a high industrial index have stronger logistics capabilities, cheaper equipment, and lower prices for industrial products.
Business Index As the name suggests, strongholds with a high business index have a stronger and more prosperous market. Compared with domestic sales, they are more affected by foreign trade. The specific manifestations are more tradable varieties, more frequent trade fleets, traveling merchants, etc.
As for the demand, it is probably that such materials can be sold at a better price in the area, and the tendency is similar to the reward bonus BUFF that players receive when accepting tasks from this stronghold.
For example, you can get higher profits by doing logging tasks in strongholds that lack wood.
This is very reasonable.
As for regional reputation, it is Fang Chang’s own attribute, and everyone’s initial value is 0.
It can be increased by completing some tasks in the area that can "bring prosperity" to the local area, or it can also be obtained by "giving help in times of need" when the local area is short of certain supplies.
The gameplay has become richer in an instant.
There are really mosquitoes in WC: "Where is the action camp? I'm a little curious about what level the action camp is now!"
Fang Chang: "There is no data card in the action camp, and its prosperity is 15. I estimate that it can only grow into a survivor stronghold and unlock the corresponding data card after its prosperity reaches 100."
Fang Chang: "In addition, the prosperity of Beit Street is actually 140, but the industrial index and commercial index are both very low, 10 and 20 respectively, which have just reached double digits."
Lao Bai: "It seems that this prosperity is mainly affected by the number of NPCs."
Fang Chang: "Not necessarily. My guess is that players' impact on prosperity is mainly reflected in the form of tasks and transactions, and does not contribute to the population. After all, compared to NPCs with fixed scope of activities, players' mobility will be very high.
"
Ye Shi: "Wow, wow, I regret it! I thought this bug would only be fixed for three days at most, but I haven't played the game for a week! But Alpha 0.8 is out! QAQ"
Lao Bai: "Don't panic, everyone is having a hard time this time, and you're not the only one who can't get up. I heard the compensation will be increased. (Baring teeth)"
Ye Shi: "Hey, whether to compensate or not is a trivial matter. The main reason is that I want to move bricks."
Kuangfeng: "Find a factory."
Ye Shi: "Gan, I'm tired after working in the factory, and I have to go to class during the day! It's not as fun as in the game. After playing all night, I feel refreshed the next day."
Lao Bai: "Speaking of Fang Chang, what do you think of this update? Is reputation necessary?"
Fang Chang: "I speculate that regional reputation should be for individual players. If we take the guild route, there is no need to deliberately cultivate it. The main thing is to accumulate contribution points."
Lao Bai: "How to say?"
Fang Chang: "As mentioned in the developer log, contribution points are contributions to the camp, regional reputation, and the reputation of players in a certain city in the camp. Didn't Aguang say it before? Higher status levels will be opened in the future.
Players are allowed to form guilds and build their own survivor strongholds. Different from NPC towns, players’ self-built strongholds should not have regional reputation settings, at least not for the guild members themselves.”
Fang Chang: "As for reputation, even if it reaches the highest level of 100,000 and reaches the worship level, it is just a matter of entering the city hall to find an official position. How can you become the mayor? Although it can affect the development of the stronghold, I feel that in the end
It’s definitely still dominated by NPCs.”
Kuang Feng: "Indeed, we cannot leave North County Monastery and Gold Flash Town to players for management. It would affect other players' game experience too much. At least the NPC strongholds related to the main line and important branches must still be in the hands of NPCs... Station
This should be considered from a planning perspective.”
Ye Shi: "By the way, does this game have a main storyline?"
Gale: "Of course, have you forgotten the declaration under the banner of the People's League? (Squints)"
Ye Shi: "Uh, okay, there was indeed a similar setting when I first entered the game. I almost forgot about it. (Funny)"
Storm: "Be careful of being sent back underground. (Squint)"
Ye Shi: "It doesn't exist. I have made contributions to the shelter! I have shed blood for the People's Federation! But there is one thing to say, it is really uncomfortable not to be online. The penalties for violations in this game are really exaggerated."
Quit smoking: "Are you as uncomfortable as me? My body is broken! (Crying)"
Lao Bai: "Hahaha, brothers who quit smoking are really miserable!"
Fang Chang: "I can't compare, I can't compare. The fastest death achievement, this is your favorite."
Quit smoking: "T.T"
Chu Guang, who was squatting in the group and silently peeping at the screen, smiled slightly.
The little player who knows himself best is indeed here.