After deciding on the director, the next step is to choose actors, screenwriters, etc.
These two are even less difficult.
As long as the actor is a young man with proven acting skills, 90% of this movie will be made with CG special effects, and the real-life appearance of the protagonist is not important.
As for the screenwriter, with the story framework given by Zhu Yuxing, I didn’t put much effort into selecting the screenwriter. I just let the seventy-year-old director recommend candidates to refine the plot.
Tukarev was so popular that news began to spread in the film and television circles that Yuxing Electronic Entertainment was going to make big moves in film and television.
However, in fact, this is more because Tukarev himself wants to gain popularity.
This popularity quickly attracted the attention of players. The media likes to exaggerate, which can also increase traffic for them. Some media even use "Youxing Electronic Entertainment and Tukarev's film industry have reached an in-depth cooperation" as the title.
They couldn't wait to directly say that many IPs such as Super Mario will be adapted into live-action versions, which really made the players happy for a while.
In fact, they have long been looking forward to the live-action adaptation of Yuxing Electronic Entertainment’s game IP.
I don’t know how many people have said this on the Internet.
And this time it seems to be the most likely to happen.
Yuxing Electronic Entertainment did not come forward to refute the rumors this time. Tukarev's film industry group also admitted the partnership in a deliberately secretive manner, but it was unclear what movie it would collaborate on.
Some people in the film and television circles have more complicated emotions.
Some have been selected to be part of this series of movies, which means that they will have jobs, and they will also be wealthy sponsors like Yuxing Electronic Entertainment, so they will be very happy.
Others are just envious, jealous, and hateful.
They hate themselves for not being chosen.
Some even want to take the initiative to find Tukarev to see if they can seek some cooperative relationships.
It's a pity that Tukarev will definitely be the first to find a partner with whom he has a good relationship to develop this film and television series.
About a month has passed, and the preparations for the film and television have officially begun. At this stage, even if you want to hide it, it is impossible, and the details of the relevant game IP development are gradually being announced.
"According to the latest official reports, we learned that Yuxing Electronic Entertainment has authorized a total of three movies with Tukarev's film company this time, and the first one is the Metal Gear Solid series of movies."
"Long live! I finally saw the live-action version of Metal Gear Solid! I have long been looking forward to the release of the live-action movie. If it doesn't come out, my child will be born soon!"
"Don't be too happy about the above. I've seen too many works adapted into garbage. We still have to be cautious."
"But I heard that the starring role this time is still the protagonist whose face is modeled in the game: the actor named Job, and the director this time is also the best in the industry at making spy films."
"What?! That's great! I'm definitely going to see the movie as soon as possible!"
Just the fact that the live-action movie will also feature Job, the face model of the original game Risneck, as the protagonist can make many players extremely excited.
It's a real-person cast. At least it's not bad just to see real-person actors. It would be even better if the plot follows the original work.
This is actually almost converting the performance plot in the game into the form of movie expression.
It just so happens that the story performance of Metal Gear Solid is very close to normal movie shooting, so as long as no details change, players are very willing to go to the theater again to enjoy a higher-definition movie.
Watching a story on the big screen has a different experience than watching it on a computer or your own TV.
The second film adaptation announced by the media is the Uncharted series. Uncharted will also be adapted using the original storyline. However, it has not yet been decided which work will be used, but it is certain that the protagonist Drake will be used.
And Sullivan, an important supporting character in the game, will also use the game face model prototype as a live-action movie actor.
And the official also promised that these two adapted movies will make few changes to the original stories, even if this may lead to poor profits.
And this actually plays into the players’ hands.
A really good story isn't that easy to write.
The story arrangement in the games of Metal Gear Solid and Uncharted is already quite good, and it is quite difficult to go further than this.
The biggest adaptation that can be made in a movie is probably the scene.
Through camera shooting and post-production special effects, it is definitely far better than the real-time calculation effect in the game.
The original plot, coupled with better grand scene effects, can firmly tie the hearts of most players.
Then the basic box office is there, and the only thing left is how to use more grand scenes to impress more audiences.
At this point, the film and television company under Tukarev is quite good at it.
After all, they originally collaborated with Youxing Electronic Entertainment to produce a series of big-budget science fiction movies like Star Ocean Infinite.
So far, Xinghai Infinite has brought Tukarev's company more than 2 billion US dollars in box office revenue. Counting the income from books and other peripheral products, it can be doubled again.
So many players have begun to shout for pre-sales to hurry up, and they will contribute a wave of box office first.
But it will definitely take at least a year to see the finished film.
But with this promise, Tukarev is obviously more confident. With the support of so many players, this movie will at least breakeven, and as long as it is a breakeven movie, it is a good movie, and a movie that can make money is even better!
This also allowed him to firmly adhere to the original work of the game to the end.
At the same time, he also lamented that it is good to have a mass base. If you want to do something, you don’t have to be timid and worry about this or that.
Even if someone takes care of this, as long as they don't cause trouble to magically change the plot, it will basically not fall apart.
Finally, various media also announced the general details of the final film.
This movie is not authorized by any IP, but seems to be a hodgepodge of IPs. There are not many details disclosed, and there are no stills or trailers, making it difficult to guess what the content is.
This gives players a lot of room for brainstorming.
"Is it an IP battle? For example, the battle between Cloud and Super Mario in Final Fantasy?"
"Let me tell you, the two characters you mentioned are not drawn in the same style, okay? It feels like it is completely impossible to compare them together!"
"Hey, it's not impossible."
"But I feel that using this form to make a movie is not very advanced. There should be a more suitable way to shoot a movie."
"Then what kind of style do you think it will be?"