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1063 A good game full of immersion

The characters in this game are indeed a bunch of codes, but Kazuo Murakami feels like they are really people living in such a city.

On the street, he saw someone bullying a little man. Murakami Kazuo rushed over to fight with the gang.

Shooting and killing these people did not attract the Sheriff, because these people themselves have a bounty on them. If they are captured alive, they can get the full bounty, but if they are killed, they can only get half of the bounty.

But the little man who was bullied just now is not a good person. He is also a little person walking in a gray area. He took advantage of the protagonist's unpreparedness and directly blackmailed the protagonist's eyes to blind him, and then stole the protagonist's car.

In the end, the protagonist paid 3,000 yuan for insurance before the insurance company compensated the protagonist for a new car.

Night City is really dark! There is no good person!

This is Murakami Kazuo’s new judgment.

Just wandering around this city, Kazuo Murakami found it quite interesting.

It seems like there are different things happening everywhere.

It was only his first day of playing, and he had already been wandering around the city tirelessly until now. He had almost forgotten that the game had a main storyline.

The content of this world is really rich and overflowing. There is so much content that it feels like you can never finish it just from the beginning.

He even felt that if he really played this game patiently, he might be able to play it for a whole year... No, it should be several years.

He had to say that the price of this game was really worth it. He had never seen a game with such rich content.

However, the main story still has to continue. Although there are still many contents that he has not explored, he is not a fully-achieved obsessive-compulsive disorder patient. Moreover, he has another task, which is to quickly clear the game once, and then

Let me give this game a basic evaluation so as to give reasonable purchase suggestions to some players who are still hesitating.

Of course, if he were asked to comment now, he would definitely give it a five-star recommendation.

Just the content at the beginning is enough to satisfy most players.

Kazuo Murakami returns to the main line.

The next main story is the process of the protagonist V and the other main character Jack performing tasks together.

The two parties occasionally need to cooperate with each other to rescue VIP customers, and occasionally Jack will work part-time as a mercenary outside to solve some road troubles and earn additional rewards.

According to Jack's own words, he came to Night City because he wanted to be a big shot. Even if he could only be a big shot for a day, an hour, or even a minute, he felt that his life was worth it.

Therefore, even if some mercenary tasks provide relatively small rewards, if they can gain him enough reputation, he will work hard just to make a difference in the Night City.

Because of this incident, Jack's mother and his girlfriend Misty quarreled with them countless times.

Unknowingly, Kazuo Murakami spent another whole day playing. He felt that the daily life with Jack during this whole day was just like his real daily life.

Both sides have their own troubles.

The player character V needs to worry about his rent. At the same time, in order to perform tasks better, the protagonist has to go to the prosthetic doctor in the underground black market to equip himself with more powerful prosthetics so that he can survive better.

For this reason, he also owed a lot of foreign debt.

And Jack continues to run for himself to become a big shot.

Kazuo Murakami gradually got used to this big guy who looked a bit naive.

I usually take great care of the protagonist, just like a family member.

If the protagonist is short of money, he can also take the initiative to call Jack and ask for some money to subsidize himself. Jack doesn't hesitate and transfers the money directly, and then turns around and says that it won't be too late to pay him back after V becomes a big shot in the trauma team company.

Just live like this day by day.

This game process was relatively peaceful, but only peaceful.

Yuxing Electronic Entertainment has laid out the rhythm of this story quite well. The flow of the entire story is almost equivalent to half of the general linear story, but here it is just the beginning.

Every time you play for more than ten minutes, there will be unexpected tasks or some emergencies for the protagonist to solve. This will draw the player's attention back to the game, allowing the player to only focus on the game itself and not go back to it.

Focus on other things besides gaming.

In the beginning of this story, Kazuo Murakami didn't feel tired at all, and he played from four or five o'clock in the morning to twelve o'clock in the evening without even realizing it.

If it weren't for the fact that his body couldn't bear it, Murakami Kazuo would have wanted to continue playing.

But after all, he was no longer as brave as he was when he was young, so he could only reluctantly crawl into bed and sleep, and then prepare to continue playing the next day.

When Kazuo Murakami woke up again, he quickly re-immersed himself in the adventure of the game.

However, during the seemingly peaceful days in the game, suddenly one day an urgent trauma team mission disrupted everything.

The player protagonist V, who was originally on his day off, was sleeping in his dilapidated rental house when he was suddenly awakened by a call from the top of the trauma team.

The other party requires the protagonist to come out to perform the task immediately. A super important diamond-level customer is in critical condition. All members of the trauma team immediately end their vacation and go to work to perform the task for the big shot.

The protagonist V originally wanted to call Jack, but Jack's phone could not be connected no matter what. It was obvious that Jack was going to miss work this time. The player protagonist V was still complaining about how to explain to his boss to avoid Jack being called.

The company fired.

He guessed that Jack must have gone on some mercenary mission again.

Kazuo Murakami, who has watched countless dramas and stories, seemed to have some bad premonition at this time.

This sudden plot story is obviously the key point of the game's main story.

The player protagonist V put on the trauma team uniform and went to the designated place to report. Then their superior management immediately arranged for them to take an aircraft to the top floor of a building hotel controlled by the Arasaka Group.

On the way, according to the report of the trauma team around him, the game protagonist V learned that one of the top figures in this world view: Saburo Arasaka, the actual controller of the Arasaka Group, was suddenly assassinated.

"Arasaka Saburo?!"

Kazuo Murakami couldn't help but look surprised.

During the two days he has been playing the game, he has learned that the Arasaka Group is one of the largest companies in the world of the game.

And the actual controller of their company was suddenly assassinated. This should be a top-notch news comparable to the assassination of a president of a superpower in the real world.

It's simply unimaginable.

(End of chapter)


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