According to the normal game release rhythm, the popularity of general games can last about a month.
If it is longer, a little more than a month will be enough.
However, because Cyberpunk 2077 has too much content, every time the popularity seems to drop a little, many players will discover the new gameplay and new fun of this game, and then continue to maintain the popularity of the entire game.
However, this is relatively easy to understand. This game has the highest development cost so far. While other game manufacturers are still producing large-scale games of around 100 million US dollars, Yuxing Electronic Entertainment is directly investing in development costs of 1 billion US dollars.
Finally, according to Zhuyouxing’s statistics, the total cost of Cyberpunk 2077 is estimated to be more than one billion U.S. dollars.
Several development teams have not been disbanded yet.
Their next task is to develop more character identities.
There is also the main task of updating the game.
Add a new main line branch in addition to the main story, allowing the protagonist to explore other places before the final ending.
This new area to explore will also be close to the size of Night City.
And then there will be the online mode of Cyberpunk 2077 and later maintenance operations. Zhuyouxing plans to treat Cyberpunk 2077 as a long-term operation project.
In the future, the online mode will also be a tool for attracting money.
When Cyberpunk 2077 was released a month later, other game developers felt that the time was almost ripe and it was time to release their own games.
Then they excitedly started the publicity activities.
But when the game was officially released, the sales of all their games were at least 30% lower than originally expected.
A game that could have sold one million units could only sell six to seven million units.
This is a bit of a big loss for game companies.
At the beginning, they couldn't find the reason. They didn't know why players didn't buy their games. Obviously, according to past habits, their game sales should be good.
Could it be that, as Zhu Youxing once said, games with industrialized assembly lines will also have an upper limit.
As more and more games are produced in this type of assembly line, players will gradually become tired and feel that such large-scale productions are becoming boring, just like Hollywood movies with large special effects and large-scale production.
Crazy piles of special effects cannot bring commensurate profits. Only if the plot, graphics, rhythm, etc. must be up to standard can it be welcomed by people.
Many game companies are beginning to struggle.
I finally found a way to make a steady profit without losing money. I just lived a good life for a few years. Is this gone forever?
But the fact is that most players are still immersed in Cyberpunk 2077.
Even if you are not immersed in it, you will subconsciously compare these released games with Cyberpunk 2077.
Then in comparison, other games are simply unpalatable.
After eating delicious food, it is difficult to accept food that tastes so-so.
But this is only a short period of time.
When you eat too much food, you will get tired of it, and people will want to eat burgers and drink Coke again.
Of course, there are also companies that don’t believe in evil and will release games one after another in the next month.
In the end, their results were not satisfactory, but a relatively obvious trend can be seen.
As the release time of Cyberpunk lengthens, the sales of subsequent games are getting closer and closer to the expected sales.
It was only then that these developers realized that the popularity of Cyberpunk 2077 had not subsided.
Only after players gradually get tired of playing Cyberpunk 2077 will a large number of players consider buying a new game.
These developers are helpless about this. Who makes Youxing Electronic Entertainment so powerful that it has no rivals in the field of video games?
The only thing they can do is wait patiently for the heat to pass before releasing their game.
For this reason, Mickford, Surui Electronics, and Brown Entertainment have all decided to postpone the release of their key games that were originally expected to be released.
Their key games have also invested huge amounts of resources, and any mistake they make may cause big trouble for their company's operations.
Not all companies can have the confidence of Youxing Electronic Entertainment.
…
Zhuyouxing has finished its development schedule for the day, and several development departments will have new development tasks next.
The Mario series is the ultimate magic weapon of Yuxing Electronic Entertainment. Zhuyusing has launched a new generation of Mario Maker in the Mario series, with better picture quality and more playable content.
However, the overall development difficulty of this game is not high. It mainly relies on the player group to spontaneously create a complete form of the game. It is equivalent to a preliminary version of the game module. Players only need to consider creating an interesting map.
The power of the crowd is great. When enough people contribute their wisdom, sometimes more interesting and fun content can be produced.
The Legend of Zelda is also in the development plan. Before Bamboo Star Crossing, The Legend of Zelda: Tears of the Kingdom had just announced the general gameplay of the game.
But just the simple gameplay display also makes this game full of charm, and countless players want to buy this game like crazy.
Although Takeyusei himself did not have the opportunity to try out The Legend of Zelda: Tears of the Kingdom in person, there is no problem in reproducing it in this world relying on a mature industrial system.
And Zhuyusing is also a little proud of it, that is, the Legend of Zelda he created is at least of relatively high quality. The switch performance garbage that players in the previous life have gradually criticized has been solved by Zhuyusing in this world.
The latest handheld console has performance that is close to the PS4 level of the previous generation, and there is basically no problem in meeting the high-definition image quality of 1080p plus 60 frames.
Then, other game development plans are regular sequel development tasks.
There are the latest racing games, the latest football games and basketball games.
These all have a stable player base. As long as the quality is not reduced and the picture quality is improved, then the game will not worry about selling.
In this planning, there is another project in cooperation with the Japanese government.
After much deliberation, Zhu Youxing decided to give up the idea of adapting games into film and television for the time being.
In order to meet the requirements of the Japanese government, you cannot lower your own style and make some ordinary games that are suspected of changing skins.
No matter what, we should make something more distinctive.
Speaking of features, there happens to be a new game type that is more suitable for development now.
This type of game can be called a hodgepodge game. The gameplay is all integrated into one game. The name of this game is: Tokyo Olympics.
The name is very simple and straightforward, directly telling all players that this is a game in response to the opening of the Tokyo Olympics. In this game, players will be able to experience various events and activities that would be present in a normal Olympics.
Zhu Youxing plans to make this game a little more serious. He will first add the IPs of many of his well-known characters to the Olympic Games, allowing players to play well-known game characters and participate in the Olympic Games. Having IP blessings can make this game more attractive.
, and then let the development team visit the Olympic teams of multiple countries on the spot, and try their best to investigate the personality characteristics, strengths and weaknesses of each national team's Olympic players, and provide a realistic enough gaming experience within a reasonable range.
Takeyusei lowered his head and carefully wrote about the planning of this Olympic game, planning to release it before the Tokyo Olympics.
A development team of a thousand people should be able to complete it within a year.
Then……
Dudu, dudu.
Just as Zhu Youxing continued to work on game planning, the phone on his desk rang.
Zhu Yuxing connected the phone and then went back to writing the plan for the Olympic Games game.
"President Takeyu, I am Ogi, the new director of TV Tokyo."
"Damu?" Zhu Youxing was stunned for a moment, "Where was the previous one?"
"Oh, that's right, the previous station director has been promoted to the newspaper office as a permanent director."
"Congratulations to Director Omu. I'm sorry that I've been busy recently and haven't paid attention to TV Tokyo's affairs. We have a chance to have dinner together."
"Haha, thank you, President Zhuyou, for your congratulations, but I'm not here to congratulate you, President Zhuyou. I have something here. It seems to be the previous cooperation between the station director and you, the production of a certain animation?"
Animation...oh yes, cyberpunk edgewalker.
Zhu Youxing nodded: "There is such a thing. Did he leave it to you to handle?"
"Yes, he specifically told me to take this cooperation project seriously. What I want to report to you now is that the producer of this animation informed me that they have completed the complete animation and can arrange screenings at any time, but this project has not yet
It’s not our responsibility, we can’t directly decide on the screening of this animation, so we need to report it to President Zhuyou first.”