1082 looks like an animation worth looking forward to
This path is to continuously add powerful prosthetics to your body to make yourself stronger and stronger physically.
The side effect is that the spirit will gradually be eroded by the prosthetic body.
To be honest, veteran players quite like this setting.
This also highlights the ruthlessness of this worldview.
He also fantasized about what he would do if he survived in the world view of Cyberpunk 2077.
If he had this world view, he would definitely become a piece of meat for others to slaughter. There is no doubt about it.
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But even fish and meat have their own dignity.
Experienced players feel that they will definitely choose to install various prosthetic bodies.
So what should you do when you become a cybermaniac?
Then let it be. Anyway, I have already achieved glory, even if it is just a flash in the pan.
He felt that this was quite nice, and a flash in the pan was not necessarily a bad thing.
Katsa.
Katsa.
He was chewing potato chips and watching the animation carefully.
In the beginning, the soldier is killing people, but he is not invincible.
There's always someone who can deal with this cybermaniac.
Generally, a team is needed to deal with this kind of cyber lunatic.
The name is the Terrorist Mobile Team.
The Terrorist Mobile Team are all elite combat experts, and they can use a variety of powerful weapons and technologies to fight against cybermaniacs.
Moreover, they will have the most sophisticated medical resources to maintain their mental state at all times, so that they will not be easily eroded by these high technologies and fall into the state of cyber lunatics.
Look, this is the difference.
Ordinary people who want to become stronger must install a prosthetic body, and after installing a prosthetic body, they may gradually turn into a cybermaniac over time.
But people like the Terrorist Mobile Team can enjoy a little bit of resources from the top, which can basically ensure that their mental state will not collapse.
However, there is a limit to this, and it depends on whether the members of the Terrorist Mobile Team can bear it.
In the game, Youxing Electronic Entertainment also created the game identity of the Violent Terrorist Team.
Players can rely on the identity of the Terrorist Mobile Team to achieve the same gameplay effects as Sekiro.
The enemies that the Terrorist Mobile Team faces are usually the most powerful opponents in the game, and each one is comparable to a mini-boss.
There are also exaggerated examples of top cyber lunatics who can almost shake a building.
In the final boss battle, the player who is a member of the Violent Terrorist Mobile Team will not face Adam Hammer first, but a friend who originally fought side by side, but couldn't stand it and turned into a cybermaniac during the final battle.
The protagonist must take his friend's life out of his own helplessness, which is very touching.
Senior players also feel that the story is told at a very high level.
If only this cartoon had half the power of the plot in the game, that would be fine.
At the beginning of the animation, this cybermaniac was suppressed by the Terrorist Mobile Team as expected, but then the screen blurred for a while, and then a relatively immature boy's voice came out.
Then the screen flashed, showing a boy lying on the sofa and gesticulating wildly.
Senior players seemed to understand something when they saw this scene.
Mew-two!
Oh, that's good.
This animation was really thoughtful, and even the system of Mewtwo was restored into the animation, which is pretty good.
This seems to be an animation worth looking forward to.
Veteran players have begun to take this animation seriously.
Now this can be considered a relatively good animation.
I should be more serious.
"It's super awesome! This Mewtwo is really awesome!" The boy made a voice of surprise and excitement. He was completely shocked by the action scenes in Mewtwo, as if he was experiencing someone else's immersive experience.
It's like a big war.
At the same time, a voice with a little complacency contacted the young man on the phone: "Hmph, this is a super awesome Mewtwo, and let me tell you, this has not been released to the outside world. You are the first to experience it.
people!"
"It's really great, I've never experienced anything like this."
"Is it great? Then I will give you a new resource, which will definitely be even better!"
"What? There's more?" The boy was even more surprised, "Take it out quickly! Take it out quickly!"
Immediately afterwards, a scene inappropriate for children appeared, and the potato chips in the hands of the experienced players fell to the ground in an instant.
"Holy crap! Is it so exciting?!" Senior players were dumbfounded.
The action scenes of the animations just now were indeed quite brutal and a little bloody. At that time, he felt that the rating of this animation was probably going to be for those over 18 years of age.
Even this may need to be improved a bit, and you can't watch this cartoon until you are 20 years old.
However, violent elements are quite common, and even so, he takes it for granted, and even thinks it's quite risky to do this in this animation.
Generally speaking, animations with too high age restrictions will have a very narrow audience, and there are many restrictions on how they can be played.
For example, on TV Tokyo, the broadcast time in the afternoon happens to be when the crowds are least dense. At the same time, some overly sensitive elements that are not suitable for children are also mocked up to ensure that they can pass the review.
Passing the review is very common no matter what country you are in, and it is not a big deal at all.
Of course, in the animation, this kind of scene only flashes by. It is not the main core of the entire animation, it is just a small condiment.
By showing it at the beginning, it probably tells the audience in advance that this is not a work that children can watch. If children insist on watching it, please think twice.
Then the opening theme of the animation officially started.
At this time, listening to the opening song again, experienced players suddenly felt that this cartoon was a little more absurd.
Well, I am looking forward to this animation even more.
In the game, the most favorite identity among veteran players is the Terrorist Mobile Team.
Because this identity is the most difficult and the best way to judge the player's strength.
According to records, the number of players who use the identity of the Terrorist Mobile Team to clear the level is less than one-tenth of the number of players with other identities.
Most of them were persuaded to quit during the initial guidance plot of this role.
Not everyone is willing to play such a difficult game.
But experienced players like it very much.
Secondly, the other person he likes very much is Super Dreamer.
Mewtwo is another magical product under the world view of Cyberpunk 2077.
This is similar to VR in today's world, but it can feel the most intuitive experience in videos or games from a spiritual level.
You can feel the happiness, sadness, pain, anger, pain and pleasure in games or videos from a spiritual level.
These are all characteristics of Mewtwo.
Sometimes in order to track down some information, you also need to use the function of Mewtwo to investigate.
Among them, the city law enforcement officers use Mewtwo's functions the most, because they need to explore and complete various complex puzzles.