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1088 Finally Here Comes

It seems that this cartoon has great potential.

Originally, the game Cyberpunk 2077 was gradually forgotten by people later on.

But just because a cyberpunk edgewalker cartoon was suddenly released, the game Cyberpunk 2077 seemed to be revived.

Later, some players shouted that the game production company should at least kowtow to the animation production company. Without the animation production company, this game would probably have gone cold.

In this world, this stamina is even greater.

The quality of the game itself is quite good, and the animation is also of very high quality. Both players and audiences can get very good positive feedback.

And how is it reflected in sales?

That is, as sales gradually entered a period of weakness, once the Cyberpunk Edgewalker animation was broadcast, daily sales directly returned to the million level.

And today's performance looks equally fierce. According to statistics from the Battle.net platform, as of a few minutes before their meeting, more than 400,000 copies of Cyberpunk 2077 had been sold today.

In the past two months, Cyberpunk 2077 experienced an initial sales explosion. It exceeded 10 million copies on the second day of release. Sales reached 15 million copies a week after release. Sales then declined rapidly, and finally in

Successfully exceeded 20 million units in two months.

This is also the game with the fastest sales growth in the gaming industry so far.

Previous games that entered the tens of millions sales club within a year were considered masterpieces.

And this one has entered the 20 million sales club in two months. This can no longer be described as a simple masterpiece. It is already a work that has been unanimously recognized by the public.

In the past two days, sales have rebounded rapidly again, which is quite scary.

"President, I can even optimistically predict that this game may exceed 30 million copies this month. This is simply a feat!"

On the side, Matsuhashi shook his head on the video screen and said: "No, the number of game players is there. Twenty million sales have almost covered all core player groups. This time the explosive growth in sales is due to the addition of some core players."

Users outside the game, but these users are definitely not as good as core players, at least based on the original price of the game, there shouldn’t be too many.”

Takeyusei nodded aside: "Matsuhashi Minoru is right, core players are our basic base. Although we are still trying our best to expand core players, it is still very slow after all. Most players either consider the price.

, or you are not interested in this in the first place, unless... we have a discount."

Discount?

Everyone smiled.

This discount is impossible to discount, at least it is definitely impossible to discount this game now.

With the current situation of this game, there are so many people buying it at the original price, so it is not appropriate to discount it now.

"Of course, I'm just saying casually. Nowadays, discounts can easily hurt the players who bought at the original price. These players who bought at the original price are our greatest wealth. We can't lose big for a small amount."

"Yeah, I understand." Kinuchida Yuki sat back in his seat.

He was a little bit carried away by Cyberpunk's sudden decline in sales just now.

Sales volume is indeed the best way to reflect the value of a game, but sales volume alone cannot be used to determine success or failure.

"Don't worry, the life of this game will be much longer than you think. We can take a long-term approach to catch big fish and slowly enrich the content of the game. This cyberpunk treasure has just been unearthed."

In Zhuyouxing's idea, there is an online mode for Cyberpunk 2077. This mode can refer to the Grand Theft Auto online mode. This is considered to be the best example of choosing between a buyout game and an online mode.

Then there will be various expansion packs and role-playing identity gameplay for 2077.

For Youxing Electronic Entertainment, which is already assisted by AI artificial intelligence, it is not difficult to develop subsequent expansion packs and identity gameplay based on the large framework foundation of Cyberpunk 2077.

Perhaps the total development cost of an expansion pack comparable to a normal large-scale game would only be US$350 million.

After the final completion, the expansion pack will be sold for about thirty US dollars, which can also bring a lot of additional income.

The game development team he has now is a group of professionals, and the game they develop, Bamboo Gamer, is quite reliable.

The framework is there, if it is done badly, then these people will really have no shame in it.

Immediately afterwards, Zhu Youxing asked about the progress of several other games during the meeting.

There are sequels to old games.

The sequel to Metal Gear Solid, the sequel to the Forza Motorsport series, the sequel to Uncharted, etc.

Each of these games has a very loyal fan base, and they can ensure that they will not lose money and make nothing in vain.

In fact, even if you lose a little, it won't be a big problem. Just train new people so that they can quickly get started with game development projects and prepare talent reserves for other big projects in the future.

The game that attracts Zhuyouxing’s attention the most is Grand Theft Auto’s latest game.

This time the work is the most classic one, in which players play three different characters in Los Santos and survive in this chaotic city.

The development of this project is also supported by part of the Cyberpunk 2077 team.

It is easy for a team that already has experience in developing Cyberpunk to develop a new Grand Theft Auto. No matter how troublesome the technology is, it is no longer a problem.

After all game progress reports were completed, Zhuyouxing began to estimate the release progress of each game. Everything is still within the plan, so the company can continue to promote it step by step.

Then Zhu Youxing looked at another new department that had just been formed, which was also a temporary department.

The person in charge of this department is a director hired by Takeyusei who is good at holding opening ceremonies of large-scale events, and is also a person who is slightly famous in the whole world: Sasayuki Ono.

"Mr. Ono, do you have time to report on the Olympic projects now?"

"Okay, Mr. Zhuyou, I have prepared the relevant information. I didn't disturb your meeting just now, so I will give a brief report now."

Ono Saoyuki opened a document and began to read the contents.

"After many discussions between me and the Japanese government, they finally agreed to our terms and were willing to help us produce an Olympic opening ceremony covering video games, Japanese traditional culture and animation industry. This will include me

Multiple directors will jointly serve as the general planner, and I will assist the Olympic Games Opening Ceremony Committee to jointly plan the opening ceremony content of the game part."

"finally come."

Zhu Youxing thought in his mind

(End of chapter)


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