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Can 1191 be completed?

Legendary indie game producer recruits staff to develop massive game.

This is also quite a gimmick of promotional content.

Lorenzo's team focused on this aspect of promotion, attracting some people who were curious about the account "Nintendo's World Master".

Marcus also came here for the interview with the idea of ​​getting a high salary and seeing the true face of this legendary producer.

But he really never expected that the legendary producer would not use his real face at all.

A huge spherical headgear.

There is a strange smiling face on the hood, with a hint of evil.

But this is in line with the tone of this independent game producer.

Only people with weird personalities like this can make interesting independent games.

"Ahem, Mr. Marcus, right? He graduated from an Ivy League school majoring in digital intelligence, which is still a very popular major at the moment. He also designed a number of software during school."

Marcus immediately cheered up when he heard Zhu Youxing's voice, and his chest couldn't help but puff up slightly.

"Yes, I am quite good at program development. If your company has a large-scale game development plan in the future, I think I am completely qualified."

"Okay, then if you pass, you can come to work tomorrow."

"Hmm okay...huh?"

It was only after Marcus responded that he realized how fast the interview went.

Zhu Youxing basically didn't hesitate when he saw this person's resume.

Those who can go to a good university and still have certain grades are pretty good.

He doesn't know whether he can handle complex game development.

But there is still no big problem in developing a Fortnite.

"There will be a dedicated personnel specialist to contact you later. You will be able to report here tomorrow and prepare to develop new games."

Marcus said, "Well, I have a little problem."

"What?"

"Our company seems to be preparing to develop a game called Fortnite, and I heard that the game needs to be developed as soon as possible. Will there be overtime work?"

"Working overtime? No, no, no, our company has never had an overtime culture."

"Then this game..."

"Don't worry, the development of this game will be much simpler than you think, even though it is a large-scale game."

Fortnite itself does not have any technical problems, it is basically all game development technologies that have been made public at the moment.

In addition, the current Unreal Engine is far more powerful than its predecessor, and its database and development resources are also richer.

It’s really not a big problem for hundreds of people to develop a game like Fortnite.

Moreover, in addition to the development of this game, it still needs post-maintenance and updates, and it cannot remain unchanged.

Marcus was obviously very happy when he heard that he would not work overtime.

Nowadays, the electronic game industry is actually quite aggressive.

Overtime work has gradually become the norm, seriously affecting daily life. He is really worried about working around the clock to develop Fortnite.

But... I want to do it well and release the game in a short time. Is this possible?

No, maybe it's really possible.

Someone should be able to do it.

Marcus immediately thought of a person in his mind.

God of games.

Bamboo Star.

As for the number one independent game producer in front of me...

He didn't know if it would work.

However, his reputation is quite good. Anyway, the other party has promised not to work overtime, so even if he can't finish it by then, it will be excused.

Perhaps such a construction period requirement comes from shareholders, and it should be considered based on the actual situation.

Marcus left the room with the letter that he had passed the interview. After him, there were dozens of people also waiting for the interview.

Although the development of Fortnite is not difficult, the construction period is still very tight. It must be completed within half a year as much as possible, and then the game can be promoted.

Even the interview process must be as fast as possible. It must be stuck at every time node and no extra time should be wasted.

The interview only lasted three days, with more than 200 people interviewed in total. Zhu Youxing gave full play to his strong energy in the past.

There were more than 170 interviewers in total, and more than 120 people passed the interview.

Then we officially entered the development of Fortnite.

In fact, the original Fortnite did not start with battle royale as the core gameplay.

However, due to the sudden appearance of a popular battle royale game, Fortnite followed suit.

In this world, Zhu Youxing simply put all other Fortnite gameplay aside and focused on the battle royale.

Other gameplay can be added slowly in the future. After all, this is a long-term game.

Marcus officially came to work the next day after the interview.

It's just that their big boss Zhu Youxing is still focusing on the interview work, which makes him mistakenly think that the first few days may be relatively easy.

However, when he followed the HR specialist's guidance to his work station, he found that computer equipment and a printed paper document had been prepared at his work station.

That paper document was a game development plan specially written by Zhu Youxing that had already been laid out.

Marcus is a program developer. What he is now responsible for is writing game code and writing the so-called function of hoeing the ground and dismantling items in the game into the Unreal Engine development environment.

This was not a problem for Marcus. The goals of this type of program were very clear. He estimated that he should be able to complete the job in about a week.

What surprised him was that besides his own workstation, he saw similar development plans on other people's workstations.

Moreover, these plans seem to be aimed at different types of work. It is impossible for me to focus on developing the function of dismantling items here. Others are also doing similar things. That would be duplication of work.

In other words, the current boss is so detailed that he has requirements for everyone's work.

Is this boss so hands-on?

It was different from what he imagined.

However, there is also an advantage to this, that is, you can directly execute the work according to the order, without unnecessary thinking, and you do not need to use your brain to think of ideas.

In this case, the game development efficiency is still quite high.

This suddenly made him wonder, is it really possible to finish a large-scale game in half a year?

Over the next two days, new people entered the company one after another. They had the same experience as Marcus. They placed their development tasks at the workstation and then completed the tasks.

They also have an industrial management system on their respective computers. After completing the work, they can report it directly, and then there will be new work waiting for them.

This time, employees are not particularly required to do anything autonomous, as long as they complete the work step by step.

Zhu Youxing had to do the overall planning alone, since time was tight after all.

(End of chapter)

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