In May, the pn2 game console was officially launched, priced at $299 each.
This is the world's first 32-bit game console, the first game console that can run 3D graphics games.
The first games include a racing game made with 3D graphics, and Surui Electronics' specialty role-playing work Sun Knight 3D.
If players bundle the two launch games plus the pn2 game console, they can also get a certain discount and can buy them all for about $400.
Different from Need for Speed on SFC, the racing game rendered by 3D graphics gives players a real feeling, as if they are really driving a car.
This game was also produced by American employees recruited by Surui Electronics in its North American branch.
When they first joined the ranks of video game production, they fell in love with game production, and immediately delivered an answer that made Suri Electronics very satisfied.
A real racing game based on the relatively popular rally games in the United States. At the same time, it seems that in order to compete with Youxing Electronic Entertainment, Surui Electronics did not know how much it paid, and began to invite more than 20 people.
There are car companies licensing brands in different countries, and the battle seems to be much bigger than that of Zhuyouxing.
The initial first impression of this game is also very good in the eyes of players.
When the pn2 game console was released, it caused a small craze. After all, it was the first console in the world that could run 3D games. The two 3D graphics games above were indeed very attractive, especially that one.
Racing game.
As for Sun Knight 3D, that one is a little rough, because Surui Electronics cannot yet imagine how to make a real 3D game.
The 3D racing game is just created according to the old way of making games before. The basic rules of game production have been basically laid down for racing games on 16-bit game consoles, so the production is not particularly difficult.
The sales volume of the pn2 game console immediately reached 200,000 in the first week, and the number of users who purchased the bundled package exceeded 100,000. The sales including games in one week reached more than 80 million US dollars, which is a very good result.
Many players are very loyal followers, and they have been playing the pn1 game console from the beginning.
Since Surui Electronics was the first to enter the US market, many players tended to prefer Surui Electronics.
Even if the quality of the video game is slightly poor, it is still enough to be played happily.
At worst, players can buy another SFC game console to play. Anyway, in the field of electronic games, you only need to buy games. Now American players can still afford to spend on a few dozen games, unlike in Japan.
Relatively more conservative.
This achievement also made the top management of Surui Electronics slightly satisfied. They simply relaxed the previous tightening policy on Hayakawa Ueto and gave him more budget, so that he could be more liberal to develop more and more advanced products.
Fun video games.
And no matter what industry once there is money, the speed of development will never be slow.
Just after the first week of sales ended, Surui Electronics immediately announced the establishment of three game studios to produce different types of games, including a studio specializing in the production of baseball, football, basketball, and rugby games.
There is also an action game studio that plans to imitate Yuxing Electronic Entertainment’s Street Fighter.
As well as creative studios that develop more types of projects.
As soon as the news was announced, American players became even more happy. The momentum continued unabated in the second week, with sales of game consoles remaining at around 170,000.
They like high-tech things the most. Sometimes fun games can boost sales, and excellent graphics can also boost sales.
It's just that fun games tend to last forever, but games with good graphics can only harvest one or two waves of leeks at most before they show signs of exhaustion.
In addition to Suri Electronics, Lierda Corporation in the United States also announced that it is developing its own 32-bit game console and promised to release it on Christmas. It seems that it also wants to get on board quickly and make a wave of hot money along with it.
Sales of hundreds of millions of dollars in two weeks are already a figure that cannot be ignored.
Although the money that actually reaches the hands of the manufacturer may only be about one-third at most, it is still amazing.
Converted into Japanese yen, the profit would be in the billions.
Manufacturers in Japan were also a little shocked.
Only then did they realize that Surui Electronics seemed to be a good choice as well.
They are not weak at all in the United States now, but of course they are still a little worse than Yuxing Electronic Entertainment.
On the other hand, things look calm at Yuxing Electronic Entertainment.
Because recently Zhu Youxing has been busy expanding the company's employees.
With the development of electronic games, it is no longer possible to develop using the small workshop model of a few or a dozen people in the past.
Today's 16-bit game consoles can barely allow a dozen people to develop games together.
But once we enter the 3D game era, developers of a game often need hundreds or thousands of dollars to calculate.
Surui Electronics and several other companies don't seem to realize this yet.
They simply use the most basic programming methods to program 3D graphics games.
This workload is different from that of 2D games in the past, but now they only want to speed up game development as much as possible, and recruiting employees has been put on the back burner. It seems that Hayakawa Ueto has some foresight and has always maintained
In the recruitment announcements in the United States, employees are constantly being recruited, but the frequency of recruitment is also not high.
As for Zhu Youxing, his company's employees almost double in one month.
Zhu Youxing must start planning for the future.
If you wait until the 3D era truly arrives in the future to recruit a sufficient number of employees, not to mention the training costs, it will also greatly slow down the progress of your game development by then.
Time is far more important than money.
From the first to the tenth game development team, new employees will join each team every day, and then old employees will teach them and guide them to develop games, so that they can become as proficient as possible in the game development process.
The two groups dedicated to developing game hardware have also expanded to four, and each group has also expanded to more than fifty people.
However, the four groups are still led by the same person, and that is Airi Hayasawa. She can most faithfully convey Takeyusei's will and ensure that the development of game hardware will not go astray. No one else, Takeyusei, will
I believe that only Airi Hayasawa is qualified for such a job.