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232 Game Engines

"I've already played this game."

"Uh-huh."

"I can only say that the quality of the game is quite satisfactory and it did not fully meet my expectations."

"..."

"But I can see your efforts. It's just that you haven't come out of the inherent framework in a short period of time. But it doesn't matter. I'm here to give you some help. Are you in front of the computer now?"

Norman quickly said: "Wait a minute! I'll go to the computer right away."

Zhu Youxing said: "Don't be so anxious. I just asked for your email address. I will send you a link to download the file. It is a download link on the internal network. There is also a description file in the download link to tell you.

How to use this thing? I think this thing should play a big role in the development of your future games."

Zhu Youxing personally assured that a downloadable software can be of great help in game development, which immediately reminded him of current software such as ps and cad.

His eyes widened slightly, and he couldn't believe it.

Does making a game also require special production tools?

But video games are different from software like PS and CAD.

The functions of those software are relatively simple, and at most they make achievements in their respective fields.

Video games include the construction of the large framework of the game itself, game animation, game music, game cg, etc.

The game as a whole is too complex.

If described accurately, the digital special effects category in the film industry is somewhat similar to the tools used in video games, and the two parties can even be used interchangeably to some extent.

However, digital special effects in the film industry has just started. So far, no company can help all aspects of film production using just one piece of software.

However, he still asked with some expectation: "Um, CEO, I want to ask something about the thing you just told me was very helpful. Isn't it software that can make game development easier?"

Zhu Youxing did not deny: "Yes, it is such a software. I now think that such software should play a big role in your development. In fact, we have been developing this software for a long time, but

It has never been used, and is always being debugged. The purpose is to ensure that this thing can be more perfect."

The software Zhu Youxing is talking about is naturally the game engine.

This thing is the core and the foundation in the industrialization process of video games in later generations.

The role of the game engine is to help developers reduce the frequency of ineffective duplication of work.

Sometimes the program content of some games is interoperable, and programmers have to type the exact same code again every time they develop a game. This is really a waste of energy, and the programmers themselves will also doubt themselves during the development process.

Am I a cutting-edge technical white-collar talent, or a robot that can only do repetitive work?

In future generations, any large game company will never be able to develop large-scale games independently by bypassing the game engine.

Because the repetitive program code of large-scale video games at that time has increased exponentially compared to today.

If there was no game engine, to develop a video game that was equivalent to Red Dead Redemption in its previous life, it is estimated that the number of developers would have doubled and the development time would have been extended by at least two to three years.

This makes it difficult to control costs, which is a huge loss.

After receiving Zhu Youxing's affirmative answer, Norman ran to the computer almost immediately, then turned it on and entered his mailbox.

He already saw a download link in his mailbox.

The file name on the download link is for a piece of software called Unreal Engine.

engine.

Calling a software for developing games an engine, which is originally used as an engine for automobile machinery, does not sound inappropriate at first glance.

A software that powers video games.

He opened his eyes slightly, downloaded the instruction file immediately, and began to look at it carefully.

"Norman? Norman, are you still there?"

"Ah!! Sorry CEO, I was so excited that I forgot to talk to you on the phone."

Just now, Norman was so excited that he ran to the computer and forgot to make a phone call, so he quickly apologized.

"It doesn't matter. You can slowly study this thing. I hope it can help you. This thing is also experimental in nature. I also hope that this thing can help more people in the future and let this thing be carried forward all over the world.

.”

Norman said in surprise: "CEO, if this thing can speed up the efficiency of game development, it must be a super artifact. Normally we should keep this thing strictly confidential, but you seem to be planning to make it public?"

"Why not?" Zhu Youxing asked.

"this……"

The game engine should be regarded as an advantage of the company. It can reduce the cost of repeated game development and improve the efficiency of game development. This is already an amazing thing. Under normal circumstances, it will be hidden and used by itself for at least three or four years.

Until you can no longer hide it, then make it a little public.

But Zhu Youxing didn't think so at all.

He hopes the game can be developed faster.

Hiding it like that is completely detrimental to global game development.

And he didn't say that he wouldn't want anything in return for making it public.

For this reason, he has already formulated a series of game engine usage rules.

For example, your own company can use it for free, but a company that exclusively owns its own game console needs to pay a certain basic fee, and then a percentage will be divided based on the other party's sales performance.

If I promise them that this thing can reduce their development costs by at least 10% or even 20%, they will absolutely not be able to refuse.

Moreover, this is not just a monetary gain.

Zhuyouxing also intends to follow the rules of the electronic semiconductor chip field.

In the field of electronic semiconductor chips, the few companies that almost have a monopoly on technology will require real-time connections with companies that purchase their products.

Semiconductor chip companies can accept all data from the chips produced by the purchasing company around the clock.

According to them, this is to help users better use their products, and through continuous optimization of data, they can form a terrifying order of magnitude suppression from the data level.

Any company that wants to enter this industry in the future will be unable to compare with itself because of the terrifying amount of data.

Zhuyouxing plans to make it available to the public for use, even if Surui Electronics wants to use it, but they must feedback all usage data in real time so that they can optimize the game engine itself faster.

Let this game engine make it better and better, and finally become the only dominant game core in the world.

This is more interesting than making that little money.


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