"President, this is the sales data for the week just sent from the United States."
"Okay, put it aside, I'm still holding a seminar online, I'll take a look at it later."
"Understood."
The little secretary left the office, and Zhu Youxing started typing on the keyboard in front of the computer again.
What appears on the computer is a chat window.
At present, there is already a quite mature chat software. Recently, Zhuyouxing has mainly used this software to communicate remotely with people in the United States and other departments.
They are usually very busy at work, so naturally they cannot have meetings every day, so they can only communicate in this way.
The current video game that Zhuyouxing mainly promotes is Doom, and this time Zhuyouxing not only wants to push Doom to game consoles, but also to personal PCs.
In the current American market, the personal PC market also occupies a large share.
Moreover, this is a market that everyone can join and is rapidly taking shape. He plans to directly follow the model of Steam in the original world and build a PC-side content platform, but now he has to take steps step by step.
When Wish the World's Steam was founded, it was only used as a verification and online platform for its own game Half-Life. It was only later that it gradually developed into a diversified game platform.
It is more convenient to use a keyboard and mouse for first-person shooting games. Zhuyouxing must admit this. Even if Microsoft in the original world made the world's number one game controller, it still cannot compare with the keyboard and mouse that bring to first-person shooting games.
quality experience.
With a mature game engine and a good idea, everyone including the engineering development team already knows how to make it. Bamboo Games only needs to control the key links.
For example, in what form should Doom be displayed? Should it be too violent and bloody? If it is too violent and bloody, it may irritate children. Then we must start to consider the game rating system to ensure that the industry can have its own
restrictions.
If the industry is not self-disciplined, it will be met with an iron fist from the government, which is a bit overwhelming.
So Zhu Youxing has always paid attention to this.
At this moment, the research and development of Doom is already halfway through. The programmers have finally completed the large framework of the game after hard work. Now it is time to fill it with various contents to make the entire game world richer.
To put it simply, Doom is an exciting game about fighting monsters. As for the story of the game itself, there is not much description at the beginning. This game is a game that emphasizes gameplay over plot, as long as it is fun enough.
This is the tone set by Zhuyouxing from the beginning, which also saves the people below from unconsciously going astray.
According to the current development speed, as well as the development speed of the GS1 game console, I am afraid that it will not be officially released until at least next year, but Zhuyouxing believes that this game will definitely detonate the market the moment it is released.
After the online meeting, Zhu Youxing glanced at Yinan Game Network.
Now that this website is more mature, Zhuyouxing has developed the habit of reading it at least once every day.
After roughly scanning the news of the day's game industry, Zhuyouxing closed the web page.
But what slightly concerned him was whether the content of the advertisement was a bit too much?
It seems that I will have to find an opportunity to contact Murakami Kazuo in a few days and ask him if he is short of money for maintenance and operation. If he is not short of money, he can use his online name to support part of it.
Then he picked up the weekly data report submitted from the United States.
I have to say that the United States is really a pretty scary market.
As much supply as you can produce, they can swallow up.
Now the production rate of SFC game consoles here has reached 100,000 per day, which means that more than 30 million game consoles can be produced in a year.
About 50,000 of these were reserved for the Japanese market, and the other 50,000 were sent directly to the United States.
In the United States, various department stores and supermarkets of all sizes can sell as much as they purchase every day, and it is the best-selling product at the moment.
On online shopping platforms that are gradually gaining momentum, there are already posts about selling game consoles at high prices.
Zhu Youxing was also a little helpless about this.
It's not that he doesn't want to increase production.
Now he has begun planning part of the gs1 production line, and the previous foundry has prepared production line upgrades.
Then there is fc, which has been occupying a small part of the production line. Even if sfc and gb are the mainstream of profitability, they will not be able to expand in the short term.
This kind of thing can only be done slowly. It's really not that Zhuyouxing doesn't want to increase production, it's just that Americans are really good at buying it.
Nowadays, the weekly sales of game consoles and game cartridges have remained stable at more than 300,000.
This was the peak reached around May, when production bottlenecks were encountered.
It just so happened that in May, the sales data of SFC in Japan and the United States reached tens of millions. Of course, a celebration banquet was also indispensable. This also caused quite a shock in the industry. In two years, an electronic product
The sales data exceeded 10 million, which really can no longer be described in ordinary terms.
According to market research conducted by Minoru Matsuhashi, only by expanding the SFC production line to a daily production level of 200,000 can we barely meet the needs of the United States.
And in addition to the United States, there are other markets overseas, such as the European Union, Canada, Mexico and other countries.
The United States is just richer, but the spending power of countries such as the European Union is also not bad.
In this case, the daily production of 200,000 yuan may be too much.
It seems that he needs to find some people to deal with this matter.
Most of the basic sales data of our own games are very encouraging.
The most outstanding one among them is not Street Fighter or street basketball, but the second-generation ray gun duck shooting game.
The current sales volume of this game in the United States has exceeded 4 million, which means that as many units of SFC were sold in the United States, there were as many ray guns sold, which is very scary.
After reading the data, Zhu Youxing noticed that there were a few pages at the end. He opened it and found that it came from the sales data of peer products that could be investigated.
There are currently more than ten game console brands in the United States, and it is obvious that many industries have entered the gaming field.
There are even more companies entering game development, now more than 300, and they are all working for different platforms and developing a variety of games of varying sizes.
After a cursory glance, the sales data of these game consoles can only be said to be slightly eye-catching, but compared to Yuxing Electronic Entertainment, they are too weak.