Mario 64 was also a groundbreaking game, which almost laid the foundation for 3D gaming.
Through this game, I will tell the world about the general approach to 3D third-person games.
Then when the Legend of Zelda and Ocarina of Time appeared, it completely established the rules of 3D games and was the originator of almost all 3D third-person adventure games.
Of course, players in this world don't know this now. They are currently watching Zhu Yuxing playing the latest Mario 64 on the TV.
"This time, through the powerful gs1 function, our Mario has entered the 3D world for the first time. In this world, Mario has more room for expansion, and Mario himself also has more diverse ways to play."
Zhu Youxing explained to everyone while playing.
In the picture, Mario comes to Princess Peach's castle through the pipe of the water pipe.
This is the first time that the castle has been presented to the public in 3D.
Compared with the previous Mario 64, the picture quality produced by Zhuyouxing this time is obviously better. After all, the performance of the game console itself is already strong enough, and the development team is also powerful enough, and the current technical strength can fully support it.
The development of a game.
Through the operation of the handle, people finally understand the function of this joystick.
Through the control of the joystick, the characters in the 3D scene can move and change the perspective in a smoother and freer way.
The left joystick moves the character and the right joystick moves the perspective. This operation logic is very comfortable, much more comfortable than the dry movement of the perspective using the mouse.
Mouse and keyboard may only have an advantage in real-time strategy and first-person shooter games. In other games, controllers are more popular.
The demonstration lasted for five minutes, which almost gave an overview of the initial plot of Mario 64.
Players are already somewhat intoxicated by it, and they are all beginning to imagine the scene when they play Mario 64.
After the demonstration of Mario 64 ended, this face-to-face meeting also came to an end.
This face-to-face meeting was filled with so much content that it even overflowed.
It is estimated that this kind of face-to-face meeting will rarely happen once every five or six years.
The players are naturally very satisfied.
Because they have many brand new games waiting for them to play, this is the happiest thing for players.
After the face-to-face meeting, the number of communication posts in the community began to explode.
Those TV users who had just watched the live broadcast also quickly flocked to the community forum to discuss excitedly.
Some are talking about Need for Speed, and some are talking about Mario 64.
In comparison, there are very few discussion topics about gba.
Because the new gs1 console stole all the limelight.
The players are happy, but the pressure on their colleagues is now beginning to increase.
It can be said that Zhuyouxing’s face-to-face meeting directly raised the production level of the game to a huge level.
In the past, game production could only be described as sprinkling water. Some small teams of seven or eight people were formed, and then they could start developing the game. The production cycle of the game usually did not exceed half a year.
But when the 3D era arrived, and when Yuxing Electronic Entertainment's 3D games were launched, they truly realized that video games no longer seemed to be the small size they used to be.
Among many colleagues, Ueto Hayakawa brought everyone in the department to watch the face-to-face meeting in the company.
As soon as the face-to-face meeting ended, Ueto Hayakawa called these people to the conference room for discussion.
The developers in the department can make one thing very clear: the difficulty of developing these games of Youxing Electronic Entertainment has been greatly improved compared to the past.
It can also be seen from this that Youxing Electronic Entertainment has probably been preparing for this for who knows how many years, perhaps earlier than people think.
On this point Hayakawa Ueto obviously knows better.
Not long after sfc was released, he already learned from some side internal information that Yuxing Electronic Entertainment planned to develop a game console with 3D graphics.
That time should be 1995.
If we count from that time, the development of the game console took three years, and then multiple games were developed simultaneously.
Now Hayakawa Ueto suddenly remembered something.
That is when sfc was about to be forcibly open sourced by the United States, some game studios of Youxing Electronic Entertainment quickly developed some fast-food games.
Each game is very small, with an average of only ten to twenty hours of play content. Of course, the price is also very low.
Hayakawa Ueto, who has been working hard in the game industry for several years, judged at that time that the development speed of these games would be very fast.
Especially with the technical capabilities and talent pool of Youxing Electronic Entertainment, the speed will be even faster.
A game developed quickly in this way will not consume too much energy, and there will be no overtime work.
But it happened that during this period, the employees of Youxing Electronic Entertainment began to work overtime and catch up on work.
All outsiders thought that it was Youxing Electronic Entertainment working frantically to make some cheap fast food games, preparing to make a final profit.
But from his years of dealing with Yuxing Electronic Entertainment, he knew very well that the pursuit of the young president Zhu Yuxing would never be so perfunctory.
At that time, he only had a vague hunch, but because he couldn't get any substantive information, he didn't dare to draw any conclusions.
But now, he can confirm that the previous busyness of Youxing Electronic Entertainment was in preparation for this outbreak.
For some reason, Hayakawa Ueto was actually very happy to see that this competitor was so strong.
This represents a brighter future for this industry.
So as long as Surui Electronics develops steadily, video games may become one of the company's pillar industries.
Now, as his father's retirement is approaching, what he needs to do now is to find ways to build his own team as quickly as possible.
Just start with video games.
He had to find a way to get more financial support. Now he decided to take a gamble and invest more money at all costs. Success or failure would depend on this.
Zhu Youxing gave him a lot of confidence, and he was confident that his bet would not fail.
Some colleagues in the United States felt bad after watching this face-to-face meeting.
They watched the live broadcast during the day, which directly caused their mood to be very bad throughout the day.
These are the guys who deliberately targeted Youxing Electronic Entertainment before.
Seeing that Youxing Electronic Entertainment seems to be really coming back to life, it is really very uncomfortable.
The most important thing is that the speed of Yuxing Electronic Entertainment's resurrection is really fast.
As soon as the new regulations were promulgated and finalized, Youxing Electronic Entertainment followed up with a big move, which was actually a bit of a slap in the face of the U.S. Department of Justice.