At the end of 1998, Yinan Game Network conducted a game selection as usual.
And this time the game selection is also very utilitarian. Except for the Game of the Year, which gave Wario on GBA a big turn to commend this game for its pioneering role in the industry, other game selections seemed to be mixed.
There are some elements of interest.
Yinan Game Network seems to be heading in a direction of no return.
As the original founder of the forum and website, Kazuo Murakami, he announced on the day the game selection was announced that he would voluntarily leave the company he founded, and transferred all the shares to his father, and then went to Tokyo University to study.
I'm majoring in computer science.
Kazuo Murakami is also a person with a lot of stories. He founded the Kazuo Game Forum just when he was in junior high school, and then gradually developed it into a selection organization with certain influence in the industry. This is very powerful.
The authority of Yinan Game Network has been established in the past few years.
But as the founder, Kazuo Murakami announced that he was leaving voluntarily when Kazuo Game Network became more and more famous. No one knew what happened.
He didn't explain anything to the outside world. Everyone just thought it might be because Murakami Kazuo wanted to concentrate on his studies?
In short, there are many people speculating, but this is just a small tidbit in the industry and does not cause much waves.
If Takeyusei was paying attention at this moment, he might ask Murakami Kazuo what was going on through his trumpet account on the Internet.
In Takeyusei's view, it is definitely not that simple for Murakami Kazuo to voluntarily leave the website he founded. But now Takeyusei has put all his focus into the development of Final Fantasy 7 and has not had time to pay attention to outside news for a long time.
In particular, only Takeyusei himself knew about the connection between Kazuo Game Network and Takeyusei. No one else knew about this connection at all. When Murakami Kazuo had a problem, no one thought to mention it to Takeyusei.
At the company headquarters, game development has entered a critical period.
The first is the production of special effects animation for the game, as well as the production and processing of 3D characters.
The performance of the current GS1 game console is equivalent to that of the previous PS2, which means that the graphics of the original Final Fantasy 7 can also be improved to a certain extent.
The previous version of Final Fantasy 7 was just in the transition period of the 3D era, and all technologies were not particularly mature.
Although this world is also in this period, due to the leadership of the foresight of Zhu Yuxing, and the fact that the technology tree of this world is faster than that of the previous world, it is completely possible to make the original version of Final Fantasy 7
The picture will be more refined and the CG animation effect will be more beautiful.
This time, the investment in CG special effects alone quickly exceeded 40 million US dollars, and this is only the middle stage of the main plot of Final Fantasy.
There will be more grand battle scenes later, which will also cost a lot of money.
Zhu Youxing previously said that the development investment was US$100 million, but in fact he had already prepared to exceed the budget.
At least 150 million as a base.
And with such a huge investment, the CG effects of Final Fantasy 7 are naturally quite good.
Its performance on CG is at least comparable to the CG graphics of the Warcraft 3 era. The characters are already very three-dimensional and the scenes are equally exquisite.
Similarly, under such CG animation development effects, the experience accumulated by the Unreal Engine development team and the special effects team has also increased. Now each of them has become the strongest person in special effects, even in the film and television industry
It's also possible.
In addition to CG special effects, the development progress of the game has also entered the middle stage.
If nothing else happens, the first trial game should be promoted simultaneously when gs1 is officially released.
Takeyusei has already made the decision to build the first chapter trial of Final Fantasy 7 into gs1.
On the one hand, it is an opportunity for all players who buy a game console to experience Final Fantasy 7, which is a disguised promotion. On the other hand, it can also demonstrate the performance of this machine through the powerful graphics of Final Fantasy 7.
The polygons of each character in the original Final Fantasy 7 look angular, and certain scenes must be sacrificed under forced circumstances. The number of participants must be reduced to less than three people to ensure the overall stability of the game.
In addition, the rich combat and equipment systems of the original Final Fantasy series have been reduced to a certain extent.
These are the regrets of the original version of Final Fantasy 7 in the previous life.
But this time Zhuyouxing doesn’t have to worry about these problems.
The performance of gs1 can ensure that Final Fantasy 7 can be created as much as you want without worrying about the performance constraints of the machine itself.
However, the setting of three-person team battle can still be retained. Three-person battle is just the number that most players can handle. If it exceeds this number, some players who are first exposed to this type of game will be somewhat confused.
Because Final Fantasy 7 is not exactly the same as traditional turn-based games, you also need to time the battle correctly. If you don't time it right, there will be a crisis.
However, you can feel freer when it comes to character creation.
A bunch of angular Q-version images in the previous life have been overturned. Q-version adventures in the world can be retained, but the shape must be more rounded to make the characters less angular.
Then in the battle scenes, the image of the main character must be close to the real person, and the picture must be better.
Combat is the most important element of this game, so naturally all resources should be invested in the combat scene as much as possible.
In this way, the date originally scheduled for the release of gs1 is gradually approaching.
June 1, 1999, was the day when gs1 was officially released.
After more than half a year of intense publicity, which cost more than 70 million US dollars in publicity and distribution costs, gs1 has finally been released.
Players have already been impatient.
None of the previous GBA releases were as big as this one.
The previous GBA actually broke the industry record, with sales exceeding one million on the first day. After more than half a year of sales, GBA's global sales have also successfully exceeded tens of millions. It is completely unstoppable.
None of the handheld devices of other peers can play this game.
The most important thing after all is the quality of the game itself.
No one has more good games than Youxing Electronic Entertainment.
In the past, Surui Electronics was able to take advantage of the picture by relying on better machine performance.
However, GBA is a complete 32-bit chip. Although it limits the expressiveness of 3D games, it also gives 2D games more room for development on GBA.
Surui Electronics' handheld console became an obsolete product, because they did not expect that Yuxing Electronic Entertainment would jump directly to skip the 16-bit chip and go directly to the 32-bit era, which caught them off guard.
Surui Electronics is in such a bad situation, and American companies such as Lierda and Hongguo Company are even worse in the game consoles and handheld consoles they develop.
These people who only value physical assets are still stubborn and have no other ideas at all. They still insist on being led by physical development. Now they have an attitude of just eating and waiting to die. They have lost the enthusiasm they had when they entered the game industry.
lofty.
At this time, looking at the other side, a group of people suddenly appeared.
That is a new company, and the name of the CEO of this company is: Huck Brown