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329 high-quality animations

Nowadays, Crystal Overture has long been one of the pieces of music that many players are familiar with.

Because this is the official music of Final Fantasy, and the Chocobo Song has never been absent from the series.

Of course, the more important thing is that this song is really beautiful.

People in the music industry also spoke highly of this piece, and a professional music review magazine even published a special discussion article on it.

It was also because of this song that people in the music industry discovered that video games can also produce good music. Why hadn't they been discovered before?

Later, there was more and more exploration of game music, and more and more game music was gradually recognized by the social industry. Some of the soundtracks became popular songs. Youxing Electronic Entertainment also relied on the external publicity of these music.

Make some extra money using licenses.

Accompanied by the tune of Crystal Overture, the game screen officially begins.

First of all, unlike all past games, the starting screen this time is presented in full CG form.

And the picture effect of this CG is simply amazing, almost comparable to the most advanced film and television special effects at the moment.

Joshua's eyes gradually opened wide.

On the TV, there is a dark scene at first, and then little stars gradually emerge and start to rotate with the camera, just like a person is looking up and constantly changing the perspective to observe the starry sky. The background sound is also dubbed like the deep starry sky, giving

It gives one a feeling of grandeur.

But then, the starry sky scene gradually faded away, and a beautiful woman with red hair and wavy hair appeared in the center of the scene.

She looked directly at the camera with clear eyes, as if she were looking at a player in front of the TV.

Joshua was immediately attracted by this beautiful appearance.

This is a character made using full CG technology. It is different from a real person and lacks realism, but its beauty is perfectly preserved.

The background music also changed its tone at this time, and the tune gradually became slower, but it still had a sense of mystery.

Then the camera changed, and the red-haired woman stood up from a squatting position, and then she slowly turned her head, as if she was looking at something, with some doubts in her eyes.

Then she turned her body around, and only then did Joshua notice that the woman was holding a flower basket in her other hand. Her whole image immediately gave the impression of a flower seller.

The flower girl started walking, and the clicking sound of walking could be heard clearly. The camera also quickly retreated, and some new instrumental accompaniments were added to the background music. The music gradually picked up from a low point, and the sound of fast drum beats was heard.

It also seems to indicate what is about to happen.

As the camera retreated, the flower girl seemed to walk out of an alleyway and then stayed where she was, but the camera did not stop and continued to retreat.

Only then did Joshua notice that this seemed to be a modern scene.

By the way, he had heard on the Internet that the latest Final Fantasy game uses a nearly modern background setting, but adds some steampunk and magical elements.

It also caused some minor commotion at the time. Some players were looking forward to it, while others found the modern settings boring.

He doesn't feel much about it. He feels that only by playing it can he know whether the game is fun or not.

At this moment, he felt that regardless of whether the game was fun or not, the full CG animation at the beginning was already full of sincerity.

He had never seen such a well-made opening animation in any game before.

Even though he didn't know much about the details of game production, just looking at this picture, he felt that the price of this thing was definitely not low.

The camera continues to recede, and the drum beats in the background are getting faster and clearer.

Suddenly, the camera reversed faster, passing through modern buildings, and finally came to the top of the city, and the entire city was presented in front of Joshua.

Then, the game's title and logo appeared in a flash of light, a symbol that looked like a falling meteorite.

The title is the English title of Final Fantasy 7.

The music reached its climax at this time, and the music began to become passionate and dynamic.

Joshua's body seemed to be reacting at this time, and there was a faint sense of anticipation rising.

Is this... a ring-shaped city? There seem to be several steaming furnaces around it. Is it a building similar to a coal furnace?

If Joshua knows something about Final Fantasy 7 in advance, the official website has already introduced some settings related to the Mako Reactor, Shinra Group, etc., just to allow players to get involved in the game itself in advance.

But precisely because Joshua didn't understand anything about it, his inner curiosity continued to expand.

What kind of city is this?

Why is this city like this?

This seems to be a city that is at least 80% built with steel.

I have to say that the opening scene alone is of movie quality, and anyone who watches it will become curious about this city.

And just when he became curious, the scene showed a scene of train wheels running for a moment. It only lasted about 0.5 seconds, but it was just right to attract Joshua's attention again.

At the same time, the camera gradually pulled down again, but this time it did not return to the position of the flower girl, but moved to the side.

Several moment-by-moment clips of a train kept appearing, and the camera kept zooming in. Finally, the picture came to a top of a speeding train.

Joshua suddenly realized that the train scenes just now were all about this train.

At this time, the picture quality of the game began to change, and the picture quality instantly dropped by a notch.

Joshua also immediately felt a sense of loss. He hadn't had enough of the exquisite CG animation just now.

But now he can finally control it with the handle.

On the train that gradually came to a stop, a Q-version of a hedgehog-headed character rolled over from the train and landed on the ground.

Joshua noticed that he was carrying a huge sword on his back, and that sword was the big sword stuck on the ground in front of the game start interface.

This is definitely the protagonist.

Joshua was thinking so in his heart at this time.

In addition to this yellow hedgehog-headed character, several more characters quickly jumped off the train. One of them looked very burly, and one of his hands had been transformed into a machine gun. He looked at the hedgehog-headed man.

"Hey, hurry up and catch up."

The strong man waved his hand at the hedgehog, signaling him not to fall behind.

Joshua immediately pushed the left joystick to keep up with the strong man's pace.

Thanks to having played two games before, he has gradually become familiar with the new controller operation mode of gs1. Now he likes this new game operation logic and it is quite comfortable to hold.

This chapter has been completed!
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