Within a month of the release of Final Fantasy 7, it was a wonderful thing for many players.
But it’s not very happy for my colleagues.
For example, Surui Electronics, after they discovered the release date of Final Fantasy 7, they decisively moved some of their recent key games to release dates, preparing to avoid Final Fantasy 7.
But some other companies don't seem to care about this.
This caused their game that was supposed to have sales of at least 100,000 and 200,000 to suddenly drop to less than 100,000.
There are some small game studios that are crying, and they often don't have much money.
Fortunately, the game industry is booming, and game developers like them will not be short of jobs.
And apart from feeling sad, they don't hate Final Fantasy 7 too much.
Because they have also played this game.
This is a game that opens a whole new door for them.
A 3D game with excellent CG quality production.
Before Final Fantasy 7 appeared, only racing and first-person shooting 3D games had gone their own way.
Other types of games are still in the exploratory stage.
Later, Mario 64 created the standard for the third-person perspective. Especially after adding the joystick buttons of the handle, human hands can move the game character at the same time and continuously adjust the perspective. This also made the game suddenly progress to
The industrial era is only one step away from the modern technological era.
Now, the emergence of Final Fantasy 7 has allowed all game practitioners to discover the visual wonders brought by huge investments.
Admittedly, it would be no problem if Final Fantasy 7 still uses the old version of 2D graphics, because the core of Final Fantasy 7 is that plot is king after all.
But with the addition of new image quality, Final Fantasy 7 feels like a catalyst has been added.
A game that originally only had a very high impact instantly increased to 100 points.
No one can deny Final Fantasy 7.
Because it is almost perfect under current conditions.
Even if they are peers, even some game practitioners who are competitors, they will not have any dislike for Final Fantasy 7.
On the first day of release of Final Fantasy 7, sales once again exceeded one million.
Among them, Japan surpassed the United States, accounting for more than 700,000 sales.
The United States accounts for more than 300,000 sales.
Then on the second day, sales dropped slightly, to about 800,000.
At last count, sales in the first week totaled 5.1 million copies.
This data is quite terrifying.
So far, no game has seen such a high sales growth rate.
In the previous life, the sales volume of the original version of Final Fantasy 7 was approximately 13 million, but subsequent sales have no significant statistical significance.
And Final Fantasy 7 in this parallel world seems to be surpassing it.
After the first week's sales data were finally tallied, everyone in the three game development teams cheered.
The five million sales in the first week, if calculated based on the average price of a copy of US$69, would be a revenue of about US$350 million.
The total investment for Final Fantasy 7 including marketing costs is approximately US$200 million.
This is the first-party game of Youxing Electronic Entertainment. Excluding the physical production, sales, and transportation costs, which are about 30%, the rest belongs to Youxing Electronic Entertainment.
Grain
In other words, the mission of repaying the capital was achieved in the first week.
And the sales momentum of Final Fantasy 7 has not diminished at all.
Many players are joining it quickly because of the influence of people around them.
And this also boosted the sales of gs1 again.
In less than a year, the total sales of gs1 exceeded 20 million.
This data is also record-breaking.
Almost every time, Youxing Electronic Entertainment is on the road to breaking records.
Yuxing Electronic Entertainment has not released its own game sales data yet.
But other peers can roughly deduce that Final Fantasy 7 is a success just by relying on the popularity on the Internet and the scenes of frequent queues in offline physical stores.
It turns out that large investments can also be successful, so maybe you can really consider setting up your own game industry system.
With Youxing Electronic Entertainment leading the entire industry, they just need to follow Youxing Electronic Entertainment.
It didn’t take long for many large companies to announce their entry into the gaming industry.
Most of their main businesses in the past were related to the entertainment industry, so the transformation was naturally very simple.
Hot money has also begun to be invested in this industry in large quantities.
The voice of recruiting game practitioners with huge sums of money has gradually become louder.
However, they discovered at this time that the real elites in the game industry are now concentrated in the three major camps.
The largest among them is Youxing Electronic Entertainment.
Their in-house game development team already exceeds a thousand people.
Supernumerary teams such as professional outsourcing also have a scale of close to a thousand people.
Then there is Surui Electronics.
After many years of support from Hayakawa Uehito’s strategy of recruiting game developers with large sums of money, they also grabbed some outstanding talents from Yusei Electronic Entertainment in this battle for talent.
Their specialty games 3D Racing and Sun Knight have now gradually become high-quality games with four-star ratings, and they have their own leading actress.
Finally, the third company with a rich gaming talent pool is Huck Game Company, a new company founded by Huck Brown.
This guy who once founded Lierda, and then was ruthlessly proposed by Lierda, and now re-founded a new company, is already in his thirties, but his mentality is still as young as ever.
And he is full of ambitions and continues to expand his power.
At present, he has established a firm foothold on the PC platform, and also took the opportunity to acquire a studio that once developed PC online games.
This studio was once considered the first team to develop PC online games. The game they developed is also very famous now, called Dragon Treasure, which is an online game that combines traditional stand-alone RPG elements.
This can be regarded as the earliest prototype of an online game. Because of its unique role-playing and social attributes, it has become a game that many people like very much.
In order to acquire the studio, Huck Brown even resorted to borrowing money through gambling, and then purchased it entirely for US$100 million.
This is also the first act to provide clear pricing for the gaming industry.
A studio that develops a well-known game is worth $100 million.
From this we can see that the gaming industry is really going to take off.
These three major camps now almost control the voice of the global game industry.
It’s no problem for others to join, but they first need to overcome the talent shortage.