"Well, I want to ask, was this game created by the two of you together?"
After the bearded and bald man took a breather to explain, Zhu Yuxing took the initiative to ask about this man named Bourne.
Bourne took a sip of water and looked back at Zhu Youxing. He was surprised by the question Zhu Youxing asked.
This is the first person to ask him this question at the venue today.
"That's right, it's a game that Darnley and I made together. He was mainly responsible for the game rules and art design, and I was mainly responsible for the programs and numerical values. Both of us are also fans of group running, so we wanted to make the group running
The rules have also been added to the game, what do you think? Are you very interested, sir?"
"The method of this game is quite novel, but I am not particularly interested in the dice gameplay, but I am very interested in the world view of this game. What do you call doomsday style?"
"That's right." Zhu Youxing proactively asked about the world view of the game, which made Bourne very happy. "This world view is inspired by many disaster movies and zombie movies. We imagined a future era where mankind is at the end of the world.
Human beings are struggling to survive. In the game, we have also set many numerical values, including hunger, disability, hypoxia, suffocation, poisoning, radiation, etc.”
It’s really a wasteland-style worldview.
Zhu Youxing's guess was indeed correct.
There is indeed a market for this kind of worldview.
He didn't have much time to develop Fallout. Originally, this was considered a top game series, and its influence was also astonishing.
And people in this world have already begun to try to create it before him, which quite surprises Zhu Youxing.
This may mean that I can finally experience a game in this world that is enough to make me addicted.
At this moment, the player's face was almost touching the laptop screen, and it was obvious that he was completely immersed in it.
This means that this game has attracted at least one player, and is on a par with those ordinary games that make up the numbers.
Zhu Youxing looked around again.
This booth is really shabby.
The entire booth is just a unified construction style provided by the venue supplier.
They just put the Black Diamond Games Studio name on it and a few simple posters hand-drawn by themselves.
These two people either really don't have much money, or they don't care much about the promotion of this game.
But Zhu Youxing looked at the two men shouting vigorously, so he probably didn't have much money.
"Damn it! He died again! Why am I so unlucky? The dice always fail to hit the value I want!"
At this time, the player who was playing the game roared angrily, and then hit the desktop hard with the mouse.
The bald man immediately showed a distressed look, but he did not dare to tell the player directly, for fear that this would dissuade a player who was finally interested.
"Sorry sir, I gave you a bad game experience. This is still in the trial stage. We are constantly working hard to adjust the game values to make it acceptable to every player as much as possible."
Even though Bourne has a bald head and a big beard, and he is somewhat strong in stature, he is not vicious, and is actually very easy to talk to.
"Well...I'm not saying that this game is not good. In fact, I am...unlucky. I have never won in probability games such as gambling and dice."
Guli
Bourne is so easy to talk to, this player is embarrassed to complain.
In fact, he quite likes this game.
His playing time had just ended, and then the player took the initiative to ask for a trial version of the game CD. With Bourne's enthusiastic attitude, he signed the player's name and left his contact information promising that if any games were available,
If you have any questions, please call him at any time. He is online 24 hours a day.
Then it's the next person's turn.
This player can already continue to play the character more skillfully as soon as he gets started.
Because he had been listening to the game explanation for a long time.
Those who have the patience to stay are basically fans of role-playing games and doomsday-style backgrounds.
The combination of role-playing and a doomsday-style worldview is already very attractive to them, and they are naturally willing to stay and play.
And this person obviously has much better luck than the previous player, and the game will be smoother.
This actually made Bourne breathe a sigh of relief.
He really thought just now that there was a big problem with his numerical adjustment, resulting in a poor gaming experience.
But now it seems that the person just now is probably a non-chief.
However, Byrne has decided to add a minimum setting to the probability when he returns, at least not to make the non-Emirates experience too bad.
However, while this player was playing, the player behind him became a little impatient.
Because this game takes too long for every player to play, it takes at least half an hour. He was a little tired just watching it, so he gave up decisively.
He doesn't want to waste too much time on this game. There are many game feasts waiting for him at Yuxing Electronic Entertainment.
Bourne tried his best to stay, but there was nothing he could do.
He was a little annoyed that he didn't have more computers to allow more players to play at the same time.
It's all because they really don't have much money, and it's not easy to have a laptop for gaming.
"I'm a little curious. Isn't the game industry very hot now? It's usually easy for game developers like you to get investment, right?"
At this time, Zhu Youxing was chatting with Bourne again.
Bourne sighed helplessly: "Of course there are people investing, but their demands are too much. In fact, the two of us don't want to be tied too tightly. We have always been unable to negotiate with the investors in this regard, and that's what happened now.
This is what it looks like.”
Then, without waiting for Zhu Youxing to ask another question, he said to himself: "Darnley and I are planning to launch our works on PC first and see if we can sell some games, even if it's just one game."
Thousands of units, then our economic situation can be alleviated, and then we can consider expanding this matter."
It sounds like these two are still two guys with a bit of backbone.
Of course, investors are not fools. If this kind of small game studio does not have some outstanding achievements, most of them will be eaten up by the investors. They will either ask you for more than 30% of the shares, or directly take away the money.
Your people are bound to death by contract.
Of course, paying this price will definitely lead to equally generous rewards, such as a favorable development environment and sufficient funds.
This is a question of how much autonomy you give up to get how much resources. It all depends on personal choice. These two people are obviously the kind of people who want more autonomy and don't want to be tied to death.