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367 The rise of e-sports

367

Being able to persuade a person with potential to do something he likes to do again gives Zhu Youxing a sense of accomplishment.

Sooner or later, when such a person comes in handy in the future, he will be very patient and just wait slowly.

The second day of the Entertainment Consumer Exhibition also ended successfully. During this period, Youxing Electronic Entertainment announced many future game plans, as well as a new handheld console, an upgraded version of gba, gbasp, which is the first handheld console with a clamshell feature.

There is no improvement in performance, it just improves the gaming life of the buttons and the screen display effect of the handheld machine.

These improvements did not increase the price of the handheld console, but reduced the price of GBA by twenty dollars, and then allowed GBASP to maintain the original price of GBA.

You can buy a game console with better graphics than before at the original price, and this game console will be officially sold in a week. This time gbasp has sufficient reserves, so you don’t have to worry about not being able to buy it.

Some players are happy, some are slightly disappointed.

Because they actually want to see a game console with better picture quality.

However, judging from the current situation, it seems that this can only be the case.

The third day is the key release time for other game manufacturers.

Lierda and Surui Electronics also launched their own new game handheld consoles this time.

The handheld console market is currently booming, and according to industry estimates, Youxing Electronic Entertainment's share of the handheld console is actually not as high as expected. There is still a lot of market space, which is much better than the game console market.

Both companies are planning to focus on handheld consoles and strive to grab some market share.

The performance of both handheld consoles this time is very strong, and all of them have reached the level of GBA.

Moreover, GBA mainly plays 2D games, but the game consoles of these two companies can run 3D games stably, which suddenly makes the two game consoles look full of gimmicks.

Being able to play 3D games with close to console quality on a handheld device has become the headline promoted by these two manufacturers.

Of course, it is definitely impossible to achieve the picture quality of the console, but at this time there are no restrictions on advertising laws, so there is no need to worry about any trouble for such bragging.

As for Huck Brown's Brown Entertainment, they just continue to focus on promoting the game. Some people in the industry predicted that Huck Brown would launch a game console, but Huck Brown is much more cautious than they thought, and they continue to invest money in game development.

It seems that there are no plans to touch the game console in the short term.

This also allows Huck Brown's funds to flow better, and will not be easily held back by heavy asset investments such as game consoles.

In this way, the three-day entertainment consumption exhibition ended.

The players are satisfied.

The first Entertainment Consumer Exhibition showed the world the various entertainment methods of games for the first time.

In addition to those core players, there are also many non-core player groups participating in this exhibition.

This can also be regarded as expanding the audience of game players.

By the time the exhibition is over, what players are most looking forward to is the release of StarCraft.

This is a game personally supervised by the god of games, Takeyusei. At least you don’t have to worry too much about the quality of the game. The only thing you need to consider is whether this new type of game suits your taste.

At the same time, such an incident happened in South Korea.

The South Korean government announced a greater policy tilt in e-sports and encouraged consortiums to form their own professional e-sports groups.

At the same time, large companies can also jointly fund the establishment of e-sports events.

Unlike Yuxing Electronic Entertainment's e-sports event in Japan, this time it is supported by a national government.

If e-sports players perform well, they can receive the same treatment as those who win Olympic medals.

Gu Gu

Exemption from military service and many additional monetary rewards.

With the support of such policies, all the people in South Korea suddenly became very enthusiastic about video games.

Video games began to flourish rapidly in just two or three months.

The tax-free policy and e-sports support policy were fully established half a month before the release of StarCraft.

And several large consortiums in South Korea have collectively issued invitations to the world.

They founded an international e-sports competition called wcg.

The name of this wcg was provided by Zhuyouxing. As the promoter of e-sports, Zhuyouxing is still qualified to provide the idea of ​​a name, and wcg itself is indeed a name that is very suitable for e-sports.

The first wcg e-sports competition also set up several major projects.

Need for Speed, Street Fighter, StarCraft, Street Basketball.

These four projects are the main projects this time. Other small projects will be slowly observed over time. If they do have the potential to become e-sports projects, they can also become new e-sports projects.

And wcg also offers very attractive bonuses.

Previously, the prize money for e-sports projects hosted by Yuxing Electronic Entertainment was controlled within the range of 100 million yen, which is one million US dollars.

The winner gets 70 percent of the million dollars.

And wcg has the support of many Korean chaebols. In order to expand the influence of wcg, they happily gave a cash reward of two million US dollars to the winners of each project in the first session.

The two million dollars will belong exclusively to the winner, while the runner-up and third runner-up will receive US$500,000 and US$100,000 respectively.

Just this bonus immediately made everyone focus on South Korea.

Suddenly, gamers in the United States, Japan and other regions went crazy.

Anyone who thinks they have some strength is itching in their hearts and wants to join this competition.

Two million dollar cash championship prize.

Compared with athletes in traditional sports events, this is definitely not enough to watch, especially big sports such as football, basketball and American basketball.

It is even more impossible to compare with these.

But for ordinary people, video games are very engaging.

Everyone feels like they have a chance to win.

Except for StarCraft, a game that has not yet been announced, everyone who likes the other three games is very confident.

Players began to gather together and participate in this e-sports competition in their own way.

Snapped!

"This is all a joke. What's the difference between this and gambling?"

In a professional sports institution, a middle-aged man in a suit angrily threw the newspaper on the table.

There was still lingering smoke from the cigar next to him, and the expensive watch shone brightly as he threw the newspaper.

"Isn't this e-sports just a play for a group of decadent teenagers? This thing actually wants to come to the stage? Isn't this humiliating us?"

"Well, boss, please be patient. In fact, I think this thing is quite promising. Young people like this thing. If we also invest some money to establish an e-sports club and win over some Internet addicted teenagers, we can't do it.

It can become a popular target among young people."

"It's bullshit to pursue it. I don't agree with it. It's just lowering our own style!"


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