Surrounded by a large number of forts, Li Mingzhe's small force was not enough.
He didn't even think of building too many units that could demolish buildings faster. The purpose was to quickly explode troops and attack the opponent.
The final outcome was obvious. Under the eyes of everyone, he failed without any suspense.
When he watched his base being bulldozed by the gradually advancing forts, and then the other party led his army that had no ability to resist to sweep across the remaining territory of his territory, finally the word "failure" appeared on his screen.
The audience in the stands fell silent for a while.
Li Mingzhe also felt in a trance.
This feeling of failure is really uncomfortable.
Especially when we are still a little short of the final championship.
"Mr. Zhuyou, isn't this kind of play illegal? It looks so shameless."
A representative from a Korean consortium asked with an ugly expression.
He really wanted to get a positive answer from Zhu Youxing, so that he would feel much better.
Zhu Youxing shook his head.
"There are ways to deal with this kind of gameplay. It's a pity that this player did not adjust his strategy in time. But this is actually just the initial chaotic era of e-sports. Don't worry too much. In the future, when the tactics become more mature, this kind of stealing chicken will
It is difficult for other methods to have such a strong effect. At most, it will only disgust the opponent."
Zhu Youxing directly endorsed this winning method.
Even if this method seems really unappreciative, it greatly reduces the expressiveness of the entire game, which is actually not conducive to the promotion of the game.
Zhu Youxing has decided to let the interstellar development team continue to deepen the adjustment of the value when he returns.
There will never be the most perfect balance in this world, but we can't let a certain kind of gameplay have absolute dominance. That would be too homogeneous and boring.
By the way, maybe I can throw the hero system in Warcraft into StarCraft in advance.
Because of the emergence of heroes, the entry difficulty of Warcraft itself is much lower than that of StarCraft.
Even people with slightly poor operation skills can still get some better gaming experience.
While Zhu Youxing was thinking, Li Mingzhe on the stage had already walked off the stage in a state of despair.
His competitor happily walked up to Li Mingzhe and wanted to praise that Li Mingzhe was also an excellent opponent.
However, Li Mingzhe walked off the stage in a low mood, without giving the Carl player a chance to show off.
In the spectator seats, the audience also booed and booed, and they all mocked Karl for his rogue style of play.
If it was a frontal battlefield where the soldiers fought hard and failed, they might not react so violently, and at most they would be a little disappointed.
But being defeated by this kind of gameplay is a bit unacceptable no matter what.
But the outcome has been decided and no one can change it.
Karl entered the backstage rest room with a glowing face, and then waited for another showdown in the semi-finals.
The failure of a Korean player made the spectators in the auditorium tighten their hearts.
If another Korean player loses, it would be really humiliating.
Fried rice
In this era when e-sports has just begun to take shape, Zhu Youxing actually feels that this kind of thing is really normal.
Even the League of Legends system, which was quite mature in his previous life, would occasionally have one or two miraculous operations.
Unexpected things will always happen in e-sports, or in other words, this kind of thing will happen in all sports, it is inevitable.
Uncertainty is also part of the charm of sports.
It can be stressful, disappointing, and exciting at the same time.
If winning is too easy, it will actually make the audience find the process a bit boring.
What he wanted was drama, and his game promotion was just right.
Although the twists and turns in the Japanese game competition were not what Zhu Yuxing had expected, when he found out about it, he realized that it was a good opportunity, a good opportunity to pass through another party.
A great way to promote your own game.
The same is true for StarCraft today.
At this moment, people watching the live broadcast are not only Koreans, but also Japanese and Americans.
People in the other two countries didn't feel much about South Korea's defeat, but Americans took it for granted. They naturally thought they should be stronger.
Japan also understands that they don’t seem to be good at StarCraft, and it’s quite normal that they were all eliminated in the quarterfinals of StarCraft.
They were quite surprised that there is such a way to win. This method seems to be very simple to operate. Can they imitate it?
I am unable to participate in such a world-class competition, but it should be quite satisfying to occasionally win in this way on the competitive platform in the game.
The second semi-final has begun.
This time the two commentators were obviously much more cautious. They praised Li Mingzhe a lot before, but in the end Li Mingzhe lost. They were really afraid that their crow's mouth would poison the last single seedling. It would be better to focus more on explaining the gameplay of the game.
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However, this Korean player is more cautious than Li Mingzhe.
Perhaps it was because he saw Li Mingzhe's game with his own eyes, which made him aware of some of the sneaky tricks of his enemies, so he played more steadily during the game.
The American player seemed to be surprised that Carl won so easily. He didn't seem to use the turret attack tactic, but now he suddenly wanted to use this trick in this game.
This is almost like hitting the muzzle of a gun.
If it were a mature e-sports system in later generations, casually changing one's initial strategy like this would definitely be a sign of death, but they obviously don't realize this now.
Then, the American player made a spectacular splash.
On the one hand, he has no deep understanding of the tactics of fort attack. He just thinks that this move is really powerful. At the same time, he does not understand the racial gameplay of the Protoss thoroughly enough. He is really looking for a dead end.
In the second semi-final, the Korean players won, which helped the Korean players regain their dignity and stabilized the dissatisfied audience.
At the same time, they also had a pleasant feeling of letting out a breath of bad breath.
You deserve it, you deserve to use that despicable cheating method, you deserve to lose!
This sense of fun has actually inspired many viewers to be more interested in this game.
It can be said that the effect of this game is completely based on the depressing atmosphere of the first game.
Zhu Youxing thought about it for a while, this probably means that he wants to be strong but suppressed first, right?