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383 Confessions of Gold

383

Zhu Youxing has never considered himself to be an arbitrary person.

It's just that he has the experience of his predecessors, which allows him to move more smoothly in this world.

But this does not mean that everything Zhu Youxing said is absolutely correct.

Most other people have become accustomed to Zhu Youxing's success and almost deified him.

In fact, he was a little troubled.

This is not what he really wants to see.

He also hopes that more of his employees can stand up and each one of them can play their own role.

Among these people, Tsukino Aya seems to be such a person.

She raised her doubts without hesitation.

In the past, she had not had much involvement in the appearance and gameplay of game consoles.

Because she didn't think there was anything wrong with the design of those game consoles at that time.

But this time, she really felt that the design of this handheld console was weird.

The dual-screen game console gimmick is very nice.

But in this case, I have to make a game that is different from what I imagined in order to cater to the new handheld console.

This is not what Aya Tsukino wants to see.

Of course, Tsukino Aya can also ignore the function of the dual screen itself and continue to make games, and the games developed do not need to consider the function of the second screen.

It just still feels weird.

Zhu Youxing nodded: "Indeed, not all game developers can fully utilize the idea of ​​dual screens."

Tsukino Aya spread her hands and said: "In this case, wouldn't the dual-screen manufacturing of this game console be a waste? This is also equivalent to an invisible increase in the cost of manufacturing the game console. If you have the money to make dual screens, it is better to continue to enhance other

Game console features.”

Everyone else looked at Tsukino Aya with a slightly strange look.

I'm afraid there are not many people in the company who directly question Zhuyouxing's words. Zhuyouxing simply leaves the management of the company to professionals. He only occasionally provides opinions and general direction.

But when it comes to game development and the creative development of game consoles, no one has ever questioned it.

They all take it for granted that the games developed by Zhuyouxing are the best.

Countless cases in history have proven that there are actually some problems with over-deifying people.

But these people were still accustomed to Zhu Youxing's creative ability and did not think about questioning it.

However, if it was Aya Tsukino who raised the question, people would think it was quite natural.

Aya Tsukino.

This person is now considered the mainstay of the company, and he has a very close relationship with Zhu Youxing, so there is no need to worry if she raises any questions.

Takeyusei must admit that what Tsukino Aya said makes sense.

A game console with enough creative gimmicks is very attractive to players.

However, if a game console affects development and prevents developers from fully utilizing certain functions of the game console, it is actually equivalent to wasting the investment in unnecessary areas.

Especially since Zhuyouxing has decided to sell the game console at a loss in the early stages.

This difficult-to-use dual-screen function makes it even more unnecessary.

"Also, Zhuyou, haven't you always hoped that every new game console can be backward compatible?"

Zhu Youxing nodded: "Yes, this has always been what I hoped for."

"Then Zhuyou, do you plan to always make future game consoles dual-screen? Otherwise, your future backward compatibility vision will not be achieved."

Gu Xun

Every word of Tsukino Aya really makes sense.

At this time, Zhu Youxing became a little enlightened.

To be honest, even though he had always been relatively modest and didn't want to be deified, he still seemed to have been affected invisibly.

He naturally transferred some successful cases from his previous life to this world.

But what if you don’t adapt to the climate?

Moreover, its development trajectory is also different from that of Nintendo in its previous life.

In addition to hoping to produce sufficiently creative games, he also hopes to build a real game industry system and create high-performance game consoles for people to experience better graphics.

Then it's obviously inappropriate to follow Nintendo's old path.

It would be very risky to open the previous Nintendo DS series.

This new dual-screen game console was able to maintain sales in the early stage relying on its own lineup.

But it may be difficult for other game developers to master the essentials of dual-screen game development.

More importantly, there is really no way for dual-screen games to be compatible with new game consoles in the future.

Then some compromises must be made.

What Aya Tsukino said really makes sense.

Tsukino Aya's words also made some people present slightly stunned.

In fact, they all have some ideas.

But they all lost their independent thoughts because of the aura of deification of Zhu Youxing.

It wasn't until Tsukino Aya's reminder that they came back to their senses.

Airi Hayasawa said at this time: "Bamboo Games, I actually have a similar idea now. Such a dual screen will make the development of the game console itself more difficult, and it may not necessarily be widely popular. Of course, I am not a marketer.

People from the marketing department should actually investigate this kind of thing first.”

Zhu Youxing came back from his thoughts. He looked at the others and said: "Do you have similar thoughts now? I don't want you to deify me too much. I want to hear your real thoughts instead of blind opinions.

I'm right."

Someone said: "I don't think there is any problem with this. After all, I don't understand game development. However, dual-screen manufacturing will indeed allow the processor's functions to be shared a little more, and our manufacturing costs will indeed increase as a result."

Others also said at this time: "I think this idea is okay. I have several similar game development ideas in my mind."

Some of the people present said they liked it, and some said they didn't.

But most people who make good decisions start from themselves.

Each of them is a person with certain independent creative abilities in game development.

Their experience allows them to quickly imagine some dual-screen gameplay.

However, not everyone has as many creative ideas as they do.

These people are all game developers who have followed Zhuyouxing for many years.

Others don't get this treatment.

They really may not be able to develop high-quality dual-screen games.

Single-screen game development ideas have already left them racking their brains.

Tsukino Aya spoke again at this time: "My suggestion is not to use dual screens, but it doesn't matter whether it is a flip-top or not. You can consider adding a few more buttons to the flip-top, which will make game development more convenient."

Zhu Youxing stood up from his seat at this time.

He walked to the front of the conference room and drew a big cross on the nds handheld idea projected on the whiteboard.

Then he roughly drew a new appearance of the handheld machine below the handheld machine, and also added a few annotations.

Cancel the dual screen and transplant some of the costs to new functions.


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