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465 A Beautiful Creation Environment

With the guidance of professionals, the progress in building the world view of the game has been rapid, faster than Zhu Youxing imagined.

Only three months have passed and the game scene has been basically completed.

This is a Monster Hunter game, but it's not quite the Monster Hunter game it was in its previous life.

In fact, the first generation of Monster Hunter had many shortcomings. The first generation of Monster Hunter at that time was also like an attempt, an experiment with uncertainty.

Only by constantly trying will you gradually find a path to success.

In this world, the starting point of the first generation of Monster Hunter is already very high.

First of all, this game will be released on the GSL handheld console.

Originally, the GSL handheld computer had a built-in wireless connection module.

However, up to now, there are not many games that can use this online module. More people regard this module as a more convenient way for Pokémon to exchange Pokémon online.

Monster Hunter is a complete use of this kind of connection, allowing players to truly experience the joy of face-to-face connection.

This can also be regarded as paving the way for future online games, allowing players to gradually adapt to this online mode.

Then, when network services become more complete and advanced in the future, network connections can be fully developed.

After the scene is almost built, the next step is to create monsters that better fit these scenes.

With sufficient manpower and a creative environment with more room for development, the employees burst out with imagination that surprised even Zhu Youxing.

"President, this is a monster I imagined. This monster lives in a toxic methane pond and survives by devouring methane and special methane plants. Players will fight such dangerous creatures in a toxic methane environment.

Fighting, the fighting part will be extremely dangerous, which can well reflect the method of abusing players that you mentioned, president."

"President, my monster is a super-large mountain-shaped behemoth. Hunters can ride on special flying vehicles and carry a variety of super-large artillery shells, weapons, crossbows and the like to fight this behemoth to the death. Of course, I think

The difficulty shouldn’t be too high, mainly by showing visual impact on the size of this mountain-shaped behemoth.”

"President, I have a monster fantasy..."

"President, I..."

In addition to the artists and programmers who are responsible for daily creativity, the old biologist also submitted his own monster design.

And this old biologist is obviously more sophisticated in this aspect. He has even studied the group relationship of this brand-new creature. The advantages, weaknesses, and the basis of mutual restraint are written in great detail from top to bottom.

It can only be said that the creative environment within Yuxing Electronic Entertainment Company is really great. Even the elderly with gradually solidified thinking can become more flexible in this environment.

As for the fantasy of these monsters, Zhuyouxing has collected them all, because each one is indeed very unique.

The biggest feature of the Monster Hunter game is also the variety of monsters that have nothing to do with the real world, and are either fantastic, powerful, or amazing.

The high-quality monster design is the biggest plus point, and players will be addicted to such a monster environment and unwilling to leave.

However, it is definitely impossible to launch so many designs and ideas about monsters in just one game.

A game generally has an upper limit of content. Once it exceeds too much, it will be a burden for the players. This must be controlled well. It does not mean that the game content is unlimited and the quality is very high.

good.

Players have to slowly accept and adapt to it.

This is also a science.

The progress is gratifying, the creativity is great, and the spirit of the entire development team is also very uplifting.

It seems that in a while a relatively complete trial game should be produced.

At that time, we can put it on the market and take a good look at the feedback from players.

They can't wait to present such a rich world to players.

There is a lot of prosperity within Yuxing Electronic Entertainment Company, but in another industry, it seems a bit gloomy and gloomy.

Recently, the situation of several flash memory manufacturers in Japan is not particularly good.

With Surui Electronics' large-scale publicity of its own high-definition optical disc standard, it seems that many people in society are increasingly recognizing this and believe that optical discs will be the star of the future.

At the same time, CDs are also described by Surui Electronics as products with great collectible value like vinyl records. When this kind of product lasts for a long time, it will gradually become a very rare thing, and it can be taken out and enjoyed repeatedly at any time.

, Without any restrictions, large capacity and low cost, this is the biggest advantage of optical discs.

It can be said that Surui Electronics' hard-working publicity is very successful.

Whether it is the mini disc system of the pnv handheld machine or the Blu-ray disc of the own pnf home machine, it is now becoming more and more mainstream.

For this reason, Surui Electronics also spent heavily to subsidize a lot of coupons to encourage more people to buy their standard optical discs.

As another high-definition optical disc standard manufacturer as a competitor, it is obvious that it is not as wealthy as Surui Electronics in terms of distributing coins.

This should be the strength and confidence of the comprehensive electronics giant.

The Morgan Group worked hard to promote its own TV box-like products, but the results were not particularly good. Gradually, more and more film and television companies turned to Surui Electronics and used Surui Electronics' optical disc standards.

"I have long said that we should not have played with fire in the first place. Now we have driven away most of our former customers in disguise, and now they have all embraced CDs!"

In the company headquarters of a well-known flash memory manufacturer, the senior management angrily accused the guy who had decided to spread the news about the factory fire.

Originally, flash memory companies were gradually developing for the better, but suddenly they wanted to raise prices a little, and then used boring methods like catching fire to attract attention. Instead, many big customers began to worry that flash memory might be really unstable.

It catches fire at every turn, and the manufacturing cost of storage capacity cannot be compared with that of optical discs. In order to pursue cost-effectiveness, many customers have turned to cheaper storage methods such as optical discs.

Flash memory manufacturers have played themselves into it.

In addition to being easier to read and write and more portable, current flash memory cannot match the optical disc system in other aspects.

Moreover, optical discs have recently been developing in the direction of portability. Surui Electronics' mini discs are an example.

It is actually not impossible to make smaller ones in the future.

Of course, the future will definitely belong to flash memory, but from a current perspective, flash memory is indeed inferior to the optical disc system.

"What should we do? Find a way to lower the price and see if we can get customers to come back?"

"I'm afraid lowering prices won't help. After all, we certainly can't reduce the cost to that of optical discs."


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