"You see, this is a big 3D world. From the player's perspective, this world is very interesting and everything is so charming. But in fact, in the eyes of developers, the purpose is to deceive the players' eyes and make them believe that this world is Authenticity.”
On the floor of a certain game development team, Zhu Youxing personally acted as a commentator to explain the basic principles of the game to the three girls who suddenly arrived.
There are not many people that Tsukino Aya cares about.
And Takeyusei seemed to have some kind of spiritual resonance with Tsukino Aya. When Takeyusei saw that Tsukino Aya was particularly fond of these three girls, he also realized that these three girls seemed to be different from ordinary girls. people are not the same.
Facts have proved that this is indeed the case.
The three girls have begun to show full interest in game development, but at the same time they are a little bit shy and feel that they are not good at developing games.
This is normal. Now that I have gradually established an industrialized system for video games, game development is no longer something that can be done by just one or two people. Of course, independent games must be excluded.
Just like the film industry, what can really arouse the popularity of thousands of people is large-scale productions. Small-cost and small-production independent films can be a blockbuster for a certain period of time, but there are almost no works that can arouse a common response in the world.
These three girls came into contact with video games in an era when the game industrialization system had matured.
Almost all the games they played required large-scale collective participation in development, which also made them somewhat withdrawn.
It is not easy to get several girls interested in game development. Zhu Youxing does not want these three girls to shrink from game development just because of misunderstandings about game development.
So he took the initiative to act as a lecturer or a teacher.
It is a very rare thing to have the opportunity to have Zhu Youxing personally explain and guide.
People in the same industry, even competitors, if they have the opportunity to get Zhuyouxing's guidance, they will definitely come over without hesitation. No matter what the cost, it will be worth it.
Then, Zhu Youxing took the three girls to the office area of one of the game development teams and gave them his own explanation.
Takeyusei sat directly in front of a computer and presented the development interface of The Legend of Zelda: Ocarina of Time to the three girls.
In the development interface, the originally seemingly endless world of Hyrule with the alternation of day and night has become only a thin texture layer.
By adjusting the program, the protagonist Link can run wildly on this thin texture, or ride a horse to his heart's content.
"Actually, it's not that we can't make more realistic scenes, but that's not necessary, and it's a very extravagant act to waste resources in places where players can't see them. The performance of current game consoles can't even achieve full performance. The real world is big, so we can only compress resources everywhere as much as possible and give precious resources to those places where they should be used."
Among the three girls, Aiko and Oto-chan were staring at the screen almost intently, with countless waves in their hearts.
They really didn't have anyone to teach them game development skills before.
So far, the books related to game development are not complete enough. They mostly teach others how to use simple assembly language or other basic programming languages to develop some ordinary 2D graphics style games.
The development of 3D games is still a very fashionable and novel thing in today's world. There are still very few game studios and companies capable of doing this. There are only three people, and they are only three girls in high school.
There is no opportunity to get into the details of these developments.
But Zhu Youxing directly presented these characteristics of game development to the three girls without any reservation, which gave the three girls an immediate new understanding of game development.
It turns out that game development is not that difficult, at least it is not what they thought at the beginning.
"But don't underestimate this very thin layer of textures. In order to prevent the characters from running out of the textures due to certain program loopholes, causing players to have a bad gaming experience, we must do our best to make this world
Set up many restrictions, including the so-called air wall, which is a place where players cannot pass at all."
"But, the air wall can only be regarded as a very low-level method to prevent players from exploring everywhere. Now we have a more advanced method, such as this game."
Zhu Yuxing clicked on another game, which was Final Fantasy 8. It has not been released yet. The three of them should be the first outsiders to see the true content of the game.
However, Zhu Youxing must still keep some secrets, and it is impossible to show the entire game to these three girls.
He just manipulated the character in the development interface to reach an edge.
"Here we have set up an automatic destruction countdown function. Once the player crosses this limit, an automatic destruction countdown reminder will be issued immediately. When the time reaches zero, the player will be instantly killed without reservation, regardless of any equipment.
It is very reasonable to combine the world view with this method, making it easier for players to accept it than an air wall."
"I see, this does feel more acceptable. I just thought about it. Can we use higher mountains or some terrorist biological threats to prevent players from running outside the map?"
Aiko Bingxue is smart and quickly understood the setting of the air wall like Zhuyouxing.
Although this is just a very inconspicuous detail, sometimes games rely on the accumulation of countless details to make them so charming.
Zhu Youxing smiled and nodded: "You are very good at drawing inferences. That's right. Anyway, as long as it makes the players feel reasonable."
At this time, Kazumi was silent for a long time and finally asked: "Mr. Takeyu, I would like to ask whether it is also difficult to develop such a game? Does it still require a lot of talents?"
Zhu Youxing nodded: "Yes, because enough details require enough people to collaborate. The richer the details, the more effort has been put into this game. After all, this world is an equal exchange.
The world isn’t it?”
The three girls nodded together, and then Kazumi said a little depressed: "But there are only three of us, so we may not be able to develop such a game world."
Zhu Youxing was stunned for a moment, then smiled and said: "Game development does not happen overnight. It is very good that you already have the idea of developing games. What you should do next is to complete your studies first, and then try to make some relatively simple games.
For example, take a very ordinary little game in Wario Maker. I would like to call this simple game 4399."
"4399?" The three girls asked in unison.
However, people in this world don’t understand this concept, which makes Zhu Youxing add a touch of mystery to the naming of this game.
On the other hand, Aya Tsukino, who was standing by, had long been accustomed to it. Takeyusei would always suddenly say some weird names for game types. Calls like 4399 were no longer unusual.