Does this mysterious internet benefactor also make games?
No, maybe I didn’t know how to play games from the beginning, but I have learned some game-making skills over a long period of time.
Looking at the graphics of this game, I must have made it myself, because the graphics look very simple, even crude.
In this era where game graphics are becoming more and more sophisticated, such game graphics look very simple.
Kazuo Murakami immediately planned to contact this online benefactor through the internal communication system of Battle.net, and left many messages to the other party, but did not receive any reply.
He is not in a hurry about this. Not everyone can stay in front of the computer 24 hours a day. In this regard, the current Internet is not as convenient as mobile phones. However, some companies are now beginning to explore the potential of mobile networks. Maybe in the future
Opportunity to see newer communication methods.
Since he couldn't contact the other party, Kazuo Murakami simply bought the game first and tried to play it to see what the content was like.
The game is not expensive, only 1,700 yen. Many people can afford this price, which is the price of an ordinary steak.
It's just that the graphics of this game don't make people think it's worth it. At the same price, you can already buy some games whose graphics quality is not inferior to this game. At the same time, it's still a classic game from the first party of Youxing Electronic Entertainment.
However, the music is pretty good, quite leisurely, and makes people want to relax involuntarily.
Kazuo Murakami has successfully downloaded the game and entered the world of the game.
He also has other expectations for this game, that is, if his Internet benefactor finally reappears after disappearing for a long time, what will the game he developed look like?
As a game review media, trying out games is of course part of the job, especially when Kazuo Murakami takes the initiative to play a game, and it is not a game made by a very famous person, but a game made by someone who has always been familiar and yet unfamiliar.
game.
A mysterious netizen who has never shown his true identity, but there are always related legends circulating in the company.
Others in the company have also become interested in the game produced by this mysterious man. Although the picture is indeed a bit crude, it may also be regarded as a bowl of light seaweed soup to relieve tiredness after eating all kinds of delicacies.
Several people had gathered around Murakami and watched him start playing the game.
"Senior, this looks like it will be a turn-based adventure game, right? Stardew Valley, the name is quite nice."
"Huh? It's not a turn-based adventure game. It's definitely the most reasonable to make a turn-based game."
"Huh? Is this... using a hoe?"
On the computer screen of Kazuo Murakami, the simple control character is waving the hoe in a 360-degree motion, and then turning over a small piece of land on the farm, which means that the soil of this small piece of land has been loosened.
Is this just a farming game?
This...what's so fun about this?
Everyone asked questions, and their minds were probably filled with all kinds of question marks.
Plowing fields, mining, and cutting down trees all feel quite boring. How much time do you need to think of using this kind of content as the main gameplay of the game?
Does anyone really like this boring gameplay?
Suddenly, three or four people who had gathered behind Kazuo Murakami left.
If this game was developed by Youxing Electronic Entertainment, maybe they wouldn't go straight to it, but this is a game developed by an unknown person, and it's a farming game. I really can't understand this kind of farming game.
Where is the fun?
Then just go ahead and don’t waste time here. They still have their own game reviews to write, and they don’t have time to waste on games with such boring gameplay.
Although three or four people left, others continued to watch Kazuo Murakami play the game patiently.
Under the control of Kazuo Murakami, the character has plowed a small field, then sown the seeds and watered it, and the day's work is over.
Kazuo Murakami, who had nothing to do, controlled this character and started wandering around some places in Pelican Town. It was late at night soon, and the character had to return home to rest before facing the next day.
This... is indeed a bit boring. If you just plow fields and sow seeds every day, Murakami Kazuo can't figure out what the charm of this kind of game is.
This made him slightly disappointed. It seemed that this mysterious benefactor just made a random game out of interest and did not really create a very outstanding game content.
He couldn't help but laugh at himself. Just now, he had naively imagined that this mysterious benefactor had three heads and six arms, and was as powerful as his second idol Zhu Yuxing. However, human abilities are limited after all, and it is indeed impossible to cover everything.
However, this game is quite complete, showing the whole game very smoothly, and there is no lag in the operation. This seems to be a very rare quality for someone who has never had any game development experience.
More importantly, this game has no bugs, which is very rare.
It seems that this mysterious benefactor should be working in a game company and is already very familiar with the game development process. This game is more like a reflection of the knowledge he has learned at work.
The more Murakami Kazuo thought about it, the more certain he became.
But in the process, he continued to play the game.
At this time, two or three more people had left, and finally only one person was left standing behind Murakami Kazuo, staring intently at Murakami Kazuo's screen.
"Senior, senior, look, the plants in the field have matured!"
While Murakami was thinking and playing the game, the employee behind him suddenly reminded Murakami loudly and excitedly.
When Murakami Kazuo came back to his senses, he noticed that he had been controlling the character for several days, and after these few days, the crops had grown and could be harvested.
Such a rapid growth rate? This is actually different from the real situation.
Of course, this kind of game cannot be 100% realistic. No one can wait for a bunch of crops for several months, which would be even more boring. It seems that the mysterious benefactor still understands this to some extent, so it is shortened.
The maturity time of crops.
Kazuo Murakami immediately moved the character to the farmland and started harvesting the crops.
Ripe crops entered his backpack one by one.
Somehow, when he saw the ripe crops entering his backpack, Murakami Kazuo couldn't help but feel a sense of satisfaction.