In the past, a small number of old car manufacturers questioned the influence of video games, and some looked down upon the influence of video games. Instead, they thought that licensing video games to their brands would be a bit devalued, but now they have all tasted the pain, especially after seeing
After competing car manufacturers gained greater fame as a result, these car manufacturers were also unable to sit still.
In order to express their sincerity, these car manufacturers who once looked down on video games deliberately offered a very generous licensing price in the hope of getting recognition from Youxing Electronic Entertainment. At the same time, they also very decisively fired the relevant people who once dominated the brand licensing.
manager.
Naturally, Minoru Matsuhashi fully accepted the benefits delivered to his door.
This is the battlefield of business. It doesn’t matter if you looked down on me once. When I grow up to the point where you need to pay attention to me, then bow your head to me obediently and give me more benefits before I consider bringing you in. This is the price.
Zhuyusing is organizing manpower to prepare for a fierce development offensive, while Matsuhashi is actually traveling all over Europe in two months to negotiate all the authorizations from mainstream car manufacturers.
Matsuhashi's status in Yuxing Electronic Entertainment is equivalent to that of the second-in-command, so it was the most sincere act for her to personally facilitate the negotiations. The car manufacturers were also very happy and everything went smoothly.
Minoru Matsuhashi told Takeyusei the good news immediately, and those car manufacturers were very willing to provide detailed tuning data for each model of their own cars to help make their cars more attractive in Need for Speed.
Minoru Matsuhashi is still a thief. In order to get these manufacturers to hand over these data on their own initiative, she will always inadvertently point out that other car manufacturers have already provided some car model data, and the more detailed the information provided, the more likely it is that the car will be modified in the game.
The more complete the relevant functions become, players who play car games will more or less like to modify cars, so cars that are easier to modify because of perfect data will be more attractive to players.
The car manufacturers that had not yet provided detailed data immediately called their relevant departments to hand over all the data without saying a word.
As a result, Matsuhashi Minoru went door to door and started to talk about this, and the car manufacturers began to incite themselves, and they wanted to hand over the values of all car models to Yusei Electronic Entertainment.
Of course, these values are all values that can be disclosed and have nothing to do with the confidential information of their respective companies. These car manufacturers will not be stupid enough to hand over confidential information to a game company.
As long as you have time and have this idea, you can slowly test these values even if you buy a car yourself. Asking the car manufacturer to provide them will only reduce a certain amount of labor costs for you.
After getting these data, Zhu Youxing was also in a good mood. This has indeed reduced a lot of time. Need for Speed, which was originally expected to take one and a half to two years to develop, may be shortened by three or four months.
The American team that is preparing to develop Need for Speed is also very happy, and the development efficiency has been greatly improved.
Negotiations for car brand licensing were quick, and then came the licensing negotiations for ball games.
As for gun negotiations, this is actually not a big problem. Most people are not 100% sure about the model and type of gun.
For example, there was a chicken game in the original world, and there was a sniper rifle in it called 98k. After this game became completely popular, many players would subconsciously say that it was 98k when they saw any retro sniper rifle with a bolt.
This is why most players really rarely have the opportunity to come into contact with firearms.
Even though guns are not banned in many countries, ordinary people still have access to firearms, but that is actually still a small number based on the overall population of the world.
And even if you come into contact with firearms, you can only have the opportunity to come into contact with a few popular types of firearms at most, and you have no chance to come into contact with many more.
Therefore, there is no urgent need for firearms authorization, and firearms also have a very convenient way to circumvent copyright, which is to only make small changes in appearance and then give them a very similar name, which will hardly pose any legal risks.
This cannot be done for football stars, related events, car brands and related events, because cars and football are more popular things. Unless the licensing agreement cannot be reached, it is better to negotiate the licensing matter as much as possible.
Zhuyouxing directly handed over the development of Need for Speed, Fifa Football and Counter-Strike to the team in the United States. Therefore, the team had to expand its manpower again, leaving many talented people to squeeze their heads to join Yuxing.
Working in electronic entertainment, Yuxing Electronic Entertainment is like a holy place now. I don’t know how many people want to come in.
At the same time, relevant media also reported this matter vigorously, which also made Surui Electronics immediately nervous. They believed that Youxing Electronic Entertainment was planning to launch an arms race again, preparing to develop multiple games on a large scale through manpower to compete with itself.
Surui Electronics can only bite the bullet.
Now the game department has always been profitable, and it is precisely because of this that the game department has been able to maintain its sustainability. However, if it is suppressed by competitors many times in a row, shareholders will still be a little dissatisfied.
For this reason, Hayakawa Ueto also once again requested the game companies he cooperates with and his largest partner yoo to also increase investment in games during this period. Surui Electronics is willing to make certain concessions on game sales during this period, prompting these companies
You can work harder on game development.
It's just that game companies other than yoo seem to be lacking in fighting spirit. Their current development rhythm has stabilized, and disrupting their own company's rhythm for the sake of Surui Electronics is more than worth the gain.
External discussions and overly nervous opponents will not affect the internal affairs of Youxing Electronic Entertainment.
The team in the United States expanded rapidly, and soon formed a team of about 1,300 people. Then they were divided into three teams on average to develop gun, cart and ball games. The branch in the United States also expanded its scale.
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It's not that Takeyusei doesn't want to use a Japanese team to develop gun racing games, but since it is a European and American series of games, it is more appropriate to leave it to Europeans and Americans to develop it themselves. The cultural traditions of Asia and Europe and the United States are very different.
Even if the development style of the Japanese team can be forcibly changed, it will still make the development team feel awkward and reduce the enthusiasm for development.
Anyway, the meat rots in the pot, and development at home and abroad is the same.
Need for Speed and Counter-Strike quickly entered the main track of game development, while the Fifa football game team was a little slower. Authorization will not affect game development, but football itself requires a lot of motion capture data, and development
The difficulty is higher than the other two games.