But now he can be considered a somewhat famous entrepreneur.
Although it is still not comparable to that kind of big company.
But this is enough for Ikeda Daigo to take it seriously.
The promotion methods Zhu Youxing mentioned on the phone were very interesting to him.
He felt that Zhu Youxing seemed to have a talent for whimsical ideas.
It's extraordinary to be able to create a whole new gaming field, and he can also come up with more groundbreaking ideas. This is no longer something that can be explained by just a lucky flash of inspiration, but he is really like a pioneer.
Likewise, he is far superior to ordinary people with extraordinary talents and is respectable.
After entering, the two of them greeted each other politely, and then Takeyusei ordered a cup of coffee and handed the manuscript he had prepared directly to Ikeda Daigo.
"What I want to write about games is this."
Ikeda Daigo took it immediately, then lowered his head and looked at it seriously.
The content material prepared by Takeyusei is the Dragon Quest game guide.
It describes all the noteworthy details of the game from beginning to end.
For example, where will there be powerful weapons, where will there be mysterious treasures, where will there be NPCs who can help you get through difficulties easily, or what are the weaknesses of a certain boss, and what kind of weapons or magic can be used to make it more powerful?
Efficient defeat.
The content is detailed, describing the entire story of Dragon Quest in detail.
At the same time, the manuscript also contains detailed guide pictures. The guide content alone has more than 20 pages, which is quite detailed.
Ikeda Daigo was a little surprised.
He has played Dragon Quest.
After all, the author of their comic magazine is drawing related comics.
He was the one who made the connection.
Naturally, he pays special attention to Dragon Quest.
Since it was a game with the same name, he had to experience it even if he had to bite the bullet.
After he played it for a while, he found that it was not bad and the game was quite playable.
And if you feel tired, the game can be paused and saved at any time, and when you are free, you can open it again and start from the saved place.
These are experiential feelings that make people very comfortable.
In addition to these, there are enough interesting plot stories.
The hero saves the princess and defeats the evil dragon. In this era, it is still quite novel and makes people forget to leave. Before he knows it, he will be addicted to it.
His children also love Dragon Quest.
But what puzzles him is that there seem to be far fewer people talking about Dragon Quest on the Internet and in the market than other games.
This is obviously a pretty good game.
He couldn't understand this.
Of course, this involves the issue of game audience and game excitement. This has nothing to do with the guide he is looking at now.
It turns out that there is a sword with high attack power in this place. I have walked through it countless times without finding it. If I had this sword, I could defeat the giant dragon in advance.
There are also one hundred gold coins hidden here. With one hundred gold coins, you can exchange for ten bottles of recovery medicine, and the battery life is also greatly increased.
Zhu Youxing said from the side: "What I plan to do is, if possible, divide these contents into ten and twenty issues and spread them out. It doesn't need to be too much. You only need to occupy three or four pages of content in each issue. You
You can try to produce about two or three issues first to give it a try."
The entire Dragon Quest guide is divided into ten and twenty issues of the comic magazine and published, which is quite appetizing just thinking about it.
It can be imagined that if a player suddenly obtains such a guide, it is as precious as obtaining a treasure. They will definitely be eager to get the guide.
This is similar to comics where you always want to read the next chapter.
Obviously, this is better than the so-called game recommendation, and there is no better way to promote it than this.
Of course, this strategy is limited to gamers.
If there were only Dragon Quest players, I'm afraid there wouldn't be that many people buying it.
By the way, how can it be limited to one game?
Ikeda Daigo raised his head and looked at Takeyusei with bright eyes.
"Takeyu-san, since Dragon Quest has related strategies, will other games also have them?"
"Yes." Zhu Youxing nodded, "Every game will have a guide, even games like Tetris and Backgammon. Game guides will become more abundant as more and more games are released.
.”
Ikeda Daigo's eyes gradually brightened.
He already understood what Zhu Youxing wanted to do.
However, this thing feels good just thinking about it now, but he is not sure whether it will have a good effect.
But this should increase the sales of comic magazines to a certain extent.
Of this he was certain.
At least those gamers who are not very exposed to comics will consider buying some comics and reading them.
Then when they found out that the magazines they bought were not just game guides, they would also read some comics in order not to lose money.
Once the comic content is read and attracted, the audience of comic readers will be increased again.
It's just that there is a lot of overlap between game players and comic readers now, so the number of increased readers will probably be limited.
"Bamboo Yu-san, this is a really good idea. It is much better than the game recommendation introduction I thought of before. I think if I use this kind of plan to apply to the editor-in-chief and the president to increase the number of pages, the probability of approval will definitely be
It’s huge!”
After receiving a positive reply from Ikeda Daigo, Takeyusei was also very happy.
He had the idea of a strategy book very early on, and it was almost the same time he and I were working on the game.
But with the current volume of games, there is really no need to write a book. Using comics and magazines to attract traffic and recommend it is a win-win situation for both parties.
Even now, Daigo Ikeda wants to go back and discuss the relevant details with the editor-in-chief.
But he still remembered another purpose for his meeting with Zhu Youxing.
"By the way, I almost forgot." Daigo Ikeda immediately put the two cardboard boxes on the table. Now he has sorted most of the letters.
"These are letters from readers that Mr. Tsuchiya has received in the past two weeks. Normally, we will give the letters to Mr. Tsuchiya for reading in an average of two to three weeks to a month. Of course, we will screen them again before handing them over."
Zhu Youxing was somewhat surprised when he looked at the two boxes.
Can letters from readers be so crazy?
"Have these already been screened? Are there still so many more?"
"Of course not. This one hasn't been screened yet, and there aren't usually so many of them. It's entirely because Dragon Quest has become more and more popular among readers recently, and readers' responses have begun to increase."
When he said this, Ikeda Daigo looked happy.
He was very happy that Teacher Tsuchiya could be welcomed again.
At that time, the response from readers to the first episode was mediocre, but old readers said that the beginning was good, and they felt that Tsuchiya-sensei would continue to read it if he kept it up.
Then, when the second and third chapters came out, Mr. Tsuchiya seemed to have an enlightenment. His painting level did not change, but the storyboarding and story advancement suddenly rose to a higher level.
I don’t know what happened that made Teacher Tsuchiya have an epiphany. When he asked, Teacher Tsuchiya still looked mysterious and refused to tell him, so he still hasn’t figured it out yet.