typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

799 pattern open

799

In the original game, the play area of ​​Assassin's Creed Part 1 is not particularly large. Calculated according to the one-to-one map in reality, the explorable area of ​​a map in Assassin's Creed Part 1 is only 0.3 square kilometers.

about.

And this is big enough for the average player.

The area of ​​the previous Legend of Zelda and Ocarina of Time is not lower than that of Assassin's Creed.

But Assassin's Creed has richer details in many places.

This is an effect brought about by a new generation of game consoles, something that could not be achieved on past game consoles.

At the same time, Assassin's Creed is the first game to try to use more reused materials.

Reduce redundant work as much as possible, giving developers more room for imagination and allowing them to add more interactive elements to this big world as much as possible.

The initial framework for this game was developed by thousands of people in a class.

The total development cycle is only one week.

What Yuxing Electronic Entertainment will do in the future is mainly to add more small gameplay content to the game, and to further refine the model scenes of the game. The final product is roughly equivalent to the screen of the Assassin's Creed 3-4 era.

Performance ability.

In this game, the large map of Assassin's Creed has also been expanded by Zhuyouxing to about twice the size of the original game.

But just expanding the map really has no technical content. Zhuyouxing doesn't bother to just do such a small thing, and just make it more complicated and rich.

In addition to some operations such as regular clearing point question marks, Zhuyouxing tries to simplify these things as much as possible to avoid making the game too tiring.

There is no need to put everything on the map and make people feel numb at a glance.

At this point, Red Dead Redemption and The Legend of Zelda: Breath of the Wild are the best.

Everything is waiting for you to explore by yourself. The game will not actively push you to explore these things. It doesn't matter even if you don't explore.

But after every exploration, you may find something interesting or fun, which can satisfy players' desire to explore.

Of course, all of this must still serve the main gameplay and core of the game.

The story of the game tells that the Assassin organization that has been hiding in the dark represents the front, and the sanctimonious Templars stand on the bright side.

The two sides have been fighting for thousands of years in the setting, and the main line of the story is a story from the Crusades in history.

At the same time, this game also has a sub-line. All historical stories played by players are presented by unique technology created by a future technology company.

It looks extremely real, just like a real-life game, so real that people will gradually get lost.

At the beginning of the game, it was the CG animation of the previous game trailer, but it didn’t take long for the plot to return to the near future.

A mysterious large company captured a bartender named Desmond and conducted research in secret.

Desmond himself also seems to have some hidden identities that are unknown.

This very real feeling makes Davis like the game even more.

It turns out that video games also have this kind of expressive ability. I really underestimated video games before.

As far as all the game scenes he could see were extremely real, they were also quite sophisticated.

Of course, he is not a professional archaeologist, he is just a person who is slightly interested in history.

So he could hardly find any fault.

After the game officially entered the main line, he couldn't wait to run around at will throughout the game.

Jerusalem in the eleventh century, and the people's mood with a hint of despair, made him feel as if he had actually arrived at that era in person.

He swore that this was the most realistic ancient scene he had ever seen.

In most of the movies and TV dramas he has watched, the director can only show the audience scenes, and these scenes are only limited to the scope of the camera.

But video games are different.

Video games really create an entire world from scratch.

Then, he couldn't help but think of some other games recommended to him by his colleagues.

His colleagues said that the worlds of these games are quite beautiful and worth experiencing.

It seems that I really have to give it a try. It would be a pity to miss such a dreamlike world.



In the market, Assassin's Creed is a breakthrough in a new game type.

Although this is more developed based on many previous games, it is no longer a completely new game content.

But this form of expression is still eye-catching.

Recreating all historical scenes completely is something that has never been attempted before.

And in order to highlight the persuasiveness of the history of this game, Youxing Electronic Entertainment spared no expense to invite many historians from around the world who are very knowledgeable about the Crusades to participate in the production of the game.

Finding professional people to do professional things gives this game an extraordinary meaning.

In addition, the game god Zhu Yuxing participated in the production of this game.

Moreover, the original intention of establishing this game and the subsequent development plan of this game were also mentioned in the news. They all felt that the pattern of Zhuyouxing was quite big.

Assassin's Creed was created by the collective thinking of countless people, and Zhu Youxing also promised everyone that in addition to necessary cost recovery for the first game of this game, all other income will be collected into one game

development fund.

It will be the same in the future.

All these funds will be used to encourage producers who have the courage to create new gameplay, as well as some independent game producers.

As long as they have an idea and are very creative, then after being approved by Yuxing Electronic Entertainment and several well-known game producers, they can get a part of the revenue from the first Assassin's Creed.

Everyone also knows that Zhu Youxing not only hopes that his company will grow, he also hopes that the entire industry will thrive. It would be a pity if you don't buy and play such a game developed by such a person.

Therefore, the sales volume of this game easily exceeded one million in the first week after its release.

And immediately afterwards, Youxing Electronic Entertainment also announced that the game will be available on more game platforms in the future.

Whether it is a former competitor's platform or your own platform, you can log in.

The purpose of everything is to hope that this first work can be played by as many people as possible, without being restricted by the barriers between platforms, and also to allow more funds for this game to be saved for future games.

Developers serve.

82 Chinese website
This chapter has been completed!
Previous Bookshelf directory Bookmark Next