"Um, Zhuyou, actually I still have a little bit of mercy."
After Tukarev readily agreed to all copyright authorizations for Zhuyouxing, he had new ideas.
"What kind of unkind invitation? There is no need to be so polite between us. Just say it directly. Of course, I can't guarantee you whether you agree or not."
"Hey, it's actually not a big deal. Do you have any IP on hand that you think can be licensed to others? I kind of want to adapt some of your game works. If your game works don't have film and television adaptations, it's actually okay.
It’s a pity that this means a lot of money is lost.”
"Are my IPs authorized? That's what you say."
Tukarev's eyes shined.
Is there any drama?
"You know the game Resident Evil, I want to make some movies based on this."
"Resident Evil? Oh, I've heard of this! I heard that your game is quite famous in the horror circle."
It's not just about being famous.
Resident Evil has created a new field of development in this world.
Before Resident Evil, zombies were mostly created by some kind of religion or legend.
In the past, most of the movies and TV dramas produced could only be regarded as B-level plasma films, without any connotation or nutrition. They were just for a small group of people who had a unique hobby for plasma to enjoy.
But when it comes to Resident Evil, it can be said without mercy that it has completely reshaped the setting of the general direction of Resident Evil.
Adding a modern biotechnology infection background makes it more acceptable to players and audiences in this era.
So when Resident Evil was first released, the game was spread among many fans because of its setting.
Especially in this era when Internet videos have begun to develop, some enthusiasts have begun to spontaneously shoot short films similar to Resident Evil.
The game Resident Evil has set out a standard answer for this genre, and even people in the film and television industry can refer to it.
Later, one of the world's most famous directors even publicly declared that he wanted to make a movie in the Resident Evil series without any remuneration other than hard-earned money.
Of course he can start a new one. There are no copyright restrictions on the general setting of Resident Evil, but the story background of Resident Evil itself is already quite outstanding. At present, not many people can escape the big setting of the Resident Evil game.
Come up with something new.
Then it would be much more legitimate to make a Resident Evil movie, and the director himself likes this setting very much.
It's just that Yuxing Electronic Entertainment has been indifferent to this.
This is not because Yuxing Electronic Entertainment does not want to develop a film and television adaptation of this game. The main reason is that Zhuyusing himself has forgotten that when Resident Evil was developed, Zhuyusing had already planned a movie like Zombie World War, Zombie World.
It can be said that World War Z has brought the overwhelming horror atmosphere of Resident Evil to the extreme. Later, it will be difficult for this type of zombie movie to surpass it. Zhu Yusei also plans to simply integrate the original background setting of World War Z into Resident Evil.
In crisis story.
Fortunately, the story setting of this movie is relatively simple, so it is not a problem to join in.
For a long time in the past, he was busy developing games every day and had no time to think about these things.
But after Ota Masa found him, he gave Takeyusei some inspiration. If it weren't for him, Takeyusei himself might have continued to forget that he still had such a large number of IP works and treasures. Ota Masa also gave him a wake-up call.
Game adaptations of movies, TV series, and anime in the original world naturally have a fan base. Adapting these works into games is one of the easiest ways to make those fans like video games.
So it wasn't until now that he remembered that he still had so many IPs on hand that could be used to make movies.
Zhu Yuxing also realized something in his heart. He had already planned to go back and find a way to set up an animated film department similar to Pixar. At the same time, he would also expand his own special effects production team. Before, there were only one or two hundred people, but now it has increased to 500 people.
, so as to cope with the new work ahead.
On Tukarev's side, Zhu Yuxing said to him: "I happen to have a script about a movie adaptation of Resident Evil. If you are interested, this work can be filmed by you. Of course, I can also
You don’t need to charge too much licensing fee, just 5% is better.”
This is tantamount to reciprocity.
Tukarev has very generously agreed to Zhu Youxing to give himself the copyright to adapt film and television dramas to his heart's content after charging some symbolic licensing fees, so he should repay the favor.
Tukarev was naturally very happy.
This gold mine in Zhuyouxing can be regarded as settled by myself!
"You already have a script?! That's great. With you as the main producer of the game, the script must be quite good. When can you show it to me?"
"In a few days, I will briefly organize the script and then give it to you to read."
"Okay, I'm waiting for your good news. By the way, you can come to the United States to get together with me when you have time. We haven't had dinner together for a long time, so we should keep in touch with each other."
Zhu Youxing smiled: "Definitely."
After hanging up the phone, Zhu Youxing began to think about it.
While he was thinking about the proposal given to him by Ohta, using the local promotion model to promote the game, he was also thinking about the direction of adapting the game.
Tukarev has war movies, sci-fi special effects movies, and some personal favorites, which are naturally suitable for game adaptation.
It just so happens that the development experience of Uncharted Sea is constantly accumulating. After the team completes the production of Uncharted Sea, they can immediately develop these more standard and industrial games simultaneously.
To put it simply, the main purpose of these games is not to create new genres, nor to strive for the highest game quality.
Their own responsibility is more to expand the player base, and it is enough to produce works with a passing score of three and a half points or more.
The same goes for other teams. At this juncture, these adapted games are like experience monsters. They can increase the team's industrial game development experience while also revealing to them a little bit about their next plans.
On his head, there is already a new top-level game waiting to be developed, and this game is the world-famous "The Legend of Zelda: Breath of the Wild"
Since the switch is about to be released, this, as the top launch game on the console, cannot be missed.