"Be more specific!" Hayakawa Ueto was already a little impatient.
A game manager immediately said: "Youxing Electronic Entertainment's status in the minds of players is quite high. Players have been very patient with any game produced by Youxing Electronic Entertainment from the beginning. Many players only play
Even if Wolf Games is initially persuaded to quit, out of trust in Youxing Electronic Entertainment, we will still be patient and try to continue playing for a while, but we..."
Ueto Hayakawa understood: "I understand, except for Yusei Electronic Entertainment, no other game company has this kind of status. If we develop a game like Sekiro, we will probably only lose money."
"Yes...yes, unless..."
"Unless what? Don't waste my time here."
"Unless there are more games of this type, at least we can cultivate a group of players who really like this type of game, and then we can make money by developing games of this type."
Hayakawa Ueto found it very funny.
In the past, once each game type was created, players would welcome it with high hands, and other game companies could immediately follow suit and gain the support of many players in a short period of time.
But this time it doesn't seem to be the same.
Hayakawa Ueto said: "Are you sure? Why do you think that if we make a game like this now, it won't be popular? Now that Sekiro has sold a lot of games, there should already be some players who would welcome this type of game.
Alright?"
"Well... there is only one game of this type right now, Sekiro. We all feel that there are too few reference standards. Unless Zhu Yuxing is willing to teach the standard template for game development of this type, we will develop this type of game.
I'm afraid it will take many detours, and in my opinion, if it takes detours, this type of game will definitely be hated by players."
Hayakawa Ueto took a deep breath: "I understand, so this type of game can only be monopolized by Yusei Electronic Entertainment now?"
"I'm afraid that's the case, but I think other game companies may try it. After all, they don't necessarily have the same idea as us. They just see that Youxing Electronic Entertainment has made good profits by developing this kind of game, and they want to imitate it.
We may also be able to see how others get into trouble in the process.”
After the person in charge finished speaking, another person in charge of the game development department added: "In short, President, it is very unwise for us to develop this type of game now."
"Well...that's all we can do."
Hayakawa Ueto was also a little helpless.
The sudden popularity of the Sekiro game really surprised him.
You said it doesn’t matter if open world games like Ghost of Tsushima are a big hit. He understands that the reason for the success is simply the perfect world construction, high degree of freedom, and great graphics. These are enough to capture players.
.
But without the explanations from the heads of these departments, he wouldn’t even know what’s so fun about the game Sekiro.
And now he can't even imitate it.
However, since their own team cannot guarantee that they can make money in this genre through imitation, it may be even harder for other game companies to make money.
In this way, he seems to be more mentally balanced.
Anyway, we are still in the stage of forming an alliance with Youxing Electronic Entertainment.
Wait...an alliance?
Can I use the alliance to ask Youxing Electronic Entertainment to share the development experience of Sekiro?
Well, this matter is of great implementation value, let’s go back and study it.
Sekiro continues to be a hot seller.
Two or three weeks passed just as the popularity of Ghost of Tsushima had passed, and then Sekiro suddenly came back with a killing blow, catching many people in the game industry off guard.
Some game companies originally planned to launch games at staggered times to avoid direct competition with Youxing Electronic Entertainment, lest their own game sales be greatly reduced.
After waiting for more than two weeks, they all felt that the popularity of Youxing Electronic Entertainment had passed.
But Sekiro suddenly became angry again, which is simply incomprehensible.
Many of these game companies are complaining directly because of Sekiro's popularity.
The most painful thing should be Mickford's game development team.
They had also just developed a few pretty good games, and after watching Yuxing Electronic Entertainment launch two games, they decided to release them two weeks later.
All kinds of publicity has been done, and the game has been put on the shelves. We are just waiting to start drastic work and wait for the game to sell well.
Many players have also expressed interest in the game launched by Mickford this time.
But in the blink of an eye, Sekiro suddenly became popular again, which greatly reduced the sales of Mickford's games.
The average expected sales volume of several games was around one million before, but now we can only expect the average sales volume to be half a million before Christmas, which is a direct discount.
Myron Keys is naturally the biggest headache.
It’s really uncomfortable to spend so much money giving up equity, and then be stabbed in the back by Youxing Electronic Entertainment’s video games.
But Myron Keys wouldn't give up.
The average sales volume of 500,000 is 500,000 sales. People always have to look forward.
Seeing the sudden popularity of Sekiro, Myron Keys decisively asked one of his game development teams to develop such a game. He asked the people in this team to play the game for an average of more than 100 hours, and then study it carefully.
How to make a similar game and seize a new type of market.
At the same time, Brown Entertainment also followed up on the development.
This game company has always followed how Yuxing Electronic Entertainment develops.
And this model of imitating development has indeed allowed Brown Entertainment to make some money. The online role-playing game "Mysterious Dragon Treasure" they developed themselves is even more popular at the moment and has become a cash cow for Brown Entertainment's income, so
They are not afraid of failure.
The end of 2013 was spent with two games, Tsushima and Sekiro, and the new year quietly arrived.
And as soon as the new year arrived, Zhu Youxing received good news.
The Amusement Park plan was recognized by the Japanese government, and they directly gave the land originally intended for foreign amusement park development plans to Bamboo Star.
Of course, land costs money, but the tax will be completely exempted for the first five years, and will be halved in the next ten years, and will be appropriately reduced according to the situation.
This is not over yet. After the efforts of the Ministry of Education, Culture, Sports, Science and Technology, the Japanese government will also fund the construction of a special road route, which can be regarded as a maximum support for local companies.
This was the best news that Zhu Youxing had heard at the beginning of the new year, so on that day he decided to allocate part of the company's active funds to purchase raw materials and start work now! He couldn't wait for a moment, and he couldn't wait for a long time.
We want to see the birth of a paradise for video games.