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Chapter 940 So It Was Like This

Chapter 940 So that’s it

940

Regarding Assassin's Creed Revelations, most players superficially feel that this game is not a particularly big improvement over previous works.

However, the process of playing is very addictive, and you always get addicted to it without realizing it, and lose track of time.

Players couldn't figure out what was going on, so they started discussing why this happened on the Internet.

At this time, a video appeared on the Facebook video platform.

"Technical details of the game of Assassin's Creed Revelations, an epoch-making product."

Recently, the number of second-generation works about Assassin's Creed has gradually increased.

Many people record the stories of passers-by NPCs that are randomly generated in the game, and then put them on the Internet.

Just presenting a story like this can attract the attention of many players.

And the most important thing is that these stories are almost never repeated. Every player can find a lot of more interesting content in Assassin's Creed Revelations.

During this process, they happened to have nothing to do and wanted to play Assassin's Creed Revelations, and then they got out of hand.

But eventually, people slowly began to pay attention to this video.

At the same time, there is a rapid increase in clicks.

Therefore, each side story can last no more than one hour at most, and twenty or thirty minutes is the most appropriate.

"That is to say, as long as the configuration of the game is better, the world around the player will be more real. This is why some players will not encounter too many random events while playing this game and pass the level all the way, while some players will not.

It’s like you’ve completely entered a real world with countless things to do.”

Then he began to seriously explain the technical details of Assassin's Creed Revelations to those watching the video.

However, just this random story performance effect of passers-by is enough to change the quality of the entire game.

Some people have even begun to try to use Assassin's Creed Revelations to film a story that looks quite complete.

This video takes about twenty minutes to detail the technical details of Assassin's Creed Revelations.

Jin Clay showed a yearning look, and then quickly became serious again: "Back to the topic, as I just said, this time Yuxing Electronic Entertainment has once again created a new technology for video games. This new technology even

It can be compared with the creation of new technologies such as controller joysticks, third-person over-the-shoulder perspective, first-person shooting perspective and somatosensory gaming technology."

"I want to say that this may be a new technology that changes the entire game landscape. I have to say that over the past many years, Youxing Electronic Entertainment has been able to bring new vitality to the game industry. I really envy you to be able to work in such a creative environment.

People working in the company, how happy they are at work every day."

However, it won’t be possible to make it longer. Due to the technical limitations of artificial intelligence, it is still not possible to calculate more subsequent plots without affecting the life of the hardware carrier.

When they came back to their senses, they were also shocked by the technical power of the random passerby NPC story in Assassin's Creed Revelations.

Then they began to rely on their own abilities to parse the entire game's file package, and finally found the core to achieve this.

"Hello everyone, my name is Jin Clay. I am now an independent game producer. I think everyone has played the game Assassin's Creed Revelations. Of course, if you haven't played it, it may not necessarily be the case.

You can see this video, and every one of you who has played Assassin's Creed Revelations should also find that the passerby NPC characters in this game are very vivid, right?"

Soon, second-generation videos related to Assassin's Creed began to dominate the game section of the Facebook video platform.

Jin Clay tried his best to explain the principles of key technologies in Assassin's Creed in as simple a way as possible, but he actually only had a partial understanding of AI technology. Even until now, he didn't know that this technology actually belongs to AI learning and training.

A branch.

The more Jin Clay talked, the more excited he became.

This game is not very eye-catching in terms of gameplay and other aspects. At most, it is really good in some details.

"Every player may have noticed that when you run this game on your computer or game console, the fan will spin crazily, almost at full power all the time. This is actually the game using the computer.

The processor core of the game console crazily calculates the performance of each different state of the character around the player. This performance is quite random, but there is also an upper limit. This upper limit can be achieved so that most players will not feel too big.

The sense of dissonance is quite powerful.”

However, just explaining these is enough.

Once exceeded, sometimes the random tasks of AI calculations will lose some logic. At this time, the game's built-in blocking system will actively cut off these unreasonable plot stories to avoid serious BUGs in some games.

Unless it is a top large company like Surui Electronics, with many senior engineers working together to dismantle the game program, it will be really difficult to figure out how this game does what it does.

However, because Yuxing Electronic Entertainment did not disclose more details about this technology, he could only explain it with a vague understanding.

In the sea of ​​countless second-generation videos, a video analyzing the technical details related to Assassin's Creed Revelations is not particularly eye-catching.

"I don't know what kind of technology this is yet. I only know that the result of this crazy calculation is to make the game more real. So if the audience really wants to experience the complete content of this game, I actually

I still recommend that you upgrade the configuration of your computer, and according to my speculation, Yuxing Electronic Entertainment will probably launch a new home game console soon, a game console that is more suitable for games with this new technology!"

The story only takes about twenty or thirty minutes, and the game's performance is quite good.

The producer of this video is a senior game developer who has set up an independent studio with two or three companions.

It turned out to be new technology, which allowed them to raise their deification of Youxing Electronic Entertainment to a higher level again.

At the same time, after this video took about half a month to become popular, the personal computer hardware manufacturer, which had been experiencing stable sales, suddenly discovered a very surprising phenomenon.

That's when many people began to take the initiative to propose higher configurations, preferably ones with more central processor cores, and at the same time, the so-called video memory of the graphics processor should also be high enough hardware.

Because according to the video publisher Jin Clay, he tested that Assassin's Creed Revelations takes up a lot of resources, and multi-core and high-graphics memory hardware configurations can maximize the quality of this game.

(End of chapter)


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