Corgi: "What? Silas? Shake! Just shake hard! KT's lineup is so big, it's really hard to know how to divide the lines now."
11: “The lineup is very confusing, but KT’s fault tolerance rate is too low, right? Why don’t you honestly choose a czar for Kuro?
Although the entire Sylas can be shaken when it comes out, your only AP hero still needs to enter the field. In addition, Lucian's fault tolerance rate is not high. Although it looks great online, how do you play in the later stage? Sylas
It’s easy to beat Ornn online, but do we really expect Sylas to come in and deal with Ornn in a team fight?”
Keji: "No matter how KT divides the lines, this lineup must have an advantage in the early stage, otherwise it will be really difficult for KT to win."
The red side didn't care about the opponent's fancy swings, and locked Panson with the last move.
It's a pity that DWG's Pan Sen can no longer swing and can only be used as an auxiliary Pan Sen. Otherwise, DWG would be a real chopper team.
At this time, DWG must be regretting not choosing an AP jungler. Otherwise, if Panson can move to the middle, it will be very difficult for anyone on KT's side to move to the middle.
The two sides began to exchange heroes, and finally Lin Cheng got Sylas to face Ornn.
Let Kuro take Lucian and fight Galio in the middle, so that the split line can maximize KT's mid-to-upper lane advantage.
The lineups of both sides are determined.
ˆBlue square KT:
On the road: Cheng (liberator, Silas)
Jungle: Bono (Prince of Demacia, Jarvan IV)
Mid lane: Kuro (Lance Ranger, Lucian)
Bottom lane: Aiming (Spear of Vengeance, Kalista)
Auxiliary: Tusin (Wrist Hao, Seti)
Red Square DWG:
Top road: Nuguri (Flame of the Mountain Hidden, Ornn)
Jungle: Canyon (Void Burrower, Rek'Sai)
Mid lane: ShowMaker (Colossus of Justice, Galio)
Bottom lane: Ghost (Bounty Hunter, Miss Fortune)
Support: Beryl (Unyielding Spear, Pantheon)
Keji: "The lineup has finally been decided. I don't know how they will divide the lines until the last moment. To be honest, KT's lineup is too floating. I am still more optimistic about DWG."
11: "The last move of Silas is really not necessary. Pursuing the advantage of the third line is not necessarily easy to win the game. The opponent Pan Sen's choice adds another hand of point control. Silas's entry into the field is very uncomfortable, but he
He's KT's only source of AP damage."
Keji: "Let's look at the performance of both players. As commentators, we can't be too harsh. After all, KT still has an advantage online. If we can get the snowball rolling, everything will be easy. If the balance of power between the two sides drags on, it will be difficult.
Already."
“Lu Xian and skateboard shoes, I don’t know how KT can win with both Wolong and Phoenix.”
“Really, these two heroes are the kind of characters who are easily unable to win the game if they are strong online.”
“This damn IG is reincarnated? The lineup is too awesome.”
“Isn’t this IG’s BP idea of seizing advantage on the third line?”
“Is there no advantage in the bottom lane? It’s almost 50-50.”
·······
In terms of runes, facing Ornlin Cheng, Silas chose the main system of precision: Conqueror, Triumph, Resilience, Perseverance, and the secondary system of dominance: Taste of Blood, Greedy Hunter.
The characteristic of this set of runes is that it has an explosive continuous combat capability. As long as Silas is not killed quickly by the opponent, he can kill seven in and seven out. However, without a mana flow tie, Lin Cheng needs to do a good job of mana control in the early stage.
.
Silas's operation itself is not complicated, but it requires high distance control and accuracy of skills, which is exactly what Lin Cheng is good at.
Enter the game and go out as Lin Cheng, choosing Dolan Ring and two bottles of red medicine.
Neither of the two sides engaged in any first-level routines. They stood in parallel positions to block their vision and started peacefully.
Bono’s prince chooses to open red. When his bottom lane is so strong, if the bottom lane is fierce, he can choose to capture the prince at the second level.
Since he knew that the opponent had not invaded to gain vision in the jungle, Lin Cheng planned to wait in the river for a while before going online to interfere with DWG's judgment on the prince's jungle route.
As a result, Ornn on the opposite side did not come online immediately. When Lin Cheng moved from the river to the line, Ornn also happened to emerge from the corner of the wall of the river behind, seemingly coming from the triangle grass.
Lin Cheng rushed forward fiercely.
Nuguri used a backhand Q skill to throw out a volcanic chasm.
Seeing Ornn raise his hand, Lin Cheng learned the E skill in seconds, and shot diagonally forward with an E dive.
Silas's thrust just in time to avoid the lava ravine spreading under Ornn's feet, and he took a step forward and raised his hand towards Ornn to use the passive enemy-breaking forbidden method.
Lin Cheng now jumped over the melee soldiers on the red side and came to attack fiercely. Nuguri subconsciously wanted to fight back.
But Silas's passive allows his attack range to reach 225 yards, and his attack speed is increased by 80%. Now he raises his hand to attack the passive speed very quickly. After finishing the attack and swinging forward, Silas makes a sneak attack.
Ornn was immediately stuck in the attack range. Before he even raised the hammer in his hand after taking a step forward, Sylas had already used his second E to forcefully grab Ornn and hit Ornn with his face.
With the short knock-up of the second E, Lin Cheng did not rush to attack after being pulled by the chain. He controlled Silas to take two steps back and then shot with A.
As soon as Ornn landed, he saw Silas swiftly waving the chain and fanning him over.
Although the knock-up of the second stage E was very short, Silas' flight time was also very short when he was close to the face. Now Lin Cheng immediately took two steps back after landing, which just blocked Ornn's attack distance.
.
Ornn failed to raise his hand to attack at the first moment. Taking a step forward, he found that Lin Cheng and Silas had already clicked on the floor and retreated after swinging forward to attack.
Using the mechanism of passively increasing the attack distance and the short-term knockback of the second stage E, Lin Cheng blocked Ornn's flat A distance with both attacks to complete the free prostitution. Now Silas allowed him to use the distance effect of Sword Girl.
.
Lin Cheng has always been good at bullying people with shorter hands than him.
Although Sylas also took some damage from the minions, Ornn was directly knocked out of about a quarter of his health.
After doing the military punch, Lin Cheng made a gentleman penguin expression while retreating.
I said hello when we met, and I told you that Brother Cheng is a very aggressive top laner. Do you believe me now?
Nuguri gave a thumbs up backhand to express his praise for Lin Cheng’s blood change.
Corgi: "Hmm~~ The two parties showed signs and were quite friendly. If it were Brother Shy, he would chase you and hit you with Q skills and still want to leave?"
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Eleven: "But Cheng, as he said before the game, is really aggressive. It's hard to see such aggressive moves across the line at Level 1 in games. Most of them are just looking at each other across the line.
Forget about losing the skill, the opponent Ornn almost told him that Rek'Sai was red at night, but he still dared to attack."
Corgi: "This person really did a good job with the details. Ornn had no Q and was hit by Sylas for two passives, but no A came out. Niu Bao suffered a dull loss in the first wave of confrontation."