When Lin Cheng took out the little fish man, everyone was caught off guard.
T1 team members urgently joined the discussion.
In the camera, Canna looked surprised and then smiled.
I don't know whether he laughed because he was angry, or because he thought the person opposite was doing a good job.
Even Brother Li's originally serious face couldn't help but smile slightly.
It's not that he looked down on Lin Cheng's little fish man, he just saw something interesting.
KT were also laughing and making fun of Lin Cheng.
Huya barrage is very lively.
"All the top lane fishmen are here! How much do you look down on Canna?"
"Fart! This is obviously top laner Yuan Hua."
"There should be BGM here, snowflakes are falling, and the north wind is howling."
"And that quintessential shout, no~~~~"
In this game, Lin Cheng's keystone rune for the little fishman was strong attack, and the secondary system Medicine King brought magic.
The CD of strong attack is much shorter than that of electrocution, and the fishman's Q skill applies special attack effects. With Q skill, the close AW can be used to instantly launch a strong attack, making the opponent vulnerable.
Even though the murloc is a mage, it can even be compared with many warrior heroes when it comes to attacking and standing.
Lin Cheng came up at the first level and stood in the grass to secretly develop and wait for an opportunity to hit the target. Because of Gnar's short hands and brittle body, it was not easy to attack the enemy line too much at this time. Lin Cheng had no obvious disadvantage in the top lane.
Of course, Canna was still pushing the line in the front.
However, it was obviously impossible for Gnar and Udyr to have any thoughts about the murlocs. Lin Cheng successfully repaired the tower front line and upgraded it to level three.
Just when the number of minions on both sides was equal, and while Gnar handed over the boomerang to replenish his sword, Lin Cheng drank the corruption potion and went directly to Q.
QA forced Little Gnar to jump back.
But there are no pawns behind him, so Gnar's jump can't move him further.
Lin Cheng decisively activated his E skill, which was weird.
The little murloc dropped the harpoon to the ground, turned over and used the harpoon to jump over and slow down Gnar. After landing, he launched a strong attack with A and immediately activated W to reset the basic attack.
Gnar could only run away with his head in his arms.
The continuous output of the third-level murloc is very high. Lin Cheng stabbed Gnar out of more than half of his health in one chase.
Although the murloc has short hands, as long as he gets close to Gnar, he will definitely be defeated. Lin Cheng can safely use both QE skills for close combat and pursuit.
And very importantly, the CD of Gnar's E skill is very long. Even with E, he may not be able to distance himself from the fish-man. Without E, Canna is even more nervous, and she can't hold on to Q skill behind her.
Dare to hand over the last-ditch knife at will.
As long as Gnar's QE skills are retained for backhand, the murlocs won't chase Gnar and beat him like they did in the first wave.
But Lin Cheng plays very skillfully, except when the opponent gets bigger, he doesn't take advantage of it. Facing small Gnar, he has the opportunity to instantly attack with QAW and then retreat using his E skill.
Although Gnar can instantly hit two rings with AQ with his backhand, Gnar's hands are too short, and the E skill of the little murloc can be completely out of Gnar's basic attack range if it lands backward.
In this situation, Canna definitely wouldn't dare to hand over her E to click the third ring, otherwise Gnar would be very uncomfortable during the 20-second cooldown period of the E skill.
In this way, the little murloc, which had taken advantage of the first wave of face-attacking, forced Gnar to cower in the top lane.
Because both Murloc and Gnar were difficult to coordinate with their teammates in the early stage, the junglers on both sides did not take special care of the top lane, leaving the two top laners to pull their hair out.
Under such circumstances, Lin Cheng grabbed level 6 and completed the duel kill.
Gnar's E was forced out in advance. Although Canna was careful enough to maintain her position during this period, Lin Cheng decisively flashed Q to get closer after rising to six.
Chasing and stabbing with a fork, Lin Cheng waited for his opponent to flash and then launched his ultimate move.
Gnar, who was not very healthy to begin with, was bitten by a shark and handed over the first kill in the game.
"First Blood!"
Junri: "Solo kill! Brother Chengzi, this Gnar has something! Why did he kill again when the camera turned around?"
Corgi: "Little Gnar is still too fragile. Although Canna is careful enough, Brother Orange is unreasonable and uses Gnar's anger to directly flash and face-mount to complete the single kill."
Junri: "To be honest! In today's game, T1 seems to be lagging behind at every point, but the gap in the top lane is the most obvious. It's a bit unreasonable to be beaten in every round."
Corgi: "What should we do? After all, we are facing Brother Chengzi, and the world's number one top laner is arguing with you? To be honest, Cuzz didn't take care of the top lane. It is unrealistic to let Canna play one-on-one with Brother Chengzi, and
Canna’s characteristics are also not good at dealing with stress.”
Lin Cheng's solo kill seemed to be a signal.
At 6 minutes, the KT duo seized the opportunity for Niutou to gain vision in the river, and the Titans decisively flashed the flat A to confine the small cannon.
Kai'Sa keeps up with the output.
Xiaopao's W was hooked by Titan in the air. At this time, it was too late for Teddy to dodge again. Kai'sa dodged an AW to complete the kill.
Go down the lane to kill, and Peanut just happens to control the dragon.
Cuzz didn't go shopping either. He showed up in the middle and forced the Clockwork Flash together with the Czar.
At 8 minutes, because the bottom duo made the first move, KT took the lead while switching lanes and took the lead.
T1 saw that the vanguard had been taken and did not try to save anyone, so the two sides separated.
However, taking advantage of the opportunity that the clockwork didn't dodge, Li Ge still returned to the lane and drifted back and forth to cooperate with the Niutou who wandered to the middle to kill Chaowei.
Any non-displaced mid laner will have a headache when facing the Tsar. In the first wave, the Tsar will be forced to dodge by the Tsar's ultimate move. In the second wave, the Tsar will be stuck on the flash CD and come over to look for opportunities. It will be easy to succeed.
The main reason is that the distance the Tsar drifts is too far, making it difficult for opponents to guard against it.
However, this wave of KT was not at a loss. Although T1 found a wave of opportunities in the middle, Lin Cheng took the opportunity to TP the bottom lane and cooperate with his teammates after discovering that Niutou was in the middle.
The blue square tower is undefended, and the little peanut comes to release the vanguard.
In less than 10 minutes, the first tower on the blue square's lower road was destroyed.
KT took advantage of the situation and switched their duo to the middle, and T1 could only send their duo to defend.
In this round, although Lin Cheng's little murloc has a powerful attack, he is not a half-tank three-item item, but has a higher AP flow.
With the equipment gap in the top lane, Little Gnar has to beware of being single-killed by the AP-burst Murloc at any time, and the lane power is firmly in Lin Cheng's hands.
In this case, he started to put crazy pressure on the middle.
The Little Death constantly puts pressure on the opponent's mid lane vision. The opponent can be wary of the Little Murloc once, but cannot be wary of the Little Murlocs visiting one after another.
Soon, after Lin Cheng and his teammates seized the opportunity to kill Xiaopao one after another, the blue side's outer tower in the middle was also destroyed.
As soon as the middle tower was broken, KT began to crazily squeeze the opponent's vision.
Switching lanes, invading, KT's snowball is steadily rolling.
The familiar pressure is still the rhythm that suffocates the opponent.
The explosion of the Xiaoyuren was a bit too high, and Lin Cheng's constant threats in the middle lane now meant whoever came would suffer.
The biggest problem with this group of veterans in T1 is their lack of enthusiasm. Only the support and mid laners in the team want to fight, but the others are frantically commanding to retreat when the situation is obviously at a disadvantage.
Withdraw, withdraw, put, put, put.
His teammates are all stable, but Faker is out of place.
Even because he was out of place, there seemed to be some manipulations that seemed to be giving away.
In fact, it was not him who was sending it.
It’s just that no one followed him when he went up.
Although it seems that this game is not very bloody, with T1 giving up step by step, various resources have made the field economy bigger and bigger.
When there was nothing left to do, Faker finally pushed KT's double C back with a perfect spin push during the desperate team battle.
However, the Tsar himself did not have the money to pay for life-saving disguises, so Brother Li was destined to never come back.
The tsar who entered the arena was instantly defeated.
And because the equipment gap is already too big, even if the Czar risked his life to push back his double-C teammates, he still couldn't make up for the damage.
In the end, T1's only bloody team battle was defeated.