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Chapter 2044 Raiding Kara (Part 1)

Chapter 2044: Attacking Kara (Part 1)

Author: Mogdrogen

Chapter 2044: Attacking Kara (Part 1)

After judging that the series of mineral worlds in the Bloody Skull have a more important status, Soshyan transferred some troops of the White Templar and Lamptan led by Arash to the Bloody Skull system to speed up the cleanup of the mineral worlds there, and also facilitate the follow-up

mobilized and assembled, while Lamptan's side was left to the Lamenters and Crimson Blades led by Malakin.

After a series of troop transfers, the central fleet led by Soshyan also set off from Tovack to attack the Kara system.

Since Huron was still digesting the scrap he got, Soshyan definitely couldn't let the other side get what he wanted. Since it was going to be a decisive battle, he naturally wouldn't let the other side choose the time and place, so he chose to take the initiative to attack Badabna.

The fighting over there is over, and the troops over there will soon be able to move to the front line.

This attack gathered a total of more than 2,000 warriors from ten battle groups including the Astral Knights, Dark Angels, Disciples of Caliban, Devotees, Ascetics, Star Dragons, Storm Lords, Nova Warriors, Ranger Warriors, and Minotaurs.

Five hundred Space Marines, more than two hundred battleships of various types, and nearly 300 million Astra Militarum troops, its scale even exceeded the siege of Badab.

What they want to attack are the three habitable worlds in the Kara system, Stryberg, Perdaga, and Yalilo, as well as five other non-inhabitable worlds that can station troops.

The structure of the Kara galaxy is very similar to that of the solar system, with a stable and safe orbit. As one of the galaxies closest to the depths of the Maelstrom, the Kara galaxy has been the frontline outpost of the Empire in the Maelstrom region in the past, and is in line with Cadian's positioning

Very similarly, the three habitable worlds are all designated as fortress worlds, which can regularly provide more than 200 million troops every tithe tax collection year, and now it is also providing a steady stream of manpower to the Red Pirates.

As the gateway to the Magga Galaxy, the last stronghold of the Red Pirates, once this place is lost, the Red Pirates will completely lose almost all their foothold in the physical universe.

When the imperial army rushed towards the planet Kara, Huron also quickly received the news. Although he did not know that Soshyan had the key information that he owned the hulk, he also understood that his work for the final decisive battle had not yet been completed, and he must

Buy some more time.

So he sent all his war lords and Jufu the Impaler to the planet Kara, relying on the system's powerful defense system to resist the offensive of the imperial army.

Although the Kara Galaxy does not have the magnificent galaxy-level defense system of the Badab Galaxy, Huron still made great efforts to integrate the defenses of various planets. The three outermost death worlds of the galaxy have basically completed the fortressization, and in order to make up for the orbital defense

Due to the lack of facilities, Huron also ingeniously connected a large number of small ships with useless civilian ships and transport ships, and installed weapons on them, using them as temporary orbital defense stations for the planet.

This strategy was often used in his early years when he was the leader of the Chapter when he opened up the Maelstrom. It was very suitable for dealing with pirates and scattered war gangs.

The three habitable planets of Streberg, Perdaga, and Arilo are equipped with complete orbital defense facilities and galaxy-level defense weapons. They will be the key to blocking the activities of the imperial fleet in the galaxy, and in the end

The two dead worlds close to the star are used as the armory of the system, because they are not easy to be attacked due to their distance.

At the same time, Huron also formulated the general policy of swarm operations, that is, to form a raid group with a large number of small ships, and not to directly collide with the main fleet of the empire, but to engage in hit-and-run tactics for a short period of time.

The Black-Hearted King has realized that sending a large fleet before it has enough power to match it will be in vain, so he has only two requirements for the naval power of the Kara system defenders: to harass the Imperial Expedition Fleet as much as possible, and to protect the planet as much as possible

The defenders provided continuous follow-up assistance.

Since the Death World has no atmosphere and most of its facilities are hidden in safe underground bunkers, Huron is not worried about Soshyan releasing extermination weapons.

The empire's most common extermination weapons, incineration torpedoes and virus bombs, have no effect on a dead world without an atmosphere. The cyclone torpedo is not particularly effective on a world with relatively stable geology unless a large amount of investment is made. It is mainly used to eliminate life and death on the surface of the planet.

In the ocean, the most useful bipolar torpedoes are too rare, with only two preserved in one star sector. Huron knows this better than anyone else, because he was in charge of the Maelstrom's bipolar torpedo arsenal, and now Soshyan is sure to have it.

nor.

In addition, Huron also ordered to take out all the void mines in the armory and deploy a large number of minefields inside the planet Kara to prevent the imperial fleet from crossing the outer planets and launching a sudden attack on the habitable world inside.

His idea is that Soshyan must attack from the outside into the galaxy bit by bit, which will waste a lot of time.

In fact, Huron's estimation was correct. Soshyan did not have bipolar torpedoes in his hands, because these were used by Helbrecht to attack Badab, and the virus bombs and cyclone torpedoes in his hands were

It doesn't have much effect on solid death worlds.

But why did he follow Huron's ideas in fighting?

Soshyan had no intention of caring about the three defenders on the death world, and he was not in the mood to play whack-a-mole.

His response was in two ways.

The first is to send fleets to pretend to attack the three fortress worlds. Huron's temporary "Iron Chain Boat" orbital defense facility looks bluffing, but its actual firepower is very weak and has no ability to threaten large warships, so it is not that troublesome to dismantle it.

You don't need to send a very powerful fleet, but you can create the illusion that they are going to attack.

The second is to drag up the Scar of Victory and use its numerous flight decks to carry a large number of fighter jets. It does not need to be as shocking as the two Angstrom naval battles, but thousands of large fighter jets are enough to deal with the fire control of the Red Pirates.

The small boats that were lagging behind and had weak firepower harassed the team, and at the same time they were able to clear the void minefields.

Just when the defenders of the Red Pirates, including Zhu Fuzhen, thought that the expeditionary force planned to attack the three death worlds first and assembled troops and fleets on the planet Stryberg to prepare for support at any time, they did not expect that the main fleet headed by the Indomitable Truth suddenly crossed

Pass through the minefield and head straight to the planet.

Zhu Fu was very sober, and immediately ordered the fleet to evacuate from the surrounding planet, and ordered the world to be on tight defense, and the troops that had been assembled were transferred to defense on the spot.

At the same time, he also found some aspects that were beneficial to his own side. There were still large minefields in the Kara system, which meant that it was impossible for the empire's fleet to use the same method to raid other directions again. Secondly, although the three death fortress worlds were indeed

They can be bypassed, but they themselves are not worthless. The Red Pirates' fleet can still be parked in their orbit, and the troops above can be mobilized at any time. If the empire's offensive slows down, the defenders of the three worlds

You can even use ships to organize a gang-hopping raid on the Scar of Victory, so there is no chance at all.

In short, that's the saying, if you stick to it firmly, there will be a solution.

Soon, a major battle broke out around Strieberg's orbital defense facilities.

(End of chapter)


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