Although the Abyss class was designed at the end of the Great Crusade, it is unknown whether it was influenced by certain aspects or the requirements of the orderer, but it inevitably took on the characteristics of an "expeditionary battleship". There was a lot of space inside it to be designed.
It is used to carry tens of thousands of space warriors and all kinds of light and heavy equipment they use, and even Titans. According to the original design data given by Zhao Akada, the Abyss class can carry at least nearly 50,000 people in the ultimate state.
Space Marines and the basic equipment and weapons they use sound pretty powerful, but if you think about it carefully, you will find that it is a bit... unclear.
Because how could a normal person cram tens of thousands of Astartes into a battleship?
But the problems caused by such a design are real. Among the three Abyss-class ships that have been built, the spaces designed to carry personnel can be inferred to be empty most of the time, but they can't do anything.
On the contrary, these open areas can easily become defense weak points for the enemy to join forces. What is worse is that the Abyss-class does not make mistakes where it should be, and it also clicks on the ropes where it should not. Such a huge internal space, there is no
Design a complete set of effective anti-jump gang systems. You must know that the current large imperial battleships will be equipped with an anti-jump gang system, including a large number of micro-pipe monitors, hidden automatic turrets, retractable roadblocks and
Traps, thickened explosion-proof gates in key passages, and sub-cabinet destruction functions, etc. Probably the designers were overconfident and believed that no ship could approach the Abyss-class, so they basically omitted these. Almost all the main passages inside the Abyss-class were
It's an "empty city strategy". If someone does come in, the staff inside can only rely on the people inside to catch the mice.
And this is only part of the design flaws of the Abyss-class. In fact, as a warship that takes up the most resources, but the results of naval battles are almost equal to those without, the problem with the Abyss-class is not only that they are used by Word Bearers, but also that many of them
The system has been proven to be almost useless or has little effect in naval battles. The sages Zhao Akada and Ulan Huda are not building a ship based on the blueprint. They are independently designing an abyss-class ship.
of improved type.
"...We have redesigned the internal cabin distribution and passage routes of the ship. We have built five fast magnetic levitation passages like this as the main passage of the ship. There is one extending from the bow weapons control hall to the stern main energy dispatch center.
, there is one from the top deck to the bottom G3 deck, one from the right wing to the middle transfer cabin, one from the left wing to the middle transfer cabin, and one from the main gun deck on the spine to the middle transfer cabin."
Standing in the spacious semicircular carriage, Soshyan looked at the scene passing quickly outside the window. This was a two-way passage with a width of more than 100 meters, running directly through the entire middle of the hull, and there were many stations in the middle.
Surrounding him were Talos, Lothar, Kayon and others, as well as several sages from Zhao-Akada and Ulan Huda.
"...In addition, there are 21 branch lines and 172 branch lines. Our design standard is that starting from any location, it must be able to reach any location on the hull within 15 minutes."
Soshyan nodded, turned around and praised:
"The efficient operation of a ship not only comes from mechanical efficiency, but also requires human efficiency. Especially for such a super-large ship, its internal traffic efficiency plays a significant role in the flow of personnel and damage control. I
If you remember the war history correctly, there was once an Abyss-class ship that was infiltrated and damaged by a very small number of loyalist fighters due to extremely poor damage control efficiency, and then sank. Although this was a war example for the enemy, it is still a lesson."
Soon, the hover car began to slow down and stopped after more than ten seconds.
The car door opened, and a group of people walked out of the car, passed through a hundred-meter-long silver passage, and entered a magnificent cabin.
This cabin is a hundred meters high and is divided into three floors. Everyone is located on the middle floor. A passage more than 500 meters long runs through the cabin. There are huge elevators on both sides of the passage to go to the upper or lower floors. There are secondary passages from
The main road extends to separate huge circular rooms, which are half-buried in the bulkheads, and huge cables are wrapped around them like pythons.
This used to be the area for loading personnel in the original design of the Abyss, but the Mechanical Mages realized that in this era of war groups, there was really not enough space to load people, but they had different opinions on what to transform into it. In the end, this
Soshyan decided to transform it into a huge teleportation area ten years ago.
That's right, those circular rooms that can accommodate thirty Astartes or twenty Terminators are the teleportation rooms.
Generally, ships will not design very large or too many teleportation rooms, because teleportation itself is an unstable transfer method, and the probability of being used in battle is not very high.
But there's a reason why Soshyan built a huge teleportation area.
The instability of transmission mainly lies in the beacon, but there is one kind of transmission that is actually quite stable, and that is the point-to-point transmission between transmission rooms. More importantly, the transmission devices in these transmission rooms have not been completely completed. Human transmission technology
Although it is a bit flawed and unstable, Soshyan has more than one option.
For example, the short man's teleportation device is very stable and has an extremely long distance. Although it is a bit expensive, it is worth it for a ship like the Abyss class.
And he made such a cost just to change a tactical tradition.
In the past, Astartes operations often stationed companies on large ships in order to protect ships or launch gangs. However, there are too many uncertainties in naval battles. It is possible that the enemy did not jump to gangs but directly attacked from a distance.
Or the ship that initiates the gang-hopping cannot maintain the corresponding distance. In this case, it is easy to cause unnecessary casualties. In the Maelstrom Expedition, nearly one-third of the Astartes casualties came from this. Their
The martial arts and skills did not play any role, and they perished as worthlessly as the slaves on the bottom deck.
Although he hates to say this, Soshyan must admit that the value of an Astartes is too expensive. Before his bomb kills an enemy of equal value, any sacrifice will be a huge waste.
Therefore, the Abyss class will become a "personnel distribution center" in large-scale naval battles in the future. When the battle begins, most Astartes will gather on this ship. Except for special ships, large ships will no longer be stationed in permanent companies.
Or a small team, and when a large ship encounters a gang-hopping, or has to perform a gang-hopping mission, the company will start from here and quickly arrive at the ship that needs support through point-to-point transmission in the teleportation room, so that it can be avoided to the greatest extent.
Unnecessary loss of personnel in naval battles.
Similarly, the gathering of a large number of Astartes on this ship can also minimize the risk of gang invasion caused by the excessive size of the Abyss-class hull.