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Chapter 114 Goblin King?

Before and after dinner, while it was still dark, Renn rushed to build the city wall and new city gate in the planned area, racing against time!

When there are enough materials, it is actually similar to building a house in creative mode. You just need to place the blocks continuously and code out the designed shape.

Renn likes to build because completing different buildings gives him a strong sense of accomplishment!

There is no need to worry about adventurers appearing at this time. The pterosaurs patrolling in the air let Ren clearly know if anyone is approaching. With the virtual map, he can better grasp the surrounding dynamics. Moreover, adventurers already know the dangers of the Warcraft Forest and will not choose to do so at night.

Enter.

The construction progress of the city wall is not slow. It took Ren more than two hours and a quarter of it has been completed.

The planning area is very large. It takes several kilometers to walk from one end to the other. If it were not for the sandbox system, it would take years and months to complete the wall construction.

Seeing that the time is almost up, Renne is ready to end the construction for safety reasons and return to the base to unlock and make new props.

Standing on the top of the towering city wall, about to turn down the steps, I suddenly heard the sound of animals in the distance.

Turning around, I saw a familiar figure running in the woods under the dim light.

Renn recognized the group of raptors running in the distance at a glance, and immediately showed an excited expression.

He has also looked for this kind of dinosaur before. After all, a raptor can bring him all kinds of things. If it can be reproduced, a large number of raptors will hunt or steal eggs every day, which will make the species in his farm more attractive.

Rich, you can also get more resources!

I've been looking for it but haven't found it yet, but I accidentally saw it today. How could I let it go?

Immediately give orders to the patrolling pterosaurs and have them dive quickly to capture the area where the raptors are.

Although the combat effectiveness of these pterosaurs is not high, it is completely enough to deal with raptors.

The swooping pterosaurs were like fighter jets, chasing the raptor group and fleeing in all directions.

Although the raptors were nimble, several were caught by the pterosaurs and brought back successfully.

Lane sent these raptors to an underground breeding farm and built a new breeding pen for breeding.

With more raptors, I feel pretty good.

Return to the workshop, use the skill points saved from previous adventure missions to unlock the pistol and shotgun manufacturing formulas, and finally see them on the workbench.

[Pistol] Manufacturing materials: 20 iron ingots, 30 plastics, 2 springs

[Pistol bullets] Manufacturing materials: warhead, cartridge case, gunpowder

[Shotgun] Manufacturing materials: 30 iron ingots, 50 plastics, 2 springs

[Shotgun Bullet] Manufacturing materials: warhead, cartridge case, 2 gunpowder

The material requirements for firearms are quite simple, and there are plenty of iron ingots; plastic can be made from resin, which is obtained by drying wood, and it is also very easy to obtain; springs can be made with molds in the furnace.

Warheads and cartridge cases are also made from copper in a furnace using molds, so if you have a copper mine, there is no shortage of them.

The only troublesome thing is gunpowder, which is made from coal and nitrate.

Without gunpowder, bullets cannot be made, and without bullets, firearms are useless!

The coal mine has been found. As long as it is successfully occupied, it can be used for making steel and making bullets.

I don’t know where the saltpeter veins are yet, but there is a way to get them, which is to make toilets. The discharged cake can be used as fertilizer, and the urine can be refined into saltpeter at the alchemy station.

However, when there is only one person, the refined saltpeter will definitely be very little. If you want to use firearms, you still need to find saltpeter mines.

Make a pistol and a shotgun at the workbench. Although you can't shoot without bullets, as long as the goblins can equip them, it will be no problem to form a firearms army.

Renn went to the underground breeding farm and called a Goblin in front of him, selected its occupation as Goblin Soldier through the system panel, and handed over the shotgun.

The goblin soldier took the shotgun and equipped it according to Ren's order. It worked really well!

Its profession directly changed from Goblin Soldier to Goblin Gunner, which shows that there is no problem in using firearms!

This is good news for Renn. As long as he finds the saltpeter mine and captures the coal mine, he can continuously produce gunpowder and supply a powerful enough firearms force!

The Goblin Gunner was ordered to shoot. Although there was no bullet, it strictly followed Ren's order, raised the gun and pulled the trigger, firing several meaningless shots.

Ren was very satisfied and decided to form a team of Goblin Gunners first. Whether it could be used or not was not mentioned. A whole group of Goblins with guns would be a good guard of honor to enhance the atmosphere.

Anyway, goblins reproduce very quickly, and the mines and logging sites are completely sufficient. The rest are in the breeding farms. Find something to do for them, so as to prevent the number of breeding pens from reaching the upper limit.

Entering the workshop and starting to produce more shotguns, I suddenly had an idea. In addition to mining and fighting, can Goblins be allowed to participate in more production work? For example, various items can be produced in the workshop according to orders. If the materials are not enough, go to the furnace or box.

take.

For the purpose of testing, a group of Goblins were brought out from the underground breeding farm and went to the workshop to open the system interface. Through searching, they actually discovered the profession [Goblin Mechanic]. The Goblins assigned the profession automatically walked to the furnace, workbench and

For other working equipment, Renne can issue production instructions to them to manufacture various things, and can also set the priority of different props.

This made Ren very excited. With the Goblin mechanic, it meant that he didn't have to waste time in the workshop, he could just let them get what he needed.

Now that the workshop can be given to goblins, what about other places?

Go to the planting room and check the occupations. Sure enough, there is an option to arrange goblin planting.

Goblins assigned to the planting room will automatically water, fertilize, and catch insects for crops and fruits. They will also automatically harvest ripe fruits and store them in boxes according to Ren's orders.

Porters can also be set up to transport products in boxes in different areas to the interior of the warehouse, which is so convenient!

In order to make the most of goblins, Renn even found occupations such as breeding workers and construction workers, and used goblins to manage underground breeding farms, handle those breeding pens, and take care of the creatures inside; he could also let them participate in the construction and help

Complete the design planning yourself faster.

After the goblins were arranged into various areas, most of the work no longer needed to be done by oneself. Looking at these "workers" who only had to take care of food without paying wages, Ren felt that he had the potential to be a shady boss.

The base is full of busy goblins, and I feel like I have become the Goblin King, which is quite interesting!

Goblins tamed through the system will not betray, and it is really enjoyable to have an army that is completely loyal to you!

In this way, you can level up with peace of mind, without being held back by chores at the base, develop faster, and gain enough strength to protect yourself!

This chapter has been completed!
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