The chess game between the gods of the light camp and the dark camp is gradually heating up. This is what Ren wants to see. The harder the two sides fight, the greater the losses, and the more advantageous he has.
Let both sides continue to consume the chess pieces in their hands, while they develop the team in the dark and gradually become stronger.
As long as he is not discovered, he is eager to jump out at the last moment.
Although Ren's team left for a long time, the Electric Mouse Mercenary Group has been doing well and has even grown in size. It has branches in various cities and has attracted many capable and tested adventurers.
The mercenary group has made a name for itself, and it will be much more convenient for Ren to come back and do tasks to earn skill points. At least he won't be coveted or attacked by other adventurers or adventure groups like before, so he will save trouble!
In winter, when it's freezing outside, there are very few collection tasks.
After all, there are very few materials that can grow in winter. However, the number of commissions to exterminate wild beasts and low-level monsters has increased, the winter supplies have decreased, and the probability of wild beasts and monsters attacking human cities in search of food has increased.
In addition to his wife Charlotte, her four inseparable sisters, and his bodyguard Kunna, Renn allowed the main members of the team to take a vacation together and gave them additional tasks - to recruit more new members who are loyal, reliable, and strict-mouthed.
, strengthen the team.
Including Patton and Dylan, they also searched for new members suitable to join the team.
One man and six women, seven with full level 300, pretended to be second to third level junior adventurers to accept tasks in the association and enter the forest to conquer monsters.
The mission location is chosen in an area where the members of the Electric Mouse Adventure Group gather. Not only can they share the mission rewards of other adventure team teams, but they can also summon team members when encountering a situation to avoid exposing their strength.
The first mission I received after returning was to go to the Nasu Forest southwest of Oak City to eliminate the low-level monster kobolds.
There are many kobold lairs in the Nasu Forest. As long as you remove one lair and retrieve the kobold leader and 12 kobold ears, it will be completed. It is not difficult for second- to third-level adventurers.
There are up to 8 to 16 kobolds in a lair, and their combat power is very weak. A first-level adventurer can easily kill them in single combat. A second-level adventurer can easily kill the leader in single combat. With a third-level leader, he can face several people at the same time.
Ten kobolds can easily win.
In the forest area, there are other teams from the Electric Rat Adventure Group fighting against kobolds, and there are also other adventurers who are not part of the Electric Rat Adventure Group. There is no need to worry about safety issues. You can meet humans if you just take a few steps.
After Ren's team entered the forest, they were even approached by several groups of adventurers on the road, asking if they were willing to act together.
Even if the seven members of the team are all wrapped in black robes and their true faces are not revealed, Charlotte and the others' female identities are still easy to see through. After all, their body curves are so good that they are very different from men.
Of course, Ren refused. He was surrounded by members of the Electric Mouse Adventure Group. Those adventurers who came to chat with him could also see that Ren's team all had the badges of the Electric Mouse Adventure Group and did not dare to mess around.
Because there were too many adventurers on the outskirts of the forest, it was difficult to grab "monsters", so Renn's team tried their best to go inside and search for kobold lairs in remote areas.
Nasu Forest is definitely a paradise for kobolds. It didn't take much effort to find a hidden lair.
Without even using a telescope, Ren opened the virtual map to observe and determined that there were only fifteen kobolds in the lair, including the leader.
If you fight this number casually, you can easily win if your strength reaches the second level.
Even if no one is watching, out of caution, Renne's team will treat themselves as true second- and third-level adventurers.
"Come on!" Ren ordered after approaching the lair.
Christine first chanted a spell and used the fireball technique to directly attack and instantly kill a patrolling kobold outside.
Kara and Kunna followed closely behind, quickly drawing their bows and shooting arrows, killing the other two kobolds who had not yet reacted in seconds.
After that, Ren, Charlotte, Linda, and Monica were responsible for the charge, entering the lair and killing them.
The three remote professions are outputting at the rear, and they cooperate well.
Surprisingly, just when Renne's team quickly killed the kobolds, the kobold heads in the lair
The leader actually turned around and ran away, which was very abnormal.
Under normal circumstances, the kobold leader should lead his family to fight together, with the leader as the core to advance and retreat together. How can there be any reason for the leader to flee directly when the family is attacked?
What happened to this kobold leader?
Out of curiosity, Ren shouted to Charlotte and others: "I'm chasing the leader, and I'll leave this place to you!"
"Okay!" The six girls said without any pressure.
Ren chased all the way and found that the kobold leader was desperately trying to escape to a relatively remote location with dense trees. At first, he thought it was going to lure him to other kobold lairs and seek revenge with the help of external forces.
Unexpectedly, after chasing it, I found that it was completely out of the area where other kobolds lived, and there were even fewer animals the further inside.
They chased him deep into the forest and entered a narrow cave. Seeing that the kobold leader had no way to escape, Ren blocked the entrance of the cave and raised his sword, preparing to step forward and kill him.
Just then, something unexpected happened.
The kobold leader, who was supposed to be the lowest level monster and could not speak at all, turned around and said to Ren in very standard mainland lingua franca: "Wait a minute! I have something to say."
"?!" Ren was startled. It was impossible for a kobold to speak, not even for the leader. Could it be that the kobold in front of him had mutated? Or, perhaps, it was not actually a kobold, but had changed through magic?
After all, Ren himself has mastered a lot of transformation magic, so it's not surprising that other magicians can turn into kobolds.
Just as he was thinking about it, the kobold leader in front of him continued: "I was just doubting it before, but I didn't expect that you are really not dead!"
"Who are you?" Upon hearing this, Ren frowned, his face full of vigilance.
What does it mean? Does this kobold know himself or the original owner of this body?
The kobold leader waved at him: "Don't be nervous! I'm just curious why you didn't die?"
"Tell me your identity first!" Renn raised the sword in his hand.
The kobold leader shook his head directly: "It doesn't matter who I am, there is no direct conflict of interest between you and me, and there is even room for cooperation!"
"Cooperation? With a kobold?" Ren couldn't help laughing, "Are you kidding me?"
"You are pretending to be a favored one, making outsiders think that there is a light camp god standing behind you, but I know that you do not belong to the light camp, nor do you belong to the dark camp!"
Hearing the kobold leader say this, Ren's expression suddenly changed.
At first, he just suspected that the kobold leader belonged to the mutated type and knew the original owner of the body. Now he overturned the idea directly and an idea flashed in his mind: "Which camp do you belong to?"
This is not a kobold at all, but a certain god who deliberately uses the kobold's body to secretly talk to him.