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Chapter 3: Horn Ring

"Ding, congratulations on completing the weak point attack, with an additional 20% damage!"

"Ding, congratulations on completing the weak point attack, with an additional 20% damage!"

"Ding, congratulations on completing the weak point attack, with an additional 20% damage!"

"…………"

In my ears, the system prompts kept ringing.

Weakness attack, as the name suggests, is an attack that hits a weak point.

Every living thing has its weak points, such as humans. The weak points are the throat, heart, brain, etc. Attacking these parts will cause additional damage than attacking non-weak points such as limbs.

In addition to weak point attacks, the most terrifying thing is fatal attacks!

A fatal attack is an attack that kills with one hit.

No matter how strong the enemy is, how high the level is, or how good the equipment is, as long as a fatal attack is triggered, it will be an instant game over!

but.

Fatal attacks are terrifying, but the restrictions are also huge.

Players are born with a one in a billion chance of a fatal attack.

and.

Many monsters, especially bosses, are immune to fatal attacks.

so.

This seems to be a mechanism for dog luck, but in fact it is not particularly useful and will not affect the balance of the game.

"Moo!"

A transforming struggle finally ended with the bison dying without even touching the embers.

"Ding, congratulations on successfully killing the level 3 buffalo. Since you killed it alone, and you surpassed two level kills, you will get a 10% experience increase!"

"Ding, you get 55 experience points!"

"Ding, you've been upgraded!"

Cue three in a row.

arrange.

The experience from level 1 to level 2 requires 50 points, which is exactly the experience required to kill five chickens or five rabbits.

And bison.

One is enough.

Convert it.

This is equivalent to five times the experience.

This is the charm of leapfrogging monsters.

The basic experience value is high, and because of leveling up, there are additional experience value rewards.

only.

Since it is only level 2, it is not too difficult, so there is only a 10% experience bonus, which is 5 points.

But it’s better than nothing!

It is equivalent to killing half an extra chicken.

You can't see one end or two ends, but if you add up the little things and kill more monsters, it will be quite rich.

"Tsk~"

Looking at the bison carcass, there is nothing around it, which means nothing exploded.

The embers in my heart are like still water.

He understood very well that this was normal.

The explosion rate of "Tian Huan" is very impressive. In addition, this is a novice monster. It is good if ten monsters can be exploded once.

but.

The equipment and coins will not explode, but the corpses will exist, and this is the source of wealth.

This was the reason why Ember didn't kill monsters immediately, but completed the first-time mission without experience or coin rewards.

If I hadn't learned those NPC auxiliary skills, I could only stare at the bison's corpse.

“One-click collection!”

With a slight touch, a system prompt sounded in my ears.

"Ding, you got rough bison skin*1, low-quality bison meat*3, and slightly damaged bison horn*1!"

One-click collection, this is a shortcut function, its function is to instantly decompose monster corpses and obtain materials.

certainly.

If you obtain materials in this way, not only will the quantity obtained be smaller, but the quality of the materials will also be reduced.

only.

Compared with the more formal skinning and butchering techniques, one-click collection is undoubtedly a time-saver.

Unless you encounter rare boss corpses, ordinary monsters can basically be collected with one click, saving time and effort. Anyway, ordinary materials and ingredients are all sold in stores, so they are not worth wasting time.

"continue!"

Although he has been promoted to level two, there is no level-up experience reward for fighting against a level three bison, but Ember has no intention of changing places. It is not that he cannot defeat the more advanced level four monsters, but it is unnecessary.

The experience difference of monsters in the early stage is not very big, and because the player level is too low, upgrading does not require much experience. As long as you don't kill monsters with a lower level than yourself, it doesn't matter.

The most important thing is efficiency, stability and security.

undoubtedly.

For an ember with a natural agility of nine points and a running speed of nine meters per second, the bison, which is bulky and not good at maneuvering, is the best target for leveling, even though it has rough skin and thick flesh, and is not as easy to kill as an elk or a goat.

"How to allocate attribute points?"

Ember hesitated a little.

In "Tian Huan", every time the player levels up, he will increase his health and magic points by 10 points, and gain 5 free attribute points.

The former is fixed, while the latter is at the discretion of the player!

Attribute points are extremely important and are the main factor that makes players different!

For example, if a warrior adds attribute points to strength, he will be a berserker of the offensive style. If he adds attribute points to physique, he will be a shield warrior of the defensive style. In addition, there are

A speed-sensitive warrior with added agility,...

In the past life, Embers had seen a lot of weird players who added points. Most of these players were newbies who didn't understand, so they allocated the wrong attribute points, and thus the stereotype couldn't be changed.

Only a very small number of people do it deliberately and want to take a different path. Of course, the result is that, except for a few individuals who are successful, the rest of them not only disappear from the crowd, but are not even as good as normal people.

after all.

It's like a warrior. Your skills are all fixed warrior skills, but they add wisdom. Why, you still want to be a magic warrior?

"Grow more strength!"

The most important attributes of a thief are agility and strength.

Strength can increase physical attack power by 1-1 at a ratio of 1:1!

Immediate effect!

In comparison.

Agility is a bit embarrassing.

Agility increases speed.

only.

Agility requires 100 points to increase by 1 meter/second.

certainly.

Agility has other effects as well.

For example, increase dodge rate and critical hit rate.

But these are all probabilistic functions, unlike strength plus attack, constitution plus defense, and qi and blood, which can be seen intuitively.

Even a thief only needs 50% of the effect due to his professional characteristics. That is, compared to other professions, a thief only needs 50 points of agility to increase his speed by 1 meter/second.

But in the early stage when attribute points are extremely rare, it is unwise to add valuable attributes to agility.

Strength is the second attribute of thieves.

The thief's sneak attack ranks first, and his natural speed ranks first.

But assassination is second. If the attack is not enough, how can one kill with one hit?

After seeing this reason, Yi Yan didn't think about it for long and directly assigned the attribute points to strength.

Suddenly.

Physical attack power increases by 5-5!

Coupled with the natural strength of 4 points and the addition of inferior daggers, the current physical attack has reached 10-12!

………………

ten minutes later.

"Ding, congratulations on successfully killing the level 3 bison!"

"Ding, you get 40 experience points!"

"Ding, you've been upgraded!"

Listening to the system's beep, Yi Yan frowned slightly.

"Has experience started to decline? It's just a level difference, but it has declined by as much as 20%!"

It seems that it’s time to change places!

The bison can no longer bring the maximum value of experience points, and as time goes by, the first batch of players may already be rushing here.

"The equipment exploded!"

As a thief, he was born with sneaky eyes, and Yi Yan immediately noticed the equipment exploded by the bison.

“Hey, it’s still in the jewelry category!”

【Horn Ring】

Type: ring

Weight:1

Grade: white

Requirements: None

Effect: Strength 1

"this……"

Feeling the rough touch of the horn ring on his hand, and looking at its incomparable properties, the corner of Yi Yan's mouth couldn't help but twitch violently.

This chapter has been completed!
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