The happy atmosphere of VC was hard for opponents to understand, but the audience actually felt well about it.
After all, VC is not in bad shape, and the state they showed today is quite good. This shows that it is not that they don't care about the game just now, but that the atmosphere within the VC team is harmonious.
A team that has a harmonious atmosphere and is always happy and happy will give people a good impression.
But this is also on the premise of having strength.
Of course, vc's attitude still has no impact on the game.
After the first spear round of the second half was taken by hc, hc began to find their own rhythm and began to carry out continuous and sudden attacks.
Among several waves of defense, VC only won one round in the point betting mode, and was completely confused by HC's illogical play style.
But they still know where the problem is.
"We can no longer focus on both sides. We still have to fight for control of the middle." Wang Yuning was having a brief brainstorm.
In fact, the problem with the previous play style of playing on both sides was not that big. The main thing was that they lost too much control in the middle, allowing HC to play as they pleased in the middle without any pressure to restrict them.
Defending a single area will become difficult.
And even if you go back to defense, you still have to face the danger of having someone hiding in the shadows and possibly being stolen at any time.
This style of play completely restricted the performance of the VC players and prevented them from linking up.
After much thought, Wang Yuning decided to change his mind.
When both sides cannot defend, choosing to control the middle is indeed a very good choice.
There was no mistake in Wang Yuning's thinking, but the problem appeared again!
As the opponent, jk23 understood Wang Yuning's thinking and directly started to speed up the game on both sides.
This time, they were playing against the weak defensive area of VC. Without the complete deployment of defensive forces, VC started to lose points continuously.
The score reached 12:11 unknowingly. If hc won another round, the advantage gained by vc in the first half would be gone.
Mengde called VC's second timeout to make adjustments for the team.
"Everyone, calm down first and let me analyze it for you." Meng De frowned and began to explain what he saw and provide ideas to the team members.
"We still have to fight in the middle to control the map. We can't lose too much information in the early stage."
Niko Kai raised his eyebrows: "But didn't we fail in several waves of mid-lane control maps?"
"There is no problem in controlling the map in the middle, but we may not need to be too aggressive. In the first two rounds, we pressed forward and just missed the bandits' large force, which made area B and area A bear too much defense.
Pressure." Meng De simply explained that it's not that the players don't understand these principles, it's just that sometimes they are too involved and cannot look at the game from a perspective similar to that of a bystander, and cannot calm down.
If they lose many rounds, they will more or less think that their marksmanship is wrong.
Marksmanship is certainly an important link, but sometimes marksmanship cannot be used to its best advantage and an advantage cannot be gained in gun duels. This is more of a tactical issue.
As a coach, Mengde needs to help his players bring this point forward.
"Next round, if you have enough money, let's give s1le a big sniper." Meng De then started to make personnel arrangements.
"S1le, you are observing at the police house with a big sniper. This time you will be the leader of A, and you will mainly do the observing action at the police house. Niko will continue to play arch."
"At the beginning of the game, director, you put the kid in the dark room, then make up for the defense of small b, and heavily defend zone b, and create a play style that heavily defends zone b."
"In area B, try to use crossfire. In area A, you two focus on reconnaissance and life-saving. You can give a little more control."
"..."
After a wave of tactical explanations, everyone in VC got back into the game.
Meng De also stood behind the team members and wanted to see the effect of his new attempt.
In this round, the whole team is basically defending from behind, with only the troops deployed in area B.
In area A, where the defensive strength is relatively weak, let s1le carry a big sniper to make up for it.
If a big sniper is in the police house, the chance of hitting a1 is very high. If hc finally decides to explode in area a, then this big sniper will also have a huge deterrent effect once the gun goes off.
This can play a huge role in the subsequent return defense.
However, this is only Meng De's understanding of the game. Whether it can work or not depends on the performance of the players.
No matter how good the tactics are, they are only implemented by the players.
When the countdown ended, everyone started the tasks assigned to them by the coach.
Rushing, the two quickly opened the fence of small B, and then the director squatted and padded the kid up.
The little ghost also had some strange ideas. He did not enter the small dark room directly, but stood past the archway of the box rack, planning to catch an early stage.
Of course, to make these movements inside, in addition to being in a good position, they also have the help of the long-distance flash from S1le in area A, otherwise their operation is also very dangerous.
After the basic structure in the early stage was laid out, it was time to exchange props.
The bandits in the middle threw fire into the arch, and Niko next to the arch put out the smoke directly.
The purpose of this smoke bomb is not to fight one-way, it is just to make hc afraid and buy more time for the team.
"VC's early stage structure is relatively conservative, while hc on the other side is preparing to launch a second wave of explosive bombs. The four of them gathered on the b2 floor, and the remaining one is preparing to make some noise in area a."
"A1's rule was holding information for the team in single touch. S1le missed Ting because he was looking at the arch in the long box, but he successfully saw a1's rule when he jumped back to the police house." Coke analyzed, "He was exposed now, hc's
The offensive intention has been defeated."
"If hc wants to play a in the middle, it is impossible for the bandit a1 to be exposed so early. The opponent's ultimate goal is in area b."
Taro Yuan nodded: "But vc is not in a hurry to return to defense. This wave, although they only have two members in area b, the defense of b is small. It can be regarded as a 3b defense, so there is no need to worry."
"On the other side, hc will definitely give up the attack at point b. After all, we saw several people in area a defending at the back point. So it goes without saying which side has the least defensive pressure. Now the early game play styles of both sides have been revealed. Next,
It just depends on the conductor’s game.”
jk23 knew the information fed back by his teammates, but he thought about it and decided to fire a wave of explosive bombs.
However, before exploding the bomb, it is still necessary to let the side attack first, so that he can explore the situation of B and the small dark room.
Poe walked silently from the middle and entered the small B. His workload was huge, because he had to look at the arch, the small black room, and several points in the small B.
In the end, he failed to handle it well and completely exposed his back to the director.
The director easily fired and took down the head!
"Nice! The director got a back-up, and B just came in alone. Knowing that there are many people in B2, all he needs to do next is to defend the B2 floor." Coke was quite excited when he saw that the first kill was obtained by the VC side.
.
In the first few rounds, VC basically couldn't gain the early advantage. This is the important issue.
A grenade and a flashlight were given to the B2 floor, and jk23 directed the team to turn around and leave.
The tactical intention has been figured out by VC, and there is no need for them to attack forcefully.
Without the advantages of terrain and bunkers, many of the bandits' attacks are just a surprise attack.
Once the opponent knows that an attack is coming, it will be difficult for the bandits to launch if they are well positioned.
S1le was waving a knife in the police phone booth to investigate, and soon bullets were flying, trying to kill S1le.
This was followed by continuous flashes, leaving the s1le in a semi-white state.
The boxes have been on the shelves for a long time, but after seeing no harvest, I am preparing to replenish area A.
The box jumped down and saw someone in the middle passage.
He didn't even have time to stop, and was killed by his opponent's bullets. It was a complete loss.
"There is a single-touch player in the middle. Looking at him, he is planning to hit the arch." The kid reported to his teammates.
However, good news came from the other side of Area A. The policeman's S1le took out the rule on the A1 platform with a sniper shot. He saw the scalp of the opponent from the policeman's house.
But just as he got the kill, a fire flew to his feet. S1le waited for a second, and then the cutter jumped to the left and out of the range of the fire.
Wang Yuning and the director were already on their way back to defense.
S1le safely retreated to the left side of the police house, and Niko, who was hiding, finally took action and directly knocked out the bag robber who was about to pass through the jungle, killing him next to the sandwich.
But S1le on the police side is quite radical, and many of his decisions have been figured out by hc.
Just like the current repeek.
Kuku who came out of the A2 floor killed S1le with a sniper shot, then returned to the bunker on the A2 floor to pull the bolt, and then pulled it horizontally again.
"Kuku fired another shot, directly crippling Wang Yuning who was returning to defense. Kuku suddenly stood up in the past few rounds, but Lao Wang was still alive, and h4ak who tried to sneak up from the arch was caught by Niko.
Abolish it, and what Kuku will be left with is a 1 versus 3 endgame."
"There are 12 seconds left. Does he also want to stand up and become Superman?"
Kuku walked from the A2 floor to the bakery, which already explained his decision.
A fire directly burned the jungle, locking Niko's position in the jungle so that he could not move.
Time is short, and Niko and others mainly procrastinate.
But because the distance was too small, Niko missed his right arm first, and the sniper opened fire again.
Although Kuku played well in these rounds, he was really disappointed.
Because there was not much time, he was too anxious, and the shot penetrated the wall without killing him.
However, Kuku immediately took out his P250 and fired two consecutive shots, knocking out Niko's shot.
"Kuku turned the endgame into a 1v2, and there were still 5 seconds left, just enough time to put down the mine bag, but the policeman and the arch pulled together, and he had no chance!
"
In the camera, Kuku clapped his hands angrily. If he had been more patient when he shot Niko, he might have time to make a deal later.
For VC, it is really not easy to win this point.
Several people bumped fists with each other and breathed a sigh of relief.
Although he only scored one point, whether he allowed his opponent to overtake the score or not is a completely different mentality.
The viewers in the live broadcast room were also frightened into a cold sweat by this endgame.
[This kuku suddenly got up and scared me to death]
[The Cao thief is still fierce, he regained control of the rhythm after a pause]
[If there can be 16 timeouts, then Cao Thief will be invincible!]
[I feel that s1le has been thoroughly studied, and it is difficult for him to achieve consecutive kills]
[Come on, chase points, get your momentum back, this Lost City can’t lose!]
[Let’s continue watching for a few more rounds, I don’t know if I’ve really found a way to break the game]
Many people are still in a wait-and-see mode about the situation, although Mengde's timeout in this round successfully allowed VC to recover one point.
But before, they had relied on gambling points to recover a point, but in the blink of an eye, hc took the score back.
Whether we can stabilize the rhythm is the most critical issue.
If the score cannot be opened, then even if they are chasing each other, the VC as the defensive side will still suffer a lot.
Everyone in VC is obviously aware of this problem. Next, they must score two more points in a row to completely destroy HC's economy. This is not an easy task.
After a short celebration, Wang Yuning began to make follow-up arrangements.
"Let's make another change. In this game, we will directly steal people with double frame in the sewer." He said, "I found out, we just can't let hc catch our defensive habits. These guys' play style is very targeted.
, we can’t let them catch the loopholes.”
The few people continued to communicate on some small details, and then followed Wang Yuning's arrangements and made proactive and unconventional plays.
At the beginning, S1le and the director jumped into the sewer, still throwing a sewer smoke bomb, and then hit the bandits passing by with both hands.
Facts have proved that Wang Yuning's judgment was correct.
jk23 is constantly thinking about Wang Yuning's style of play, and Wang Yuning is also thinking about how he will attack.
At the beginning of this wave, hc used an unconventional 4-arch style of play, with the large force charging directly to the middle at the beginning.
But no one noticed that s1le and the director were in the sewer.
Especially s1le himself also carries an m4a1, which is a weapon with a silencer, specially prepared for this special style of play.
When he fires next, his opponent may not be able to tell where the gunfire comes from.
Although this weapon is slightly worse in damage than m4a1, it can still produce very good results in special scenes.
"The double-frame stealer encountered a speed increase in the middle. S1le immediately got up and opened fire. He shot down one, two, and the third... they ran out of bullets. The director and s1le released the dual-frame mode, and they could continue to fight!"
"An anti-Qing flash from Area A. The director pulled out horizontally and killed one of them instantly... No, he was pierced to death by bullets from the sewer. S1le also killed the last person in the middle. Now the position of the last person is
It’s been confirmed, it’s in the sewer!”
"VC did not take the initiative to hand over the gun, but stuck the last man in the sewer. Poe wanted to retreat from the entrance of the sewer, but was discovered by Lao Wang who was pressing forward. Lao Wang maimed him. Instead of greedy for the gun, VC started to hand over the gun.
!”
"Poe failed to keep the spear in the end, and the score came to 14:11, two points short of victory in Figure 1!