“Congratulations to VC for taking the lead in winning the first map in a BO5 game!”
Along with the passionate shouting of the English commentator, the noise of Lonnie Arena reached another level.
The capacity of Lonnie Arena is 12,000 people. It is difficult to fill up the seats in normal small games, but in this final, it was full of seats, and there were even many enthusiastic spectators, although they did not purchase offline tickets.
Tickets, choose to watch the live broadcast outside the venue, listen to the exciting cheers coming from inside, and rise and fall with them.
These 12,000 people are the limit that Ronny Arena can accommodate, but they are not the limit of the enthusiasm of offline audiences.
The moment he won the first picture, Meng De took off his headphones and felt the enthusiasm of the audience.
The restless and passionate voice continued to echo in the venue, and then reached the ears of everyone in the entire space.
Picture 1 had just ended, and the huge screen in the stadium was still replaying the wonderful kills in the game. This not only did not let the audience relax, but made them even crazier.
Those screams, cheers, and cheers surged towards the stage like a tsunami, as if they were going to swallow up the players in the competition room completely, and seemed to be infecting them, and even the air seemed to rise several degrees.
The kid tugged at his team uniform. In this environment, he couldn't help but feel a little hot.
On the contrary, the director, who has always been somewhat reserved, acted very firmly. At the moment when he was sure that the first picture was over, he just took off his headphones and gave a gentle high-five to the teammates around him. He did not celebrate grandly and his emotions were not too obvious.
After the director high-fived his teammates one by one, he sat back down and turned to Meng De: "Coach, I'm a little hungry."
When Meng De heard this, he immediately took out a few energy bars and bananas from the small backpack he brought.
"What to eat?"
"Energy bars."
"I want a banana."
Everyone in the room talked to each other, and each got food to replenish.
Professional players are so competitive in their areas of expertise that they are even paranoid.
Not eating before a game to stay focused is just one of them.
However, this method is obviously not applicable in BO5 games.
The time span and energy consumption of BO5 are much more exaggerated than those of BO3. It is normal to not eat before the game in order to keep your concentration not distracted, but if you don’t eat something during the game, then in the second half of BO5, you will probably be exhausted.
Don't be distracted, I'm already so hungry that I feel dizzy.
Therefore, you can’t eat too much in a BO5 game, but you can’t really run out of food either.
In the past two years, VC’s participation experience has become more and more abundant.
As a coach, before every competition, he will bring some food and spare items in case of emergencies.
When he found out that tonight's game was BO5, Meng De even went to the supermarket to do some shopping.
It just happened to be used now.
After eating something simple, NIKO took a long breath from his position: "I feel like I'm alive again."
"Everyone was in great shape today, and I won without even trying too hard." NIKO chuckled, feeling filled with the comfort of winning without hesitation.
Although he prefers to carry himself and stand up, sometimes people's happiness comes from the comparison.
A few days ago, I saw on the forum that someone was comparing him with Peppers and others to see who is the first shooter in the world today.
NIKO himself doesn't know whether he is the best shooter in the world, but he knows that among the list of players, he is definitely in the most comfortable environment.
Lao Wang is also in a good mood, although today's data is still at the bottom of the team.
But he obviously felt that he was in good condition. Except for the few rounds in the first half when he was too involved and failed to understand the opponent's tactics, in the follow-up, whether he took the initiative to break the game or implemented his own tactics, most of the results were
good.
Meng De also ate an energy bar, and then when he saw everyone was present, he spoke: "Everyone played very well in Picture 1. As we said before the game, no matter what, keep a good attitude."
"We are in the lead now, and AE is even more anxious. We are only two map wins away from winning the IEM Cologne championship."
"However, it is also important to note that the game is not over yet. We are only leading temporarily, and AE may not have a chance to overtake."
They haven't reached the point where they can celebrate yet, they can't relax yet.
"You all need to adjust and adjust. As for the tactics in the early stage, I will tell you that you just need to pay attention and listen..."
There was still a lot of time during the halftime break, but Meng De did not waste it. Instead, he quickly explained to the players the main ideas of the early game in Figure 2.
…
The huge screen in the stadium quickly displayed the MVP data in Figure 1.
S1mple won the MVP honor of this game with a slight advantage of 4 heads ahead of the director.
His performance in this game was relatively stable. Although he didn't have any dazzling highlight moments, he also had many key kills. He was indispensable for VC's victory.
As for the match point round, if S1mple didn't snipe the two big brothers on the opposite side at the beginning, it would still be a question of whether the game could end.
Nobita said with a smile: "There is no doubt that S1mple gradually recovered his form in this final! Although the data is not too luxurious, we also saw several standard S1mple-style kills from him during the game.
.”
"If these kills were placed on the ladder, then I would directly report them."
Xijian nodded: "Indeed, he is in very good condition today, and those kills always make us feel incredible."
"Now that VC has won the first map, the pressure is on AE. Facing the hot VC, in the next map, whether AE can achieve a comeback in its own map selection is very exciting."
"But I think AE won't be so anxious. After all, for a BO5 game, it's still early. It's just a momentary fall behind."
"..."
The two commentators were talking a lot in the live broadcast room, and the audience in the live broadcast room cheered up after hearing this.
For them, the competition in Figure 1 is just an "appetizer" that arouses some of their interest.
Their emotions are aroused now when they watch the game. The more exciting the first picture is, the more they look forward to the results in the subsequent games.
…
The second map of BO5 is the purgatory town chosen by AE, and they start as bandits.
VC did not play any tricks on the opponent's map and chose the defensive side steadily.
In the pistol round, Wang Yuning did not make any moves to gamble, and chose the 3A2B position.
The director in charge of Building A2 jumped up when passing the VIPs and got the information about the side passage: "There is only one person in the side passage. I am not sure what they think."
Uncertain of the other party's information, the VCs chose to set up their guns on the spot, staying the same to cope with the ever-changing situation.
Soon, NIKO and Lao Wang heard the sound of flashing and clearing from the slate, and they were immediately alert, ready to hand over the smoke bombs in their hands to delay.
…
However, AE's ultimate goal is not Area B.
They directly called a wave of established tactics in the pistol round.
Throw two cigarettes into area A and add continuous flash.
When the kid from Dakeng came back to his senses, his face was already filled with smoke, and his vision was directly deprived.
The linked S1mple wanted to help, but was constantly forced back by Flash.
In the first wave of firefights, the director of the balcony was directly killed by the Hanged Man.
The little guy who was in a big pit seized the opportunity and helped the director succeed in revenge.
But before he could be happy for a few seconds, someone caught up with him and bumped him in the face.
"AE is well prepared for this bomb tactic, and it directly targets VC's tactics."
"The Hanged Man is so comfortable to play, and the positions he even previews are VC's regular positions for players in Zone A. This wave of tactics is very targeted!"
"S1mple in the smoke tried to seize the opportunity, but someone was already paying attention to this position! He was instantly killed by Lucky!"
Area A was breached at the speed of light. NIKO and Lao Wang's defense speed was already fast enough, but they still didn't have time.
The words "Send" began to appear in the comments in the live broadcast room.
NIKO was the first to return to the study. He was not in a hurry, but carefully cleared the link closer.
After eliminating the immediate danger, he felt as happy as his soul and retreated back to the study.
The next second, a bandit appeared at the link corner.
NIKO fine-tuned his aim and easily got a head.
After getting this kill, the situation between the two sides reached a 2 vs. 3 situation. Wang Yuning still had a set of props in hand, so there may not be no chance of a comeback.
Wang Yuning threw out a piece of smoke to block the view of the large and small pits, and then threw a flash bomb above the package point to ask NIKO to clear the cemetery.
The flash was not in vain, but when Niko heard the footsteps, he squatted down and raised his gun, killing the opponent.
But at the same time that he got the kill, Lao Wang, who had no armor, was also dealt with by the bandits who surrounded him.
What was left to him was a 1 versus 2 endgame.
He tried hard to deal with it, but despite the loud shouts from the scene, he was knocked down by the Hanged Man.
Relying on perfect tactical play, AE won the pistol round without any danger.
In the second round, VC chose to use a strong weapon.
During this round, they once relied on the use of pistols at Pack A to gain a numerical advantage.
But in this kind of game, the pace is really too fast.
AE knew that after making mistakes in the first wave of firefights, not only did he not organize the second wave safely, but he also increased his speed.
They didn't give CT a chance to pick up the gun. They just relied on their understanding of position to beat back the number of people.
Finally, there was one kid left. He wanted to secretly save a handful of Galil, but he didn't succeed.
In the third round, VC could only play the unarmored Sand Eagle. This time, NIKO finally showed his effect on the Banana Road Sand Eagle, scoring two kills in a row.
Although this kill failed to help them come back, it allowed them to save two AK47s. For this round, they gained a lot.
The game entered the fourth round, which was also the first long gun round in Figure 2.
"S1mple, I will send you a big sniper, but try not to make any noise in the early stage. We will put more pressure on Banana Road and see if we can force them to hit A."
"The opponent's thinking on this map is very clear. We have to find some opportunities."
"At point A, the three of you can play with the routine positions. We have played the 3A1 position many times before. You can give it a try."
They are the defensive side and have relatively little initiative.
S1mple felt good today, so they had to find a way to make the other party cause trouble for S1mple.
Moreover, he was also worried that S1mple would have problems on his own, so he specially asked the A-area troops to take special positions.
A1 and three people are grouped together near the stable, as long as the other side does not deliberately count the props.
Then this L-shaped position can gain great advantages.
…
However, in the following rounds, S1mple did not play a big role in the game.
It’s not that S1mple failed. On the contrary, S1mple ranked first in VC kills.
It's just that throughout the first half, AE's playing style was relatively stable.
Their exchanges of fire were all "just a brief taste", and there was no ferocity in fighting to the end.
AE's strategy for facing S1mple is also very simple. As long as we exchange fire with you and fail to kill you, we will switch to another point.
This made S1mple exhausted on the map carrying a big sniper. Although he won several rounds with the wonderful performance of NIKO and the director, AE still controlled the scoring rhythm in the first half.
When entering halftime, the number above the big screen was 4:11.
For the small town defender, this score is already very ugly. If they cannot win the pistol round in the second half, there will be basically no hope of a comeback in the future.
"Welcome back to the game. The pistol round started in the second half. AE had a huge advantage. S1mple was also constantly restricted in the first half and found it difficult to perform."
"I wonder if his offensive attack can bring us any surprises after entering the second half."
Henry's commentary remained neutral, allowing the audience to enjoy everything that happened in the game.
"The VC was not in a hurry and mainly set up its guns by default. However, the K35 was investigating the side road. Did they see anyone?"
"The kid is not in a hurry, he keeps swaying around to seduce K35!"
"K35 didn't know the situation yet. By the time he heard the footsteps, the bandits were already behind him."
"The Hanged Man in the middle wanted to make up for his shot, but was taken away by S1mple's P250. It started 5 on 3. VC is getting better!"
After getting two kills, VC naturally chose to speed up area A without hesitation.
After all, according to the regular positioning, there should be only one person left in area A.
But this round, AE chose 4A1B. Although K35 and the Hanged Man were given away, there were still two CTs in area A.
VC fans looked at it from God's perspective, but they were not in a hurry.
After all, local 5 versus 2 is an advantage no matter what.
After the VC bomb exploded, the kid and the director flew directly out of the A2 building.
But the accident happened at this moment.
The director in the air was directly killed by HH who was attacking him. As soon as the kid landed, he wanted to move to the big pit to occupy the bunker, but Lucky forcibly rushed out from the smoke partition and killed him with a headshot.
In an instant, the 5-on-3 situation turned into a 3-on-3 situation.
The opponent's defense was already in place. Subsequently, the three S1mples forced a gunfight near the balcony, and were eventually killed one by one.
4:12.
VC chooses to go straight to pure E and wants to adjust the economy to enter the long-gun game.
The saved economy allowed them to successfully come back in the first long game of the second half.
Everyone in VC encouraged each other and tried to drag the game into their own rhythm.
But the points difference was huge, making it difficult for them to continue in subsequent games.
In the end, as the score spiraled, VC ended the second map of BO5 with a score of 8:16.