Forbidden magic balls mean that one's side cannot use magic to achieve exquisite killing.
For example, give the Cyclops a blindness and directly destroy him, or use the Forgetting Technique to make it give up long-range attacks, or even use a charm to make it hit its own people.
This is the horror of magic.
If you don't have a hero to lead your team, no matter how many troops you have, you will still be easy to play with.
But now the opponent's hero is level 50, has full tactics, and bans magic. How should we fight this?
However, just because he was panicking did not mean that his generals and staff were panicking.
I saw that they responded quickly.
The soldiers dispersed and retreated in large numbers. Because they were warriors in the religion, their morale was maxed out, and because they could truly go to heaven after death, everyone had to die worthily.
This tactic will not cause collapse. If replaced by ordinary levies, they can retreat at will in front of the enemy, and they must break up.
Then the flying troops were dispatched, mainly the recruited wild Thunderbirds, Dapeng and the like. They were just as good as they were. They were not human beings, so how could they be loyal?
These flying units flew over the Cyclops, preparing to destroy the opponent's long-range capabilities.
This is not a turn-based game, and the commander and the units themselves need to respond at every moment.
The furious Cyclops directly picked up the boulder and threw it at the flying soldiers in the air.
This is simply asking for death.
One flying unit was killed, and rocks fell, killing three Cyclops.
The hero on the opposite side made timely adjustments. He ordered the Cyclops to ignore the flying units in the sky, and then asked his own Thunderbirds and Rocs to drive away the opponent.
Then he asked the Cyclops to attack tentatively, but found that the range was not enough, and the opponent retreated in time to avoid the powerful attack power of the Cyclops.
But this is not a game.
The opponent retreated and he could move forward, so he ordered the Cyclops to move forward ten steps and drop the bomb.
Go forward here, go back on the other side.
Until they advanced and retreated, the two sides came to a valley area.
As soon as the level 50 hero saw the terrain, he knew what the other party was planning. They were just to lure him in, then throw rocks from the mountain and attack with fire...
He wouldn't go in and be ambushed.
So he stayed outside the valley and sent flying troops to conduct reconnaissance.
There is indeed an ambush inside, and there are a large number of skeleton archers, corpse witches, and hell's fireballer Gog on the mountain.
Very, very much.
If you go in, you will die.
However, now, he can easily surround the valley and then send out wolf cavalry to cut off the opponent's logistics line.
In the game, these monsters don't need to eat, but in the real world, this is impossible.
Even the undead need to absorb negative energy regularly to repair their bones and maintain the fire of their souls.
Other living creatures eat more than humans.
For example, things like thunderbirds need to eat meat.
Have you ever seen that human army that can use meat as logistical supplies?
If you feed the thunderbird food, it will eat the logistics officer first.
The same goes for the Cyclops, who also needs to eat meat.
Logistics is a big problem, which means that everyone's troops cannot be accumulated infinitely like in the game.
He only has three thousand Cyclops, and the daily logistical pressure is unimaginable. Fortunately, he has any door opened by the mage, a spatial storage artifact, and hundreds of big cities in the entire Asia Mountain to provide him with supplies.
Otherwise, he wouldn't be able to hold on for a day.
As long as the opponent attacks its logistical supply line and the Cyclops starves for one night, they will definitely riot.
These big guys with one eye have the blood of hell in their bodies!
But the opponent can't do it. The opponent has just arrived and has no arbitrary door or space equipment. He can only rely on primitive army logistics to maintain the needs of the arms.
He believes that if he continues to consume like this, he will definitely win.
This confrontation goes on day by day. He does not enter the valley, and his opponent does not leave the valley.
But one day, his fatal weakness was discovered.
That is, when using any door to transfer supplies, his magic ball cannot be used and must be removed.
Although this time is very short, and when he is hit by magic, he can immediately stop any door and equip the forbidden magic ball.
However, don't forget, many spells can change the situation of the battle in just a few seconds!
One night, when he passed through any door again to deliver supplies, the enemy appeared.
A dozen mages unleashed their murderous and heart-rending madness on his Cyclops!
The habit of killing can increase the lethality of high-level soldiers, while the madness allows soldiers to kill the surrounding lives indiscriminately!
After all, reality is different from the game. In the game, you attack nearby units, but in reality, you attack everyone around you!
In just over ten seconds, three thousand one-eyed people were either dead or disabled!
The barbarian hero regretted it.
He shouldn't look down on the heroes from other camps, especially the crispy mages, who only come with heroes from his own camp.
Otherwise, wouldn't it be better to keep using anti-magic magic for the soldiers?
Once the Cyclops is eliminated, his other units will lose their deterrence.
Lu Yan's general directly sent a wave of troops to charge. The troops in the barbarian camp, facing the sea of skeletons and hellfire, did not hold out for long before they fell to their knees.
…………
"Why don't you bring a few mages?" the general asked the barbarian commander.
"Strength is a hero, mages are fools." The barbarian commander insisted not to admit his mistake.
We’ve already lost anyway. If we admit our mistakes again, wouldn’t we lose twice?
"Is it possible that there are such big prejudices between camps here?" the general continued to ask.
"Yes. Anyway, the mages have evil intentions. When I lead them, I have to be careful of their back-shooting." The barbarian commander finally expressed his true concerns.
The general shook his head, this is what barbarians can do.
Any commander with a normal mind would not stop eating due to choking.
The next opponent will not be so easy to deal with.
Sure enough, a week later, another army appeared.
This time it's the League of Angels.
Castles, fortresses, towers, a mix of armies from the three camps.
Mage, warrior, melee, ranged, everything.
Moreover, the main general also possesses the artifact Angel Alliance, which can prevent the morale of all troops from being reduced when mixed, and it also has a big prayer spell at the beginning.
There are also dozens of sub-heroes who lead troops into battle.
The general just saw the news brought back by the scouts and felt troubled.
He chose three cities to defend, preparing to consume the opponent's troops and heroes in a wave.
If you rush to a decisive battle, you will only be bulldozed by the opponent.
The opponent's troops include 300 top-level Archangels, 500 long-range seventh-level Titans, no golden dragons for the barrier, tens of thousands of sharpshooters, great elves, and thousands of the strongest human shield trees.
What's even more outrageous is that they also got three thousand wild bulls, which have a 10% chance of staring the enemy in the eyes of death!
The Death Gaze of the Barbarian Bull is the number one skill of Heroes 3. The Holy Dragon will kneel down when he sees it. One Holy Dragon costs 30,000 gold coins, and ten Barbarian Bulls only cost 6,000 gold coins. However, ten Barbarian Bulls can definitely kill a Holy Dragon.
dragon.
Lu Yan's heart dropped when he saw it.
With the size of his team, he is no match for the opponent. Even in the game, this is a mod version of the boss.