Moreover, this is only the increased movement speed when dodging one salvo of ballistics. What if you avoid two rounds of ballistics? Then you can increase the movement speed by 200. If you avoid three rounds of ballistics, then
Just increase the movement speed by 300. The faster the movement speed, the stronger the Blood Sea Demon Lord's evasion ability. This is why, as long as Ao Shi fails to kill the Blood Sea Demon Lord at the beginning, it will be even more impossible next time.
Kill him, because with the blessing of this move that turns defense into offense, the Blood Sea Demon becomes braver and stronger as he fights!
Of course, the above increase is only a theoretical situation when the Blood Sea Demon Lord does nothing and concentrates on avoiding the ballistics. In fact, it is impossible for the Blood Sea Demon Lord to concentrate on avoiding the ballistics. He avoids the ballistics.
What is the purpose? Isn’t it just to survive? Isn’t it just to reduce the damage suffered by oneself as much as possible and then deal damage?
If the output is to be combined with avoiding the ballistics, it is absolutely impossible for the Blood Sea Demon Lord to dodge so many ballistics. He has to focus his main energy on the output. The output is his purpose. Avoiding the ballistics is just for the purpose.
It's just a better output basis. In this case, the Blood Sea Demon Lord faced the volleys of the proud people. It was a miracle that he could dodge two or three projectiles, or even only one or two projectiles.
It’s not impossible!
In short, the more projectiles he dodges, the lower his output is, because all his energy is used to avoid the ballistics. On the contrary, the fewer projectiles he dodges, the higher his output is, because all his energy is devoted to output.
It's up! And without affecting his output, the Blood Sea Demon Lord chose to dodge only two projectiles!
And by dodging only one projectile in each salvo, how much improvement will it bring to the Blood Sea Demon King in terms of output?
Each time he dodges a projectile, he will be fired twice in one second, which means that the damage can be increased by 20. This state lasts for ten seconds, and in the next salvo, he can dodge two more projectiles and gain additional damage again.
20 buff, at this time, he already has a 40 damage buff, and here, it is worth noting that among the 40 damage buffs, 20 of them disappear after 9 seconds.
, the other 20 will disappear after ten seconds. When he attacks next time, when he dodges two projectiles again, he will be able to increase the damage by 60. Among the 60 damage increases, 20 will have the damage increase effect.
It disappears after 8 seconds, the damage increase effect of 20 disappears after 9 seconds, and the damage increase effect of 20 disappears after 10 seconds!
Because although these damage-increasing effects can be stacked,
increase, but their durations are independent of each other. The duration of the next damage increase will not be refreshed just because it receives the next damage increase effect. In fact, this is understandable.
Just imagine, if every time he gets a damage-increasing effect, he can refresh the previous damage-increasing times, wouldn't he be able to superimpose the damage-increasing effects infinitely? As long as he keeps dodging, the damage will get higher and higher.
After a team battle, he may superimpose the damage-increasing effect to 500, 1000 or even higher. This is too abnormal. Such abnormal skills cannot exist in Tianlong!
In sharp contrast, there was another skill book in Langhuan Paradise at that time - Furious Strike.
Each attack of Furious Strike will tear open the target's wound, causing it to receive more damage from you than the last attack. The damage will increase by 1 each time, and the wound state will last for 15 seconds.
This rage attack can cause the target to receive additional damage when attacked by you again. This state lasts for 15 seconds. This skill can refresh the duration of that state the next time it attacks the target. For example, if you
When you attack the target for the second time, its original status of 14 seconds will be refreshed and restored to the original 15 seconds because you attack it again.
However, although this skill can refresh its duration, the fact that it can refresh the duration is not abnormal in this skill, because its damage increase is small, and each attack can only increase the damage by 1, but the blood sea can only increase the damage by 1.
This move of the Demon King turns defense into offense? The increase of this skill is 10! It increases by 1. Even if it is infinitely superimposed, it still takes a lot of time to accumulate. This is a negative state imposed on the target. The more fleshy the target is.
Only then can your damage be increased to 500, or even 1,000! Basically impossible!
Back to the Blood Sea Demon Lord's move of turning defense into offense. In order to ensure his normal output, the Blood Sea Demon Lord only dodges one projectile at a time. This means that in ten seconds, he can dodge at most twenty missiles.
A projectile will increase the damage by 200, and of the 200 damage increase effects, 20 will end in the next second. But don’t worry, it does not mean that the next second, his damage increase effect will end.
has been reduced to 180, his damage-increasing effect will continue to be 200, so
Although the damage-increasing effect he had ten seconds ago disappeared, he has been dodging the projectiles. The damage-increasing effect he had ten seconds ago did disappear, but he avoided a new round of attacks. This made
He has gained the damage-increasing effect again, but overall there is no change!
In other words, the Blood Sea Demon Lord only needs to dodge one projectile in each round of attack. After ten seconds, he can gain 200 damage increase and 200 movement speed for a long time until he can no longer dodge the projectile!
This is a bit abnormal. What does it mean to have a buff that increases damage by 200 for a long time? You know, increasing damage by 200 does not mean that his damage is increased by 200, because in addition to the damage increase effect, the Blood Sea Demon Lord himself
The knowing blow can also have the effect of a knowing blow. If you include the knowing blow, the damage is no longer increased by 200, but the damage is increased by 400! This is a bit abnormal!
As mentioned before, the blood sea demon's ice attack is 10,000, which is 60,000 initial ice attack damage, and the hidden weapon increases the damage by 30, the nine-star equipment increases the damage by 5, and Wei Bin's power of alliance leader increases the damage by 10, and now plus the saved damage.
After the 200 damage increase for switching from defense to offense is reached, the Blood Sea Demon's overall damage increase effect reaches 245! In this way, his normal attack damage reaches 600003452414000. This attack, even if it is the same as Wei Bin
It's not a big deal, right? How much damage does Wei Bin's normal attack do?
First of all, the ice attack of 11820 can cause the basic ice attack damage of 11820670920. Next, the hidden weapon increases the damage by 30, the nine-star equipment increases the damage by 5, the leader's power halo increases the damage by 10, and the heavy building chain increases the damage by 40, so Wei Bin's final ice attack
The attribute damage is 709201852262404.
The damage of poison attacks is even lower, because Wei Bin's poison resistance is very low, and the Chonglou Chain's lower limit of 40 points of resistance will not work. The lower limit of resistance can only be reduced when you reduce the target's resistance.
It will only take effect when the light is gone. At the same time, the damage increase effect of hidden weapons by 30 will no longer exist, because Wei Bin's hidden weapon increases the damage of ice attacks by 30, and poison attacks are naturally useless. In other words, poison attacks
Only enjoy the 5 damage increase of the nine-star equipment and the 10 damage increase of the leader's power, which is 12204115211224 damage in the end.
Next, let’s take a look at Wei Bin’s external power damage. Under normal circumstances, Wei Bin’s external power attack is as high as 160,000, but now players with a limit of five or more have very low external power defense.
High, probably around 40,000. In other words, the damage of Wei Bin's external attack is 1,200,001,152,276,000!
The above damage is all the damage after a knowing blow. When added up, it is 276000+11224+262404549628. This is the damage of Wei Bin without enjoying any other bonuses, and the damage of the Blood Sea Demon Lord is
414000. Although it is not as good as Wei Bin, it is not far behind. It can be said to be the person closest to Wei Bin's output!
The most important thing is that this is not the limit of the Blood Sea Demon Lord. It is just the output of the Blood Sea Demon Lord when he only dodges one projectile in each salvo. The technique of attacking while dodging the projectile can be passed
Improved through acquired practice, with the blood sea demon's talent, as long as given time, it is possible to dodge two or three missiles, not to mention only one ballistic missile per round of salvo. If in the future, the sea of blood
The Demon Lord has really improved to the point where he can dodge three projectiles per salvo without reducing the attack frequency. Then his output will far exceed that of Wei Bin and he will become the boss of Nirvana!
Ten seconds later, the Blood Sea Demon Lord's output finally reached its peak. With the help of others, he was no longer killing a few people every two swords, but killing people with every sword. After all, this was four people per sword.
With more than 100,000 damage, players who reach the limit of three will die, and players who reach the limit of five only need two swords! Moreover, his own blood volume has not decreased too much. First, his own dodge attribute is very high.
, although it is not as good as Wei Bin, but facing the players with a maximum of five in the world, they can basically dodge the output of about 40! Second, it is the recovery effect of his bloody. His output is so high, bloody
The recovery effect is also obvious! Thirdly, it is due to the blessing of Emei. Although the Blood Sea Demon Lord went deep alone and teleported to a place twenty meters away, Emei on our side was always protecting him from behind.
, his life must be worry-free!
Seeing the Blood Sea Demon King's act of killing everyone, the audience was shocked again!
"The output of the Blood Sea Demon Lord is not lower than that of Wei Bin. Are Nirvana some perverts? Don't you treat players who have reached the limit of five as human beings?"
"Yes, Nirvana really purges out ruthless people!"
"My nanny, Nirvana is more than just a ruthless person. ruthless is not enough to describe them. Which ruthless person have you seen who can abuse players with a limit of five or more in this way?"