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Chapter 938 Geographical Advantage

In Wei Bin's view, their strength is definitely not as good as Chongzi and Li Ge. Therefore, regardless of whether Wei Bin has a higher chance of counting money, in fact, the chance of winning is still greater, because Chongzi and Li Ge

My chances of winning are definitely higher than the other three!

Similarly, in the prize pool for betting on second place, Wei Bin's bet was exactly the same as the bet on the champion. Each of these five people bet 50 million gold. The principle is the same as above!

As for the bet on third place, Wei Bin did not participate, because in his eyes, Chongzi and Brother Li could take the top two places, and the chance of falling to third place was basically 0. Since it was not

If he would fall to third place, then he would naturally have no need to bet on third place!

Wei Bin now has a total of 900 million gold, and he bet this time for a total of 500 million gold. This time he is not like the bet he made with Xiong Ba before whether he could pass Yanziwu. In that bet, Wei Bin had an absolute

Be sure, and this time, although Chongzi and Brother Li have a very high chance of winning, looking at so many contestants around the world, there are still some variables, so he can't put all his money into it!

Wei Bin bet a total of 500 million gold. As long as he bets the top two spots correctly, he can turn 500 million gold into 800 million gold. Generally speaking, the return of this level is still very generous!

The final match map is a map called Unfair Land 11. This is also an 8-player melee map. However, this map is very small compared to Qian Duoduo, and it is not only very small.

, is still very poor, and the map is full of mines, but the unfair land 11 is different. There are only two mines in this map, and they are very small. Most of the players' income comes from

At the beginning of the system, three oil fields are given to the player. These three oil fields are invincible and cannot be destroyed. At the same time, each oil field can give the player a salary of 10 yuan per second. For three oil fields, it is 30 yuan per second.

The salary is 1,800 yuan per minute, which can build two basic tanks! In addition, at the beginning, each player will be given an initial starting capital of 15,000!

Ordinary people may not be able to see the setting here at all, but in fact, there is a big mystery hidden in it!

Take for example the issue of initial capital! Why not only give 5,000 at the start like Qian Duoduo?

Unfair Together 11 is a map. In fact, you can choose the initial capital at the beginning, which are 5000, 10000, 15000, 20000 and 30000. It is just a competition requirement and it is forced to be 15000! So why is it set at 15000?

Instead of 5,000 or 30,000? .??.

This depends on the layout of this map!

Unfair land 11, simply unfair 11, this map is divided into eight locations, and eight player countries are randomly born in one of the locations!

These eight places are not just simple geographical differences. Why is this map called Unfair Land 11? This land refers to the fact that this map is very small, and each player’s area is also small.

It is very small, and the distance between the major players is very close, and this 11 refers to the version of the map. The official selection is just this version of the map, and this is unfair, which means that all major birth locations have their own

Each has its own characteristics, and it is precisely because of these differences that this map is unfair. Some positions are naturally restrained by others, and some positions are designed to fight a certain designated person at the beginning, etc.

Among them, position 1 was born in the center left of the map. The feature of this position is that it is given 6 additional oil fields. In other words, others only have three oil fields, but position 1 has nine oil fields. What does this mean?

?You must know that the minerals on this map are very rare. Players all live on the wages of oil fields. But at this time, you own three times the number of other people's oil fields. Then your economy can be said to be very good.

very good!

Why does the competition limit the starting capital of this map? Yes, it is to protect the characteristics of the first position! The birth position of the first position is close to the center of the map, very close to several players, plus he

The economy that is ahead of other players makes him likely to be the first to be attacked by others in the early stage, because others cannot consume him. The more time is delayed, the more obvious his economic advantage becomes, and other players will naturally have to

He was the first to get rid of him! In order to protect the No. 1 position from being wiped out in the early stage, the official deliberately set a starting capital of 15,000! This level of 15,000 is exactly five

Among the gears, the middle gear!

Let’s take a look at the other levels of starting capital. The lowest level is 5,000. If you choose this lowest level to start, you will undoubtedly confirm your dominance at position 1, because in the early stage, players need to build buildings.

After the construction, the players will not have much money to send troops. If the players cannot send troops, they will naturally not be able to destroy the No. 1 position. As time goes by, the economic advantage of the No. 1 position will be highlighted. His soldiers

There will be more and more people than others, and slowly the No. 1 position will dominate. It can be said that the less the starting capital at the beginning, the greater the advantage for the No. 1 position. No one has money and can't build troops.

But my salary was high, and I quickly rose to prominence!

Let’s look at the starting position of 30,000. If it starts at 30,000, players can send out a lot of soldiers in the early stage. At least these soldiers are enough to destroy the No. 1 position. In this way, the economic advantage of the No. 1 position is basically eliminated.

If you can't show it, you will be destroyed by others before you can show it!

That’s why the official chose a start of 15,000, so that all players will not be very poor, but not too rich, so that other players can build some soldiers, but if these soldiers want to destroy the number one position, it is still somewhat difficult.

You need to wait a little longer to destroy position 1!

This is the origin of the setting of 15,000 at the beginning!

In addition, at the start of position 1, the player will be given two base vehicles, one Allied base vehicle and one Soviet base vehicle. In other words, he can build Allied tanks and soldiers as well as

Soviet tanks and soldiers, and even, if allowed to develop, he can build a copy center and then attack the flying soldiers! In this map, because the players are very short of money, the air defense capabilities are relatively poor.

Weak, if you can attack a group of flying soldiers, you are basically invincible!

As for the position of position 2, compared to position 1, oh no, relative to the positions of all players, this geographical location is a bit better. It can be said that this geographical location is an isolated paradise.

Position 2 is on the far left of the map, which is the nine o'clock position. This position is already at the edge of the map. All players are very far away from him. At the same time, the road from position 2 to the center of the map

There is only one road. This road is not very wide. It can only accommodate six or seven tanks side by side. There is the sea on both sides of the road. There is also a bridge on this road. This bridge is right next to position 2. You can

It is said that as long as the bridge is blown up in position 2, it will be difficult for other players on the mainland to pass. It can be said that this position is very comfortable and the chance of surviving to the end is very high!

In addition, there are some ore pillars at this location, which can continuously produce ore for players to mine. The economy is relatively good in this map!

The most important thing is that at the start of the second position, a spy and a neutral Soviet combat laboratory will be given as gifts. The spy can be used to steal stars, just like the money in the audition game. If the spy steals

If it is a barracks, then all the soldiers you build next will be one-star. If you steal the tank factory, then all the tanks you will build next will be one-star. In this map, it is not like Qian Duoduo.

In that map, two spies are sent to you at the beginning to steal the barracks and the tank factory respectively. This map does not have such treatment. Players

The soldiers and tanks come out without stars! And what about position 2? The system gives the player in position 2 a spy, and also gives a neutral Soviet combat laboratory. This combat laboratory will appear in ten seconds.

It will be owned by the player in position 2, and the reason why it is neutral at the beginning is that it is actually prepared for the players, so that the player in position 2 can steal it. After the spy stole the Soviet combat laboratory,

Then you can build a special unit, that is-Yuri Kai!

Yuri Kai is a very powerful unit. Each player can only produce one. If you have a copy center, you can produce two! The function of Yuri Kai is the same as that of ordinary Yuri, which is to copy other people's

Soldiers or tanks are tempted to become your own! What is different from ordinary Yuri is that Yuri's range is farther. How far? About two screens away, its range is longer than that of aircraft carriers and missile ships

Far, as long as there is Yuri Kai in the second position, whoever wants to attack him will be more difficult than climbing to the sky!

Not only does Yuri Kai have a long range, but its upper limit of temptation has also broken through the sky. It has increased from one unit to ten units. This is simply invincible. This map is not worth more than money. You can easily build a few units.

It may be possible to attack someone with ten tanks, but it will take a long time to save money!

Why is No. 2 said to be a paradise uncontested by the world? Its geographical location is one aspect, and the other aspect comes from this Yuri Kai!

Next, let’s take a look at position three. Position three is a bit awesome. Position three gives you two super weapons at the beginning, namely nuclear bomb attack and lightning storm. They are also the only two offensive weapons in Red Alert.

Super weapons. What will be the effect of combining these two super weapons into one? If these two super weapons are used to attack a person at the same time, then that person is basically useless. When the two super weapons land, except

Except for relatively durable buildings such as shipyards and anti-aircraft cannons, no building can withstand a single blow without being destroyed! In other words, two super weapons can basically destroy a country. Even if they cannot be destroyed, they

It will be difficult to develop again!

This is the awesomeness of position three!

In addition, the place where No. 3 was born also gave away several anti-aircraft cannons, a giant cannon, and several power plants. This is simply an iron-clad defense. The Air Force has anti-aircraft cannons for sanctions, and the Army has giant cannons.

To deter, it can be said that at least in the early stage, few people will think of playing the third position, because they have two super weapons in their hands. Although the two super weapons are still counting down at the beginning, but you

It's okay if you can kill him, but if you can't kill him, how can you withstand the two super weapons?

However, there are advantages and disadvantages. While he is extremely powerful, his territory has become his fatal injury. Position 3 is located at the lower right of position 1 and is also located near the center of the map. His birthplace is on a high ground.

Above, there is only one road from the high ground to the bottom. This geographical location may seem safe at first glance. Anyone who wants to attack him must use the air force. If it is the army, he must go up from the only road.

It works, but in fact, while it is safe, it also gives him a huge disadvantage, that is, the territory is too small! This highland area is really too small, and the territory that is not big in the first place is given away at the beginning.

There is a nuclear bomb silo, a giant cannon, a base vehicle, several power plants and several anti-aircraft cannons. There is really not much space left for players to play freely! Territory is very important. A place like position 3, when you get to the back

, there’s not even room for a tank!

Furthermore, the more powerful a person is, the more enemies they have. Aren’t you, number 3, powerful? Don’t you possess two super weapons that can destroy a country? Then you are definitely the target of everyone’s siege, maybe not

People dare to be a standout, but they also dare not use your super weapon indiscriminately, because once you use it, no one will be afraid of you. Why don't others dare to touch you? Isn't it because you have nuclear weapons in your hands?

?It is precisely because of your nuclear deterrent that others dare not touch you. But once you use your super weapon, who will be afraid of you? Is your territory unique? Doesn’t other people’s territory have any characteristics?

?The specialty of your territory is just a super weapon, but once your super weapon is used, you will be a useless person! Nuclear weapons are only useful when they are held in your hands, and others will be afraid of you. Once you use them,

Then it's useless, and others won't be afraid of you! This is nuclear deterrence!

At the same time, position three is actually far less safe and powerful than imagined. Perhaps when your super weapon has finished reading and is ready for launch, others will be wary of the super weapon in your hand. But you must know that at the beginning

At that time, these two super weapons were in the countdown. If they were not in the countdown, wouldn't you be about to destroy the country at the beginning? What others are afraid of is you after you finish counting the seconds and before launching. Others are not afraid of you.

You are in the middle of a countdown! Maybe most people are not capable of destroying you at the beginning, but there is one person who is!

That is number eight!

The player in position eight has the ability to destroy you at the beginning!

Let’s take a look at the special geographical location of No. 8!

Position 8 will be given eight air finger units at the beginning, and then four Black Hawk fighter jets will be given out at regular intervals. In other words, if position 8 never participates in the battle and is not beaten by anyone, then he can save three

There are more than a dozen Black Hawk fighter jets, and they are all given away for free, without costing players a dime!

Among the eight gifted empty finger parts, the system will give the central one the effect of the Iron Curtain every once in a while. The so-called Iron Curtain comes from the super weapon in Red Alert.

There is a defensive super weapon called the Iron Curtain. The effect of the Iron Curtain is invincibility. The system will add an Iron Curtain effect to the central empty finger every half a minute. The effect lasts for 10 seconds. If

When the system applies an iron curtain to this air finger, if there are aircraft parked on this air finger, then these aircraft will also be given the invincible effect, even if these aircraft fly after being given the invincible effect.

Yes, the invincibility effect also exists. With four invincible aircraft, even if they have anti-aircraft cannons, it will be of no avail!

The feature of giving away airplanes on a regular basis means that No. 8 is destined to be a very aggressive position, and No. 8 is located in the lower left corner. He is relatively close to No. 1 and No. 3, so in general,

Next, position 8 will definitely attack one of them at the beginning. As for who to attack, it depends on who the operator thinks is a greater threat. Generally speaking, the player in position 8 will most likely take the lead.

Attack the super weapon position because his super weapon is too strong. No matter how strong position 1 is, it is very difficult to attack position 8 because the geographical location of position 8 is similar to that of position 2.

On the island, there is a bridge connecting the island to the mainland. As long as position 8 blows up the bridge, position 1 will be difficult to attack. In contrast, the super weapon of position 3 is different.

Whoever the No. 8 position wants to attack doesn't even need to build a bridge at all. They can do it directly with two super weapons. So generally, the No. 8 position's primary attack target is the No. 3 position, which has two offensive super weapons. This is

In a game where only one person can win in the end, No. 8 must be the first to kill the person who poses the greatest threat to him!

Moreover, at the beginning of the game, position 3 really had no good way to defeat position 8, because his super weapon was still counting down the seconds, and he did not have tanks or soldiers. He could only defend position 8 by building anti-aircraft cannons like crazy.

, In fact, even the anti-aircraft cannon is not easy to use, because position 8 can completely bypass the anti-aircraft cannon and avoid the attack of the anti-aircraft cannon as much as possible. As long as position 8 blows up the base vehicle in position 3,

If he blows up two more power plants, position 3 will be useless. At that time, position 3 will be unable to continue counting seconds due to lack of power. At the same time, due to his

Without the base vehicle, it is impossible to build a power plant to generate electricity. Basically, position three is out!

The most important thing is that if position 8 kills position 3 at the beginning, no one else will get involved, because everyone wants the super weapon to die. If the super weapon exists for one day, it will be like a hanging above their heads.

It's like holding a knife, making it difficult for them to sleep soundly!

Next, let’s talk about position 4. Position 4 is located in the three o’clock direction. It is not close to the center of the map, but it is not far from the center of the map. It is farther from the center of the map than positions 1 and 3, but it is farther from the center of the map.

It is closer to the center of the map than positions 2 and 8. The geographical advantage of this position is that the system will give players some soldiers and tanks every once in a while, and the types of troops and tanks given are very comprehensive, including engineers.

, there are radiation engineers, anti-aircraft vehicles and tanks, as well as terrorist robots, and even Kirovs and warships. In addition to sending troops, some anti-aircraft cannons and power plants will be sent here at the beginning! Because this map is short of money.

For this reason, this location for sending troops is actually quite good, because it can save players a lot of money for sending troops! And some of the donated troops are actually very crucial!

The location of position 4 is also a highland, but the boundary between its highland and the open space below the highland is not very clear. Many players often occupy the lower position to build buildings. No. 4

The high platform here is different from the high platform at the super weapon position at position 3. Position 3 is closer to the center of the map, and there are several ore pillars in the center of the map. No matter who occupies this ore pillar position, someone will definitely occupy it.

, This directly leads to the fact that it is basically impossible to extend the building below the high platform at position 3, because the force that occupies the mine pillars cannot allow your building to be built near there, so the site at position 3

There is only the high platform where he was born!

On the other hand, the open space under the No. 4 platform is different. There is no big dispute with other forces here, so other forces allow him to build buildings there!

Next is position 5. Position 5 is adjacent to position 4. Position 5 is located directly above position 4. They are about the same distance from the center of the map. Between position 5 and position 4, there is

A river, if both of them want to reach each other's homes, they must go by land, or by navy!

Position 5 is surrounded by the sea on three sides, with only one road leading to the center of the map. His geographical location determines that he will take the naval route, because his road to the center of the map is easy to defend, and he only needs to send troops to guard it.

From that place, you can then use the navy to conquer the world!

The map Unfair 11, to a certain extent, is actually the world of the navy, because every force in this map is surrounded by an ocean, or in other words, these eight forces themselves are surrounded by an ocean.

The eight forces add up to a large island! Since each force can build a navy, and the navy is more powerful than the army, basically most of the forces will choose to build a navy. If you don't build a navy, you have to build one.

Air defense system, because navies such as aircraft carriers or missile ships are very powerful. If you don't have enough air defense system, it will be difficult to survive in front of a powerful navy!

The geographical advantage of position 5 is that some boxes will be refreshed from time to time in his birthplace. You know, on the entire map, only his territory can refresh boxes, and these boxes are omnipotent and can open anything.

, as long as players send troops or tanks to pick up these boxes, they can obtain tanks, base vehicles, money, etc. It can be said responsibly that this position is definitely a late-stage position. His early strength is average, but as long as he survives

In the early stage, if you keep picking up boxes, you will be able to develop sooner or later! Boxes are omnipotent!

But he also has a shortcoming, that is, he is too close to position 4. Position 4 is the position to farm troops. Their soldiers are free of charge, and they start to farm troops for him in the early stage! Position 4 is used as position 5.

It is impossible to ignore the development of position 5 because once position 5 develops, the first person to suffer will be his position 4. These two positions can be said to be a pair of life-and-death enemies.

Everyone wants to destroy someone, but position 5 is unable to destroy position 4 in the early stage, but position 4 is capable of destroying position 5. Therefore, position 5 is still very dangerous at this early stage!

Next, let’s talk about position 6. Position 6 is awesome. If we talk about the aura of ridicule, among these eight people, except for position 3 who has nuclear bomb attack and lightning storm super weapons, this position 6 belongs to them.

It’s even more ironic! Because position 6 has the same two super weapons as position 3, but the two super weapons he owns are different from position 3. The super weapon of position 3 is a nuclear bomb attack.

and lightning storm, and the super weapon of position 6 is the Iron Curtain and Time and Space Transformation. The function of the iron curtain has been mentioned before, it can make tanks and buildings invincible, and the iron curtain of position 6 is more powerful than the black hawk of position 8.

The Iron Curtain in the fighter position is even more powerful. The Iron Curtain in the Black Hawk fighter position is cast every half minute and lasts for ten seconds after being cast. It is automatically cast by the system to the player and can only be cast to the empty finger in the middle.

It is not controlled by the player!

The Iron Curtain at position 6 is different. The cooling time of the Iron Curtain at position 6 is longer, and its duration is doubled to 20 seconds. Moreover, his Iron Curtain is actively released by the player. If the player wants to give

Whoever uses it can use it, even hostile tanks and buildings can be used! In terms of autonomy, it is obvious that the Iron Curtain in position 6 is the authentic Iron Curtain, and the Iron Curtain in position 8 is just a pirated one.

That’s all!

In addition, the Iron Curtain also has a function, which is to instantly kill soldiers. The Iron Curtain is only invincible when used on tanks or buildings. If used on soldiers, it will have an instant kill effect. This

First mechanism, position six is ​​often used to deal with Yuri Kai in position two, because Yuri Kai is a soldier, and ordinary people have nothing to do with Yuri Kai, but with the existence of the Iron Curtain in position six, it is different.

Now, position 6 can kill Yuri Kai in position 2 first and then attack him. That would be much easier!

Another super weapon at position 6 is the time-space transformation. The role of the time-space transformation is to teleport the tank to a designated location, but it can only teleport the tank, not the soldiers. If the soldiers also want to be teleported, they need to be teleported first.

Load it into the anti-aircraft vehicle, and then use time-space transformation to teleport the anti-aircraft vehicle over!

After the time and space transition and Iron Curtain are paired together, the routine is here. The player in position 6 can completely teleport his tank to the target's home, and then put an Iron Curtain on his tank. In this way, he can use

The invincible tank goes to attack the target's home! Basically, it is invincible for 20 seconds. Although it cannot demolish all the buildings in the target's home, there is still no problem in demolishing some key buildings!

This is position 6’s surprise attack method! And you can’t prevent his surprise attack method. Do you know when they will teleport? Even if you react after they teleport over, there is nothing you can do, because their tanks are invincible.

of…

How can position 6, who possesses such unsolvable means of surprise attack, not become a thorn in everyone's side? So although position 6 is very strong, his hatred value is very high. Basically, if the player chooses one of the two,

Then we must give priority to playing the sixth position!

In order to strengthen the defensive ability of position 6 in the early stage, the system will send several bunkers and four Yuri to position 6 at the beginning, and use the bunkers and Yuri to help the defense of position 6!

Finally, there is position 7. Position 7 can be said to be the natural enemy of position 6! Position 6 is located in the direction of twelve o'clock, and its distance from the center of the map is about the same as position 4 and 5. Likewise, position 6

The position is also on a high platform, but the road on this high platform is very wide, so it is not difficult to attack the sixth position!

And among those who have the ability to attack the sixth position at the beginning, they must be counted as the seventh position no matter what!

It can be said that No. 7

Position 7 was born to destroy position 6! Because position 7 is located to the left of position 6, about 11 o'clock, below the high platform! The geographical advantage of position 7 is that it will give two gifts at the beginning

A tank factory, a barracks and a copy center, this is very powerful!

You know, position 7 is the only one among the eight people who is given a troop dispatching building at the beginning. Even the troop dispatching building given is very invincible, because two tank factories are directly given as a gift, which makes him produce tanks faster.

Quite a lot, and at the same time, he was also given a copy center, allowing him to create two soldiers from one soldier, which directly destined his ability to explode soldiers in the early stage to be very powerful!

Yes, position 7 is an early-stage force, but if you think that the early-stage ability of position 7 is just that, you are wrong! The early-stage ability of position 7 is much more than that!

Because at the beginning of the game, position 7 also gave two spies as gifts, and the tank factory and barracks are also neutral. The intention is already obvious, that is, to let you steal stars! Position 7 started with one star.

Tanks and soldiers! How can we fight here? How can other forces play with this?

Yes, that's it. Position 7 is invincible in the early stage. Position 7 will destroy whoever it wants! Position 7 is not only the natural enemy of position 6, he is also the natural enemy of all forces. As long as position 7 is in the early stage,

If you want to destroy anyone, then no one can escape! This is an unfair land! It is so unfair!

The player in position 7 can hit whoever he doesn't like at the beginning. Even the mine in the middle belongs to position 7, because no one can beat position 7 in the early stage, and no one dares to touch the brow of position 7.

Basically, in the early stage, even if other forces left the mine, they just let the mine cart hang up at home and did not dare to go to the center of the map to mine, because the super weapon positions at position 7 and position 3 are far away from the center of the map.

The same, it can be said to be one of the two forces closest to the mine pillar in the center of the map. The mine pillar at the door of someone's house must belong to that person. If you dare to step on my mine, I will beat you, no negotiation!

The above are the positions and geographical advantages of these eight players. Soon, the game will officially begin!

Compared with the previous audition mechanism, this Unfair 11 finals map is slightly different. Any competition mechanism is determined based on the characteristics of the map. On Qian Duoduo's map, every player has a different match.

Neighbor, if no one opens up the situation, then to be honest, no one is willing to take the initiative, because no one is afraid of being attacked during the expedition, so they are more willing to hang up, but if everyone hangs up, then the game

How else to proceed? That’s why the points system emerged!

The map of Unfair 11 is different. The map of Unfair 11 is unfair in itself. Players in some places are invincible. For example, position 5 who can refresh the box will be invincible in the later stage.

, in this case, others are not willing to delay with him. Everyone wants to end the battle as soon as possible, and everyone will have priority to attack. In this map, there is basically no sneak attack, so it is unfair.

11 In this map, there is no points system, there is only one winner! If there is more than one player after the time limit is up, then everyone will be out!

In fact, Wei Bin is actually very good at this map. Wei Bin played the unfair 11 very smoothly. However, the reason why he did not participate was because he did not play well with Qian Duoduo. You know, Qian Duoduo is a sea player.

Choose, if you want to compete with others in Unfair 11, then you must first pass the audition. With Wei Bin's strength, he cannot pass the audition, then even if he plays Unfair 11

No matter how good it is, what's the use?

In a game open to billions of people around the world, its game mechanism cannot be perfect or fair. If you want to stand out among billions, you must not only be proficient in unfairness11, but you must also be proficient in money.

More is better, both are indispensable!

Even more, you not only have to be proficient in Unfair 11, you also have to be proficient in every position in Unfair 11, because the positions in this map are inherently unfair, and some positions are very weak in the early stage. If you don’t have a certain level,

, without some defensive ability, you will definitely not be able to advance!

Red Alert Unfair 11 finals officially begins!

Bug battlefield.

The geographical location of Chongzi is really good. He was born in position 6, which is the position with the two super weapons of time and space transformation and iron curtain. This position is quite strong to be honest!

After the start of the game, Chongzi's luck was so good that he randomly went to Qu Country. Qu Country is definitely a country in the Unfair 11 map because the characteristic of this country is giant cannons! Giant cannons are in Unfair

11 This map is definitely an artifact. Because this map is very small, basically any country can attack neighboring countries as long as it builds a giant cannon. However, due to the lack of money, it is difficult for players to build it.

A lot of soldiers go to destroy the cannon. At least before destroying the cannon, the cannon has already destroyed a lot of your buildings, and you have already recovered your money!

However, there are advantages and disadvantages. When the insect has the giant cannon, his hatred value is higher. Qu Guo's defensive ability itself is very strong, and his hatred value is very high, plus two super weapons.

, that is what people must get rid of!

However, Chongzi is not afraid at all. If you want to attack me, you must survive first! And Chongzi’s first target is naturally his old neighbor No. 7. You know, No. 7 is a powerful player in the early stage.

He's invincible. If he doesn't get rid of him as soon as possible, or suppress No. 7, No. 7 will push him out sooner or later!

But it is not easy to destroy position 7, because position 7 gives away one-star soldiers and tanks at the beginning, as well as two tank factories, a barracks and a replication center.

These buildings, in the early stage, it is basically impossible for the insect to compete with him for soldiers! If the insect wants to win, it can only rely on giant cannons!

After the start, the playing style of the player in position 7 can be said to be very sharp, and his goal is also very clear, which is to kill the bugs in one wave. Who let the bugs go to the country? If the bugs are not dead, then

He will feel uncomfortable after a while!

In addition to the above buildings, position 7 also received two mine carts and a mine field as gifts. In addition, he is very close to the mine pillar in the center of the map. It is obvious that these two mine carts are used for mining!

But what about position seven? He didn't. As soon as the game started, position seven pulled two mine carts and drove towards Chongzi's house. Yes, he was going to use the mine carts to attack Chongzi!

To be precise, he was Yuri who pulled two mine carts to fight the bugs, because the tanks and soldiers would be attacked at position 7 next. If he didn't take advantage of the fact that no buildings had been built in the bugs' house.

He went up in advance and killed the four Yuri of the insect. Then when he finished his troops and attacked the insect later, he would be under great pressure, because the four Yuri could lure him to four tanks, plus four tanks.

Even if he can defeat some of the insect's defensive buildings, he will still lose a layer of his skin, and he will probably make a wedding dress for someone else!

And what if he gave up mining now and directly pulled the mine cart to kill Yuri? That would be different. At most, he would only lose two mine carts, but he would save a lot of troops for the next attack! Overall

Generally speaking, its price-performance ratio is still very high!

This is the difference between an expert and a novice. If he is a novice, when he sees the mine next to him and his two mine carts, he will be unable to walk on the road! He will definitely pull the mine cart.

Those who go mining should first put the money in their own pockets!

What about the masters? For a master, masters will never care about temporary gains and losses. Compared with immediate benefits, they value long-term benefits more. Yuri who destroys the bugs is the long-term success of No. 7.

Benefit!


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