typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 69 Orc Bone Collector

After some intense work, the half-elf professional left the forest belt and walked into a large open space next to him, dragging a pile of newly collected resources.

This forest glade is roughly shaped like a teardrop. The forest belt on the north side is the sparsest, with some unknown dwarf trees growing there. Like a fragile fence, it is easy to rush through and enter the forest glade next door; the forest on the southwest side

It is relatively dense, mainly composed of some tall and straight hemlock trees, which are suitable for hiding traces.

There is no doubt that the group of jackals are hiding in the woods on the southwest side, quietly monitoring every move of the half-elf professionals.

From the moment they entered the glade, Wiltok and his party were completely exposed to the sight of the gnolls.

There is nothing that can be done about this. Only a fool would fight with a jackal who has developed senses and keen intuition in a forest with a complex environment.

On the other hand, an open space with a wide field of vision is more suitable for archers to display their superb archery skills. Jackals' claws are not good at using crossbows and javelins, and they have no means of long-range strikes. Close combat is the attack that jackals are best at.

Way.

The biggest trouble now is the goblins.

In the memory of the great goblin Wowo, there is no impression of the claw goblin. However, Wiltok knew that most goblins have very flexible fingers. They can use bows and throw stone projectiles, and they have considerable lethality within a range of 30 meters.

.Three archers may be overwhelmed by the number of goblins.

There are two low hills in the forest clearing, and the terrain in the middle is sunken. After the ice and snow melt, they gather into a small pool. By the end of spring and early summer, the flowers and grass here will surely be lush and beautiful. However, this kind of terrain is not suitable for defense, and half-elf professionals can only

Choose a low hill as your foothold.

It is said to be a short hill, only ten meters high. Fortunately, it is located close to the sparse woods on the north side. The field of view of the archers is still wide. In addition, the ground is muddy and slippery, which is not conducive to the rapid movement of goblins. They only need to enter the crossbow

With its effective range, it can easily become a target for archers.

The continued tracking of the gnolls has made the half-elves feel that the situation has changed, and they should prepare for the worst at this moment.

Most of the professionals in the team came from legions, and building positions according to local conditions is their basic quality. Everyone worked together to set up simple defenses. After a while, a camp surrounded by spikes, trip wires and small pits took shape.

forming.

The others started to make a fire to cook, while Wiltok and Huck were still busy. Huck used the alloy shield blade as an ax to split a dozen tree trunks as thick as a bowl into long, well-proportioned wood pieces. Wiltok took the deer skin and tree trunks.

Use twisted leather ropes to tie long pieces of wood and turn them into wide wooden raft baffles.

This is a delicate job, but it is not difficult for Huck, who has mastered the heart of the realm, and Wiltok, who has the talent of dexterous hands.

When the aroma of roasted rabbit on the fire came out, two pairs of wooden raft guards more than one meter high and four meters wide had been completed in Wiltok's hands. Huck erected them on both sides of the camp to help

Half-elf professionals withstood intensive stone bullet attacks.

Vertok was covered in mud. He washed his hands, grabbed a roast rabbit and started to eat it.

There was not much meat on the hare that had experienced the cold winter. Wiltok ate all the rabbits in his hands in three gulps and asked: "Have any of you ever dealt with the orc bone collectors? Can you introduce them to me?

Condition?"

The Orc Bone Collector refers specifically to the orc bandit gangs of the Balu Goblin Kingdom. Like the half-elf adventurers and barbarian raiders, they open up territories and collect treasures for their respective forces. In fact, the three major forces in the Dragon Kingdom are mutually exclusive.

Checks and balances to avoid large-scale war conflicts. Orc bone collectors, half-elf adventurers, and barbarian raiders fight against each other, which reflects the strong hostility of the three major forces towards each other.

If half-elves and barbarians can still communicate through language, then the orc bone collectors are completely alien, unable to communicate or compromise.

What they have in common with adventurers is that they are both greedy for the wealth collected by the other party, and will snatch it whenever they have the opportunity.

The orc bone collectors have always been ferocious, especially the orc gangs that go deep into the territory of the Disa Alliance. In order not to expose their whereabouts, they will even eat the half-elves they encounter. They really eat them, not even a bone.

They stayed, so the term "bone collector" came into being.

The half-elf adventure group's fear and hatred of the orc bone collectors is much higher than their hostility to the barbarian raiders.

The professionals of the Iron Cross looked at each other. Archer Lisen shook his head and said cautiously: "We have been operating in Luoye City and have never encountered an orc bone collector."

Captain Rhodes, who was next to him, added: "Luoye City is located in the south and Rapid City is located in the north. The triangular area formed by these two border city-states and Guangming City in the west is the territory of the Disa Alliance. Guangming City is closest to Dragon's Nest City

, can be affected by the divine power of the Earth Mother Throne. Compared with other city-states, half-elves in the City of Light are more likely to be promoted to professionals. It is also known as the city of gods and is the well-deserved core city-state of the alliance."

"The line connecting Guangming City and Luoye City happens to be the southern line of the triangular territory, called the southern border line. It happens to border the Black Fire Tribe's sphere of influence. The main threat to Luoye City is the Black Fire Tribe. There is almost no sight around Luoye City.

To the Orc Bone Collector."

"The northern boundary line connecting Guangming City and Rapids City borders the sphere of influence of the Balu Goblin Kingdom."

"The connection between Rapids City and Fallen Leaf City is the eastern border, which belongs to the border of the territory patrolled by Dragon King Philumat. If you go further east, you will reach the outer territory that even the Dragon King will not go to."

"We should be on the eastern border now. The situation here is the most complicated. We may encounter foreign monsters, orc bone collectors, and barbarian marauders."

After hearing Captain Rhodes' explanation, Wiltok had a better understanding of the Kingdom of Dragons.

The Kingdom of Dragon is the territory of Dragon King Philumat, a circular area centered on Dragon Nest City. The Disa Alliance, the Baru Goblin Kingdom, and the Black Fire Tribe each occupy one-third. The outside races are afraid of the power of the Dragon King.

, dare not invade the Kingdom of Dragons on a large scale. However, small-scale infiltrations occur from time to time. However, their opponents this time are not wild gnolls from the outside world, but the orc bone collectors of the Balu Goblin Kingdom.

The fake adventure group Iron Cross has never been to the East, and this is also their first encounter with the Orc Bone Collector.

The orange firelight illuminated the thin face of the dark hunter Max. His expression looked cold and serious, and he said slowly: "The Black Fire Orcs and the Balu Goblin Kingdom are bound by the Dragon King and do not dare to provoke war in the Dragon Kingdom.

The legions of the Disa Alliance usually do not fight. Apart from daily training, they occasionally go out and wipe out a few thieves gangs. The Rock Giant Legion that Huck and I served in is considered one of the top legions in the alliance. But when it comes to actual combat experience,

That's not much... We were waiting to retire and find a profitable job based on our own skills. Who knows, the legion suddenly received an order to go to the dark place to carry out a secret mission."

Max looked at the jumping bonfire, and after a while, he continued: "I still don't know what secret mission the Rock Giant Army went to the Dark Land to carry out? Anyway, we fought for two months, and the opponent

There are Blackfire Orcs, but the most important enemy is the Orc Bone Collector of the Goblin Kingdom."

The February War had a great influence on the Disa Alliance. Although the Disa Alliance kept the war that took place in the Dark Land secret, and the half-elf civilians hardly heard about it, the veterans who participated in the February War all had good reputations.

In the future, they will be invited by rich and famous families to become the backbone of their private soldiers. This is also because the Legion of the Disa Alliance has not fought a decent war in the past few hundred years.

The results of the February War are still kept secret, but no matter whether the participating alliance legions won the war or not, they all had actual combat experience. This is an advantage that other legions cannot match, so that famous highland families are more willing to participate in the selection of legions.

Talent.

Generally, veterans of legions either join adventure groups after retirement, work for large or small armed caravans, or hang out with civilian gangs. Let’s not mention how much money these types of retired veterans can earn. The risks they take are what they enjoy.

The resources are far from comparable to those of famous private soldiers.

Huck and Max were both witnesses of the February War. Together with Bottom, they ran the town of Braun, which seemed to be a prosperous place, but they couldn't even find a way to cultivate the dragon vein.

If there is no channel to convert wealth into usable resources, no matter how much money you make, it is just a fat pig waiting to be slaughtered.

However, the practical experience Huck and Max have is their own wealth and no one can take it away.

Now, their knowledge of the orc bone collectors is extremely valuable.

Vertok asked curiously: "The Rock Giant Legion is said to be the elite of the Alliance...How come its opponent at that time was the Orc Bone Collector? Didn't the Balu Goblin Kingdom send its main force to participate in the war?"

Huck scratched his beard and muttered: "I can't figure it out either... I heard the commander say that at that time, orcs? Goblins? What can you expect from them?"

"Maybe... the Balu Goblin Kingdom does not have any main force at all, and the Bone Collector is their main force." Max said: "Or it can be said that the Bone Collector is the most common fighting group in the Balu Goblin Kingdom."

"Because there may be wild monsters among the orc bone collectors. In front of such monsters, no elite legion or professional lord will be vulnerable. Can such an orc bone collector be considered the main force?"

When they heard about the wilderness giant monster, the professionals of the Iron Cross took a breath of air. After a while, a third-level swordsman cursed and said: "I don't know who defined the monster levels. The wilderness giant monster

Does this thing also belong to a third-level alien beast?"

Wiltok often heard half-elf adventurers talk about wild monsters. He was sure that he had seen them too, but he could not recall the specific experience for the time being. Fortunately, he learned cursive calligraphy from Mayor Myne and recalled the knowledge of monsters.

In memory, the wilderness troll has another name, called ogre, a legendary monster.

Ogres reach the third level when they reach adulthood. Ordinary males are called ogre barbarians, with an average height of 2.6 meters and a weight of more than 1,500 pounds. The tall and fat Orc Butchers all appear slim in front of the ogre barbarians. They are not

If it requires any special skills, it is powerful enough to crush most creatures of the same size. Even the fifth-level Orc Butcher or the Barbarian Sky Spirit Fighter would not dare to resist the efforts of the Ogre Barbarian Soldiers.

hit.

The ogre barbarians fully demonstrate what absolute strength advantage is, not to mention their bloodline talents that also make other races despair.

Savage Skin Technique: The ogre barbarians use Savage Skin Technique to gain extra strength bonus; gain super defense; gain higher elemental resistance; gain super toughness.

Wild intuition: Ogre barbarians can foresee dangers in advance, and most death traps are ineffective against them.

Wild intuition also includes combat intuition: ogre barbarians can predict the enemy's offensive in advance during battle and carry out the most effective counterattack based on intuition.

If someone feels that ogres are slow to react, move slowly, and play all kinds of tricks in front of them, then this person will definitely have no chance to regret it.

On top of the ogre barbarians, there are fourth-level violent ogre leaders and fifth-level ogre warlords.

When the half-elf profession talks about "demon", Wiltok's reaction is relatively dull. He knows that ogres and goblins are related, but it is not that easy for hobgoblins to raise an ogre bodyguard, at least with the nearby food.

There are not enough resources. If the hobgoblin cannot fill the belly of the ogre bodyguard, it will be eaten by the ogre itself.

Vertok shrugged his shoulders and said: "Besides the wilderness troll, what other monsters does the Bone Collector have?"

"There are only a few bone collectors with wild monsters. Anyway, I have never encountered them in my later adventures." Max continued: "The most common bone collector group includes more than a dozen third-level ferocious gnolls;

Two or three hobgoblins plus a dozen bear-headed goblins; the rest are the clawed goblins, which are the largest in number, with hundreds of them."

Vertok paid special attention to the largest group among the enemies, frowned and asked: "What are the Claw Goblins? They all have a pair of sharp claws?"

"No, no, no." Huck waved his hand and said: "Claw goblins refer to them like the claws of the Balu goblin kingdom. They are the main force raised by goblin nobles. Claw goblins are taller and stronger than ordinary goblins.

, the skin is earthy red, they can use bows, spear throwers, short knives, and are generally equipped with leather armor. The combat effectiveness of the clawed goblins...is not as good as that of unawakened half-elf guards. But they...how to say?"

Huck held it in for a while, scratched his head and said: "Braveness is definitely out of the question... The Claw Goblin is just a bit stupid, ferocious, crazy, and not afraid of death. We have fought with the Bone Collector more than ten times before, Claw Goblin

The goblins attack desperately and only flee after half of them are dead. They must retreat at the call of the hobgoblins, otherwise they will really be annihilated."

"To be honest, because of the Orc Bone Collector, our adventure group really couldn't survive in the northern border of the alliance, so Bottom took us to Braun Town in the southern border to seek life."

Vertok's expression changed. The clawed goblins could withstand half of the battle damage. They could no longer be described as elite. They were indeed crazy.

Facing a group of crazy clawed goblins, Vertok lost the confidence to fight against the orc bone collectors for the first time. But he quickly adjusted his mentality and asked: "Huck, how did you deal with the orc bone collectors?"

Huck sighed deeply, shook his head and smiled bitterly: "There is no other way but to fight hard... When we adventured in the north, there were seventy or eighty members in the group. It does not mean that we can always maintain a medium-sized adventure group.

Instead, each adventure group often merged because of the attrition in combat after encountering the Bone Collector, so they had to return to their base and merge with other adventure groups."

Seeing that the atmosphere around him was not right, Max said: "Don't worry too much, there are at most a dozen professionals in the medium-sized adventure group, most of which are first and second-level professionals, and then there are half of the awakened ones, and the rest

Half of them are ordinary half-elf civilians. They suffer the greatest losses in battle, followed by the awakened ones, and professionals always have the ability to protect themselves. There are eight of us here, all professionals above level three, and they range from half-orcs, barbarians,

There is also the possibility of escaping from the hands of shadow lurkers, so there is no need to doubt everyone’s ability.”

"The Bone Collector's Gnolls are most afraid of death. They are calling for backup, preparing to let the Claw Goblins stand in front. If there is a chance to break through our defense line, the Gnolls will launch an attack. The Bone Collector Goblins have just caught up from behind, and they are certainly strong.

Not enough. If you all take the opportunity to break out, there will be no problem." He paused and then added: "You can leave me behind when you break out, and I will find a way myself..."

The roar of the jackal echoed in the woods. The clouds were thin in the sky, and a silver moon was dimly visible. Under the faint moonlight, the jackal's rickety figure flickered in and out, like a vicious ghost.

The half-elf professionals gathered around the campfire in silence. They chose to flee to the inaccessible northern border, and the dangers they encountered today were foreseeable. If you think about it carefully, it actually doesn't matter. If everyone hadn't fled north in the first place,

The situation could be worse than it is now.

Max, who has been cursed by the cold heart, must be a burden on the team. Since he himself proposed not to care about him, the half-elves of the Iron Cross will not have any psychological burden. They are just trying their best to break out. Others

There is no point in thinking about it.

Huck's lips moved, but in the end he didn't speak.

Wiltok smiled slightly and said, "What can you do? Self-destruction?"

Max said calmly: "I can survive today only because of luck. Now that my luck has run out, I will die... At least I can take poison and die painlessly. If the jackals eat my body again, I might

I can still poison two monsters, so I’ve earned it.”

Vertok shook his head and said: "It's not that far yet... I suddenly thought of something. Half of the Claw Goblins were reduced in battle, why did the Hobgoblin call them back?"

Huck said excitedly: "I know this...if all the clawed goblins are dead, there will be no goblins to carry things for the bone collectors. If they can't bring back all the collected treasures, it will be in vain."

Victor nodded and said: "You are right. But there should be another reason...if too many claw goblins die, the hobgoblins are afraid that the jackals will rebel."

Captain Rhodes's eyes lit up, and then he frowned and said, "If this situation is true, how can we take advantage of it? After all, we don't understand the language of the alien beasts, and it's hard to use our strategies."

Vertok said with confidence: "It doesn't matter. I know the hobgoblins very well and I know what to do. Everyone, follow my arrangements. I am very confident that I can dismantle this group of orc bone collectors."


This chapter has been completed!
Previous Bookshelf directory Bookmark Next