Ten people from both sides quickly entered the Summoner's Rift.
A lineup with a rock bird can often take the initiative in first-level deployment.
The rock bird on the wall and online will use its passive acceleration to reach the grass in the lower river before everyone else.
In a Level 1 confrontation, whoever strikes first will have the advantage.
In addition, the EDG team has Thresh, a very intimidating support for first-level teams. Even though KZ has Ezreal and Karma, a pair of excellent first-level hand-length kiting combinations, they don't dare to act rashly.
Press in.
Therefore, KZ chose to maintain a defensive position in the early stage.
EDG did not invade, they just stopped their sights at the river pass and then dispersed.
EDG first created a vision, so that if KZ wanted to leave a vision within the river, it would be detected by EDG's eye position. This played a vital role in Mingkai's control of the river crabs in the upper and lower half in the early stage.
Both parties are online normally.
It is worth mentioning that Li Luo and Meiko did not choose to help Ming Kai in the jungle. Instead, they went online in advance to hold their position and took the right to push the line in the early stage.
The advantage of this is that Kalma's first RQ is difficult to get stuck in the position they were in when they came online and try to consume it.
KZ doesn't care about this. They are used to being pressured in the early stage. At least with Karma here, Kalista shouldn't be able to just jump up and consume A.
However, just when Gorilla was thinking about it, she was a little surprised to find that Li Luo's Kalista actually jumped up. Thresh followed Kalista's side and kept a distance from Kalista.
At the same time, the two of them pressed forward together.
It looked like he was trying to push the two of them out of the experience zone.
Of course Gorilla couldn't bear it. When Kalista's A soldier jumped forward and pressed in, he immediately turned around and controlled Karma RQ to throw it towards Kalista! [Karista has R at level 1]
But Li Luo handed over his Q skill the moment he turned back, jumping out of Karma's RQ range with two consecutive jumps. His Q skill also hit Ezreal, who was turning back with Karma.
"He learned Q. at level 1."
Gorilla watched helplessly as Ezreal, who was hit by Q, used a Q to counterattack, but Kalista turned around to avoid it, and frowned.
If players were to judge it, they might think that it was just a loss of skill consumption at level 1, not a big deal.
But from the perspective of a professional player, especially a top professional player, if the opponent can still maintain this high level of blood exchange control, the laning in the bottom lane is already a bit broken.
The two of them are destined to be squeezed out of the experience area, and the first three soldiers will not be able to eat it.
This is the result of EDG's bot lane duo's bold deception.
At the moment, they don't know what skills Thresh learned at level 1, or that Thresh still has skill points in his hand.
There is no doubt that Thresh's pinching skills caused great psychological pressure on both of them.
When masters fight each other, the tip of the sword is dancing.
If Karma's RQ could hit Kalista in the situation just now, then facing the slowed Kalista, Ezreal's Q skill controlled by Pray would probably be able to hit it. Once the skills of the two
If you hit a hit, you can turn against the enemy and take advantage of the blood volume to grab the second level first.
But there is no if.
Li Luo's move to learn the Q skill at level 1 made Pray and Gorilla feel complicated.
It's not like they haven't seen professional players with strong laning suppression abilities.
The world champion top laner, the current representative figure in the field of LPL top laner The
shy is a player with a lot of pressure.
Players like this are usually greedy by nature.
They will not let go of any opportunity to take advantage of exchanges during the laning phase.
In the situation just now, if Kalista wanted to achieve greater results, she would definitely have to learn E. Li Luolian's move to suppress the remnant of the melee soldier A seemed to confirm this.
If Thresh had just launched the hook and forced Ezreal to turn around and move, Ezreal would have been hit by Kalista.
When A hits it once, it detonates and slows down, and it will be hit by A a second time and a third time.
Ezreal may even be directly knocked out of half health by Kalista.
But Li Luo just learned Q.
Just take advantage of the HP of a Q skill and use the skill to push them out of the experience zone.
Players who have this kind of aggressive style of play but are able to restrain their inner greed are the most frightening.
Little Peanut had just finished getting the blue buff. He glanced at the mini map inadvertently, and the corners of his mouth twitched slightly.
have to.
There is another problem on the bottom road.
Although it hasn't broken yet, if we don't help, the combination of EZ and Karma will be useless in the laning period.
If Karma wants to simply use Q for consumption, he must be careful. Only the casting distance of RQ can ensure that Karma is in a safe position.
However, the CD of Karma's R skill is not too short in the early stage. The prerequisite for obtaining reduction is that the skill must hit the opponent. This is undoubtedly a dead end.
On Korean forums, Korean netizens were almost furious when they saw the timid two-person road.
"Go up and consume it, then move around to avoid the hook. My grandma knows how to play!"
"I really vomited. When I saw Ezreal, I knew that this one might be gone again. When I saw Karma, I thought that maybe I could rely on support to make a difference. Now it seems that this support also has AD.
disease."
"Playing Xibal, at level one, people are pushed out of the experience zone. The worst duo in the bottom lane didn't run away."
"Let's support the players. If you think about it carefully, it's understandable that they are timid... The pressure of confrontation is too great. It's like it feels so easy for me to play the silver game. Even if the opponent has control, I dare to go over and exchange blood.
, but when I play my golden game, I feel a little pressure, and I don’t dare to be so confident when the opponent has control.”
"Don't have the confidence to be a professional player in Xibal?"
"I can't count on the bottom lane. I hope the other lanes can give me some strength. Khan's side should be fine. Trust him!"
…
The game lasts just over three minutes.
Peanut’s wine barrel took the lead.
He hid his vision and used the grass on the line to squat on the top lane. When Mingkai's Scorpion took the initiative to gank, Little Peanut completed a wave of counter-crouching.
Khan is very detail-oriented. When he went up to sell, he didn't activate E at the first moment. He just jumped up and fired the hammer at the captain.
When the scorpion appeared, Khan pretended to be unable to defeat him. He waited for the wine barrel to flash E to the scorpion in the grass before firing E. When the electric fan was stirring, he predicted the scorpion's flash position and successfully stunned the scorpion with an E flash.
The two men successfully killed Scorpion with the combined damage, and Jax received first blood.
The early damage of Jin Gong's captain was not high enough, and Khan's very detailed A dropped Jin Gong's key barrel, resulting in a lack of damage.
The outbreak of first blood made Korean fans energetic.
This was the first time KZ got first blood against the EDG team.
Moreover, Little Peanut finally arrested someone, which made them so moved that they burst into tears.
Before they knew it, fans were obsessed with KZpua.
KZ's performance against EDG has always been poor, but now it suddenly got better, and they were inexplicably excited.
This is undoubtedly a subconscious act of being manipulated.
At the EDG battle table, Mingkai shook his head in surprise: "It seems a little careless. The Korean team's mentality is really not that easy to explode."
"It doesn't matter, I won't lose any troops in this wave."
Jin Gong said.
Although Jax would feel bad if he got a head, he didn't think it mattered.
In the first wave of returning home, Jin Gong's money was enough to buy Yaoguang. For the captain, having Yaoguang will make the lane much more comfortable.
The birth of first blood did not stop EDG's offensive pace.
Game time is 5 and a half minutes.
The younger brother's rock bird found an opportunity to fly BDD's czar back with a rock attack.
The predator's light lit up from the top of the Tsar's head, and BDD quickly handed over WE's second company to distance himself. His Q skill had been used by him when consuming it before, and it has not yet entered the CD, so the distance the Tsar can move out is very limited.
Seeing Ming Kai outflanking him from behind, BDD had no choice but to hand over his flash.
But what he never expected was that Meiko's Thresh figure suddenly appeared at the river.
When Mingkai's E skill slowed down the Tsar after he had dodged it, Meiko's Thresh followed decisively and hit the Tsar with a hook to the limit, dragging him back a little distance.
The younger brother's rock bird doesn't even need to flash, so he can follow up and use his Q skill to supplement the output.
Peanut's wine barrel was already in place, but it was meaningless. Meiko controlled Thresh to hand over the second stage of Q and pulled it close to the Tsar. The following E skill Pendulum of Doom swept the Tsar staggering.
The successive controls made it impossible for the tsar to escape, and eventually the head was captured by the rock bird.
Thresh threw the lantern and dragged the tower-resistant Scorpion back to a safe place. EDG's overall game rhythm was smooth and smooth.
There is also a young boy who flashed and held it in his hand. At 6 minutes and 30 seconds, he used this flash to successfully avoid the wine barrel and the Tsar's wave of gank.
If the junior boy hadn't reacted quickly enough and avoided the ultimate cross-dodge move by the Tsar after drifting over, he might have been blamed for this wave.
"EDG's early rhythm is very good. The younger brother has already reached 6. Although he has no flash, he can definitely find opportunities to outflank the side with his ultimate move. Jin Gong on EDG's top lane is also stable.
Yes, the last hit is only 5 behind Jax, which is within a completely acceptable range."
pdd looked at Jin Gong who didn't give Jax a chance at all, and said with emotion: "To be honest, what I was most afraid of encountering when playing ranked was this kind of top laner, who didn't give any chance at all, and still stood there disgusting you.
, it’s easy to get impatient when encountering such a top orderer.”
Miller also nodded slightly and said: "I can understand this, especially when the other lanes are at a disadvantage. Every time I see my teammates being suppressed or killed, I will play more anxiously. Khan's suppression has already been beaten."
It’s pretty good, but he still missed a few soldiers, and I think he was mentally unbalanced.”
"And the factory director's Scorpion hasn't reached level 6 yet. In fact, after Scorpion reaches level 6, EDG will initiate a linkage. We just don't know where the breakthrough will be... On the bottom lane, Brother Luo has already overwhelmed Ezri.
I had about 15 blows, and the last hit was pulled away again without realizing it."
I don’t know when Wawawa has evolved into the ultimate Luo Chui. He praised it without hesitation: “I don’t know if there is any pair in the LCK division that can compete with Luo Ge’s bottom lane in the laning period. Now it seems
Only deft and mata haven’t played against Brother Luo, right?”
…
While the commentators were chatting, the game time quietly came to seven and a half minutes.
During this period, Little Peanut used the knife on the younger brother again, but this time the younger brother was not so lucky.
The Tsar's ultimate move is still on the CD, but the barrel's first ultimate move has already been applied to him.
Although the younger brother released Rock Thrust to restrict the midfielder and jungler of KZ, he was still killed by force.
The head-to-head ratio between the two sides became 2 to 1.
Instead, KZ was slightly ahead by one.
Little Peanut looked at his 1/0/1 record and felt quite happy in his heart.
In fact, he hasn't played with barrels for a while.
The selection this time also has a bit of a gambling character.
Little Peanut doesn’t know whether it’s just him or whether many people are like him. If there is a hero that you haven’t played for a long time, you will feel great when you play it randomly.
This is what happened to his wine barrel.
"We can get the dragonet."
After killing the rock bird, Little Peanut gave instructions.
Although Mingkai's position is uncertain, their midfielder and jungler are both in good shape this time. The only thing they need to worry about is whether EDG's bottom lane duo will come to support them.
However, Kalista has not yet reached level 6 at this time. Even if she comes, KZ's double lane can still support it, at least Karma can come.
In addition, Jax has TP, so this wave of defeating dragons will give them the advantage!
However, just as Little Peanut finished speaking, wolf heads suddenly appeared above Karma and Ezreal who were pressed in front of the first tower in the bottom lane.
The game time at this time is 7 minutes and 45 seconds.
Mingkai's first ultimate move was released in the bottom lane.
And what he has mastered this time is not just a big move.
There are also flashes of his own.
At the beginning of 3 minutes, he and the barrel's flashes were all handed over on the top lane.
The difference is that in this game, Mingkai’s secondary system has Astral Insight.
When professional players choose a certain hero and play a certain system, the talents they use will be slightly adjusted.
In the previous game, Mingkai's secondary system was water walking and agility of the witchcraft system.
These two talents can provide Mingkai with greater mobility, especially if his teammates can cooperate with them.
But no one can speed him up with this one. Even if he uses the two talents of the witchcraft system, the gain effect is not obvious. On the contrary, because of the lineup, this Mingkai will rely more on flash.
This is also the main reason why he pointed out the insight into the astral realm.
The summoner skill CD reduction granted by Astral Insight allows Mingkai to have a flash of cooldown at the current time point.
When he drove the Wolf Head and turned on W and followed the triangular grass in the red square jungle area to appear in the bottom lane, Meiko suddenly handed over the lantern and threw it under the defense tower.
The next moment, with the golden light flashing, Mingkai controlled Scorpion to bite EZ with a decisive flash move, and lit the lantern amidst the exclamations from the audience!
For a moment, the lantern seemed to feel the heavy feeling. After all, this lantern was not carrying one person, but two people!
With a face full of confusion, pray was taken out of the gentle countryside protected by the defense tower by Scorpion's ultimate move and Thresh's lantern, and was exposed to the cold air!
Li Luo's Kalista kept up with the output, and Pray also gave up resistance under this situation.
Because he knew that even if he handed over all his E and flash, he would definitely not be able to run such a long distance.
EDG's perfect cooperation made him completely stumbled!